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Removed duplicated gather meat unnecesary for cavalry riders.
Added gather meat position for carthaginian cavalry spearman italic, they were standing above the horse when gathering meat This was SVN commit r22269.
This commit is contained in:
+1
-1
@@ -17,7 +17,7 @@
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<variant frequency="1" name="Idle"/>
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<variant file="biped/rider/attack_slaughter_shield_hele.xml"/>
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<variant file="biped/rider/promotion_shield.xml" />
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<variant file="biped/rider/gather_meat.xml"/>
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<variant file="biped/gather_meat.xml"/>
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<variant file="biped/rider/death_shield.xml"/>
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</group>
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<material>player_trans.xml</material>
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@@ -26,6 +26,12 @@
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<variant frequency="1" name="Idle"/>
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<variant file="quadraped/base_horse_death.xml"/>
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<variant file="quadraped/base_horse_run.xml"/>
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<variant name="gather_meat">
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<props>
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<prop actor="" attachpoint="rider"/>
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<prop actor="units/carthaginians/cavalry_spearman_a_r.xml" attachpoint="rider_R"/>
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</props>
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</variant>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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</actor>
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@@ -26,6 +26,12 @@
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<variant frequency="1" name="Idle"/>
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<variant file="quadraped/base_horse_death.xml"/>
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<variant file="quadraped/base_horse_run.xml"/>
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<variant name="gather_meat">
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<props>
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<prop actor="" attachpoint="rider"/>
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<prop actor="units/carthaginians/cavalry_spearman_b_r.xml" attachpoint="rider_R"/>
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</props>
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</variant>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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</actor>
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@@ -27,6 +27,12 @@
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<variant frequency="1" name="Idle"/>
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<variant file="quadraped/base_horse_death.xml"/>
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<variant file="quadraped/base_horse_run.xml"/>
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<variant name="gather_meat">
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<props>
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<prop actor="" attachpoint="rider"/>
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<prop actor="units/carthaginians/cavalry_spearman_e_r.xml" attachpoint="rider_R"/>
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</props>
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</variant>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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</actor>
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@@ -1,4 +1,4 @@
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<variant file="biped/rider/gather_meat.xml">
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<variant file="biped/gather_meat.xml">
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<props>
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<prop actor="props/units/weapons/falcata.xml" attachpoint="weapon_R"/>
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</props>
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@@ -1,4 +1,4 @@
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<variant file="biped/rider/gather_meat.xml">
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<variant file="biped/gather_meat.xml">
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<props>
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<prop actor="props/units/weapons/csword.xml" attachpoint="weapon_R"/>
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</props>
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@@ -1,4 +1,4 @@
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<variant file="biped/rider/gather_meat.xml">
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<variant file="biped/gather_meat.xml">
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<props>
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<prop actor="props/units/weapons/xiphos.xml" attachpoint="weapon_R"/>
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</props>
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@@ -1,4 +1,4 @@
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<variant file="biped/rider/gather_meat.xml">
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<variant file="biped/gather_meat.xml">
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<props>
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<prop actor="props/units/weapons/falcata.xml" attachpoint="weapon_R"/>
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</props>
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@@ -1,4 +1,4 @@
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<variant file="biped/rider/gather_meat.xml">
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<variant file="biped/gather_meat.xml">
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<props>
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<prop actor="props/units/weapons/kush_gladius.xml" attachpoint="weapon_R"/>
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</props>
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@@ -1,4 +1,4 @@
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<variant file="biped/rider/gather_meat.xml">
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<variant file="biped/gather_meat.xml">
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<props>
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<prop actor="props/units/weapons/longsword_mauryan.xml" attachpoint="weapon_R"/>
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</props>
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@@ -1,4 +1,4 @@
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<variant file="biped/rider/gather_meat.xml">
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<variant file="biped/gather_meat.xml">
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<props>
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<prop actor="props/units/weapons/falcata.xml" attachpoint="weapon_R"/>
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</props>
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@@ -1,4 +1,4 @@
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<variant file="biped/rider/gather_meat.xml">
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<variant file="biped/gather_meat.xml">
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<props>
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<prop actor="props/units/weapons/rome_cav_gladius.xml" attachpoint="weapon_R"/>
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</props>
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@@ -1,4 +1,4 @@
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<variant file="biped/rider/gather_meat.xml">
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<variant file="biped/gather_meat.xml">
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<props>
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<prop actor="props/units/weapons/spartan_sword.xml" attachpoint="weapon_R"/>
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</props>
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