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Use fmt::format for LOGERROR
The format string can be checked at compile time. It will be easier to transition to `std::format`.
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@@ -136,7 +136,7 @@ void ModelRenderer::BuildPositionAndNormals(
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// some broken situations
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if (numVertices && vertices[0].m_Blend.m_Bone[0] == 0xff)
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{
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LOGERROR("Model %s is boned with unboned animation", mdef->GetName().string8());
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LOGERROR("Model {} is boned with unboned animation", mdef->GetName().string8());
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return;
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}
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