Adds rotation to starting camera (currently unused)

This was SVN commit r9623.
This commit is contained in:
historic_bruno
2011-06-16 21:21:33 +00:00
parent 2fa7c8aeca
commit 3be43ede41
7 changed files with 53 additions and 20 deletions
+7 -2
View File
@@ -53,9 +53,14 @@ public:
return m_Script.Call<CColor>("GetColour");
}
virtual CFixedVector3D GetStartingCamera()
virtual CFixedVector3D GetStartingCameraPos()
{
return m_Script.Call<CFixedVector3D>("GetStartingCamera");
return m_Script.Call<CFixedVector3D>("GetStartingCameraPos");
}
virtual CFixedVector3D GetStartingCameraRot()
{
return m_Script.Call<CFixedVector3D>("GetStartingCameraRot");
}
virtual bool HasStartingCamera()