Use fmt::format for LOGERROR

The format string can be checked at compile time. It will be easier to
transition to `std::format`.
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phosit committed 2026-10-05 20:29:26 +02:00
1 parent ba158aa3ff
commit 369a7e7e5d
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@@ -1,4 +1,4 @@
/* Copyright (C) 2025 Wildfire Games.
/* Copyright (C) 2026 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -112,7 +112,7 @@ void CUnit::ReloadObject()
CObjectEntry* newObject = m_ObjectManager.FindObjectVariation(&m_Actor, selections, m_Seed);
if (!newObject)
{
LOGERROR("Error loading object variation (actor: %s)", m_Actor.GetPathname().string8());
LOGERROR("Error loading object variation (actor: {})", m_Actor.GetPathname().string8());
// Don't delete the unit, don't override our current (valid) state.
return;
}