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Texture update for player color, window, and door. Updated CC and Temple with recessed door, flipped the griffons, new fortress, fixed house C oddities
This was SVN commit r2635.
This commit is contained in:
@@ -13,4 +13,6 @@
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@@ -14,4 +14,6 @@
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@@ -11,4 +11,6 @@
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@@ -13,4 +13,6 @@
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@@ -25,4 +25,6 @@
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@@ -13,4 +13,6 @@
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@@ -13,4 +13,6 @@
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@@ -13,4 +13,6 @@
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@@ -13,4 +13,6 @@
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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