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Use fmt::format for LOGERROR
The format string can be checked at compile time. It will be easier to transition to `std::format`.
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@@ -144,7 +144,7 @@ std::unique_ptr<CFramebuffer> CFramebuffer::Create(
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const GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
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if (status != GL_FRAMEBUFFER_COMPLETE_EXT)
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{
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LOGERROR("CFramebuffer object incomplete: 0x%04X", status);
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LOGERROR("CFramebuffer object incomplete: 0x{:04X}", status);
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glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
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return nullptr;
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}
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