Removed duplicated gather meat unnecesary for cavalry riders.

Added gather meat position for carthaginian cavalry spearman italic,
they were standing above the horse when gathering meat

This was SVN commit r22269.
This commit is contained in:
Alexandermb
2019-05-10 14:26:50 +00:00
parent e8451c235a
commit 55e77096ec
13 changed files with 28 additions and 10 deletions
@@ -17,7 +17,7 @@
<variant frequency="1" name="Idle"/>
<variant file="biped/rider/attack_slaughter_shield_hele.xml"/>
<variant file="biped/rider/promotion_shield.xml" />
<variant file="biped/rider/gather_meat.xml"/>
<variant file="biped/gather_meat.xml"/>
<variant file="biped/rider/death_shield.xml"/>
</group>
<material>player_trans.xml</material>
@@ -26,6 +26,12 @@
<variant frequency="1" name="Idle"/>
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
<variant name="gather_meat">
<props>
<prop actor="" attachpoint="rider"/>
<prop actor="units/carthaginians/cavalry_spearman_a_r.xml" attachpoint="rider_R"/>
</props>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>
@@ -26,6 +26,12 @@
<variant frequency="1" name="Idle"/>
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
<variant name="gather_meat">
<props>
<prop actor="" attachpoint="rider"/>
<prop actor="units/carthaginians/cavalry_spearman_b_r.xml" attachpoint="rider_R"/>
</props>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>
@@ -27,6 +27,12 @@
<variant frequency="1" name="Idle"/>
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
<variant name="gather_meat">
<props>
<prop actor="" attachpoint="rider"/>
<prop actor="units/carthaginians/cavalry_spearman_e_r.xml" attachpoint="rider_R"/>
</props>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>
@@ -1,4 +1,4 @@
<variant file="biped/rider/gather_meat.xml">
<variant file="biped/gather_meat.xml">
<props>
<prop actor="props/units/weapons/falcata.xml" attachpoint="weapon_R"/>
</props>
@@ -1,4 +1,4 @@
<variant file="biped/rider/gather_meat.xml">
<variant file="biped/gather_meat.xml">
<props>
<prop actor="props/units/weapons/csword.xml" attachpoint="weapon_R"/>
</props>
@@ -1,4 +1,4 @@
<variant file="biped/rider/gather_meat.xml">
<variant file="biped/gather_meat.xml">
<props>
<prop actor="props/units/weapons/xiphos.xml" attachpoint="weapon_R"/>
</props>
@@ -1,4 +1,4 @@
<variant file="biped/rider/gather_meat.xml">
<variant file="biped/gather_meat.xml">
<props>
<prop actor="props/units/weapons/falcata.xml" attachpoint="weapon_R"/>
</props>
@@ -1,4 +1,4 @@
<variant file="biped/rider/gather_meat.xml">
<variant file="biped/gather_meat.xml">
<props>
<prop actor="props/units/weapons/kush_gladius.xml" attachpoint="weapon_R"/>
</props>
@@ -1,4 +1,4 @@
<variant file="biped/rider/gather_meat.xml">
<variant file="biped/gather_meat.xml">
<props>
<prop actor="props/units/weapons/longsword_mauryan.xml" attachpoint="weapon_R"/>
</props>
@@ -1,4 +1,4 @@
<variant file="biped/rider/gather_meat.xml">
<variant file="biped/gather_meat.xml">
<props>
<prop actor="props/units/weapons/falcata.xml" attachpoint="weapon_R"/>
</props>
@@ -1,4 +1,4 @@
<variant file="biped/rider/gather_meat.xml">
<variant file="biped/gather_meat.xml">
<props>
<prop actor="props/units/weapons/rome_cav_gladius.xml" attachpoint="weapon_R"/>
</props>
@@ -1,4 +1,4 @@
<variant file="biped/rider/gather_meat.xml">
<variant file="biped/gather_meat.xml">
<props>
<prop actor="props/units/weapons/spartan_sword.xml" attachpoint="weapon_R"/>
</props>