mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-10-13 20:11:54 +00:00
Use fmt::format for LOGERROR
The format string can be checked at compile time. It will be easier to transition to `std::format`.
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2025 Wildfire Games.
|
||||
/* Copyright (C) 2026 Wildfire Games.
|
||||
* This file is part of 0 A.D.
|
||||
*
|
||||
* 0 A.D. is free software: you can redistribute it and/or modify
|
||||
@@ -56,7 +56,7 @@ CModelDefPtr CMeshManager::GetMesh(const VfsPath& pathname)
|
||||
|
||||
if (pmdFilename.empty())
|
||||
{
|
||||
LOGERROR("Could not load mesh '%s'", pathname.string8());
|
||||
LOGERROR("Could not load mesh '{}'", pathname.string8());
|
||||
return CModelDefPtr();
|
||||
}
|
||||
|
||||
@@ -68,7 +68,7 @@ CModelDefPtr CMeshManager::GetMesh(const VfsPath& pathname)
|
||||
}
|
||||
catch (PSERROR_File&)
|
||||
{
|
||||
LOGERROR("Could not load mesh '%s'", pmdFilename.string8());
|
||||
LOGERROR("Could not load mesh '{}'", pmdFilename.string8());
|
||||
return CModelDefPtr();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user