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2 more dehydra fixes
This was SVN commit r7180.
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@@ -458,7 +458,7 @@ void CConsole::InsertChar(const int szChar, const wchar_t cooked )
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}
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if(!bad)
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{
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SetBuffer(m_deqBufHistory.at(iHistoryPos).c_str());
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SetBuffer(L"%ls", m_deqBufHistory.at(iHistoryPos).c_str());
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return;
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}
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}
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@@ -1042,7 +1042,7 @@ void CMouseoverEntities::RenderOverlays()
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glColor4f( 1.0f, 1.0f, 1.0f, it->fade );
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glTranslatef( x, g_Renderer.GetHeight() - y, 0.0f );
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glScalef( 1.0f, -1.0f, 1.0f );
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glwprintf( L"%d", it->entity->m_grouped );
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glwprintf( L"%ld", it->entity->m_grouped );
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glDisable( GL_TEXTURE_2D );
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glPopMatrix();
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}
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