mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
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Remove useless files that contained placeholder objects (boxes)
This was SVN commit r22193.
This commit is contained in:
@@ -1,15 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>props/wrld_crate_a.dae</mesh>
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<props/>
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<textures><texture file="props/celt_prop_1.dds" name="baseTex"/></textures>
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</variant>
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</group>
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</actor>
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@@ -1,15 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>props/wrld_crate_a.dae</mesh>
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<props/>
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<textures><texture file="props/celt_prop_1.dds" name="baseTex"/></textures>
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</variant>
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</group>
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</actor>
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@@ -1,15 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>props/wrld_crate_a.dae</mesh>
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<props/>
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<textures><texture file="props/celt_prop_1.dds" name="baseTex"/></textures>
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</variant>
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</group>
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</actor>
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@@ -1,15 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>props/wrld_crate_a.dae</mesh>
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<props/>
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<textures><texture file="props/celt_prop_1.dds" name="baseTex"/></textures>
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</variant>
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</group>
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</actor>
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@@ -1,15 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>props/wrld_crate_a.dae</mesh>
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<props/>
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<textures><texture file="props/celt_prop_1.dds" name="baseTex"/></textures>
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</variant>
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</group>
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</actor>
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@@ -1,15 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>props/wrld_crate_a.dae</mesh>
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<props/>
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<textures><texture file="props/celt_prop_1.dds" name="baseTex"/></textures>
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</variant>
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</group>
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</actor>
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