mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-11-08 15:11:41 +00:00
Use fmt::format for LOGERROR
The format string can be checked at compile time. It will be easier to transition to `std::format`.
This commit is contained in:
115 files changed
+631
-454
No files matched your search
@@ -587,7 +587,7 @@ void XmppClient::SendIqRegisterGame(const Script::Request& rq, JS::HandleValue d
|
||||
std::string value;
|
||||
if (!Script::GetProperty(rq, data, p.c_str(), value))
|
||||
{
|
||||
LOGERROR("Could not parse attribute '%s' as string.", p);
|
||||
LOGERROR("Could not parse attribute '{}' as string.", p);
|
||||
return;
|
||||
}
|
||||
game->addAttribute(p, value);
|
||||
@@ -1398,7 +1398,7 @@ void XmppClient::SetPresence(const std::string& presence)
|
||||
else IF("offline", Unavailable);
|
||||
// The others are not to be set
|
||||
#undef IF
|
||||
else LOGERROR("Unknown presence '%s'", presence.c_str());
|
||||
else LOGERROR("Unknown presence '{}'", presence);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
Reference in new issue
Block a user