New textures for the zebu, by Alexandermb

Thread:
https://wildfiregames.com/forum/index.php?/topic/22832-minifaction-nomads-xiongnu/&page=21

This was SVN commit r21648.
This commit is contained in:
Stan
2018-04-03 21:23:45 +00:00
parent a978b8254c
commit 4a9f15930f
3 changed files with 21 additions and 1 deletions
@@ -14,10 +14,24 @@
<animation file="quadraped/zebu_death_left_02.dae" name="Death" speed="100"/>
</animations>
<mesh>skeletal/zebu.dae</mesh>
</variant>
</group>
<group>
<variant frequency="100" name="Zebu">
<textures>
<texture file="skeletal/animal_zebu.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="100" name="Black Zebu">
<textures>
<texture file="skeletal/animal_zebu_black.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="100" name="Brown Zebu">
<textures>
<texture file="skeletal/animal_zebu_brown.png" name="baseTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
@@ -28,4 +42,4 @@
</variant>
</group>
<material>basic_trans.xml</material>
</actor>
</actor>