mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-11-08 10:29:00 +00:00
Removes CPU affinity functionality
It was unused and not implemented for some platforms.
This commit is contained in:
7 files changed
+3
-337
No files matched your search
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2025 Wildfire Games.
|
||||
/* Copyright (C) 2026 Wildfire Games.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining
|
||||
* a copy of this software and associated documentation files (the
|
||||
@@ -110,21 +110,3 @@ size_t os_cpu_MemoryAvailable()
|
||||
memoryAvailable /= MiB;
|
||||
return memoryAvailable;
|
||||
}
|
||||
|
||||
uintptr_t os_cpu_SetThreadAffinityMask(uintptr_t /*processorMask*/)
|
||||
{
|
||||
// not yet implemented
|
||||
return os_cpu_ProcessorMask();
|
||||
}
|
||||
|
||||
Status os_cpu_CallByEachCPU(OsCpuCallback cb, uintptr_t cbData)
|
||||
{
|
||||
for(size_t processor = 0; processor < os_cpu_NumProcessors(); processor++)
|
||||
{
|
||||
const uintptr_t processorMask = uintptr_t(1) << processor;
|
||||
os_cpu_SetThreadAffinityMask(processorMask);
|
||||
cb(processor, cbData);
|
||||
}
|
||||
|
||||
return INFO::OK;
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2025 Wildfire Games.
|
||||
/* Copyright (C) 2026 Wildfire Games.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining
|
||||
* a copy of this software and associated documentation files (the
|
||||
@@ -111,100 +111,3 @@ size_t os_cpu_MemoryAvailable()
|
||||
return memoryAvailable;
|
||||
}
|
||||
|
||||
#if OS_ANDROID
|
||||
// the current Android NDK (r7-crystax-4) doesn't support sched_setaffinity,
|
||||
// so provide a stub implementation instead
|
||||
|
||||
uintptr_t os_cpu_SetThreadAffinityMask(uintptr_t /*processorMask*/)
|
||||
{
|
||||
// not yet implemented
|
||||
return os_cpu_ProcessorMask();
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
// glibc __CPU_SETSIZE=1024 is smaller than required on some Linux (4096),
|
||||
// but the CONFIG_NR_CPUS in a header may not reflect the actual kernel,
|
||||
// so we have to detect the limit at runtime.
|
||||
// (see https://gitea.wildfiregames.com/0ad/0ad/issues/547 for additional information)
|
||||
static size_t maxCpus;
|
||||
|
||||
static bool IsMaxCpusSufficient()
|
||||
{
|
||||
const size_t setSize = CPU_ALLOC_SIZE(maxCpus);
|
||||
cpu_set_t* set = CPU_ALLOC(maxCpus);
|
||||
ENSURE(set);
|
||||
const int ret = sched_getaffinity(0, setSize, set);
|
||||
CPU_FREE(set);
|
||||
if(ret == 0)
|
||||
return true;
|
||||
ENSURE(errno == EINVAL);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
static Status DetectMaxCpus()
|
||||
{
|
||||
// the most I have ever heard of is CONFIG_NR_CPUS=4096,
|
||||
// and even that limit should be enough for years and years.
|
||||
for(maxCpus = 64; maxCpus <= 65536; maxCpus *= 2)
|
||||
{
|
||||
if(IsMaxCpusSufficient())
|
||||
return INFO::OK;
|
||||
}
|
||||
return ERR::FAIL;
|
||||
}
|
||||
|
||||
|
||||
uintptr_t os_cpu_SetThreadAffinityMask(uintptr_t processorMask)
|
||||
{
|
||||
static ModuleInitState maxCpusInitState;
|
||||
(void)ModuleInit(&maxCpusInitState, DetectMaxCpus);
|
||||
const size_t setSize = CPU_ALLOC_SIZE(maxCpus);
|
||||
cpu_set_t* set = CPU_ALLOC(maxCpus);
|
||||
ENSURE(set);
|
||||
|
||||
uintptr_t previousProcessorMask = 0;
|
||||
{
|
||||
int ret = sched_getaffinity(0, setSize, set);
|
||||
ENSURE(ret == 0);
|
||||
|
||||
for(size_t processor = 0; processor < os_cpu_NumProcessors(); processor++)
|
||||
{
|
||||
if(CPU_ISSET_S(processor, setSize, set))
|
||||
previousProcessorMask |= uintptr_t(1) << processor;
|
||||
}
|
||||
}
|
||||
|
||||
CPU_ZERO_S(setSize, set);
|
||||
for(size_t processor = 0; processor < os_cpu_NumProcessors(); processor++)
|
||||
{
|
||||
if(IsBitSet(processorMask, processor))
|
||||
CPU_SET_S(processor, setSize, set);
|
||||
}
|
||||
|
||||
int ret = sched_setaffinity(0, setSize, set);
|
||||
ENSURE(ret == 0);
|
||||
// (The process gets migrated immediately by the setaffinity call)
|
||||
|
||||
CPU_FREE(set);
|
||||
return previousProcessorMask;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
Status os_cpu_CallByEachCPU(OsCpuCallback cb, uintptr_t cbData)
|
||||
{
|
||||
const uintptr_t previousAffinity = os_cpu_SetThreadAffinityMask(os_cpu_ProcessorMask());
|
||||
|
||||
for(size_t processor = 0; processor < os_cpu_NumProcessors(); processor++)
|
||||
{
|
||||
const uintptr_t processorMask = uintptr_t(1) << processor;
|
||||
os_cpu_SetThreadAffinityMask(processorMask);
|
||||
cb(processor, cbData);
|
||||
}
|
||||
|
||||
(void)os_cpu_SetThreadAffinityMask(previousAffinity);
|
||||
|
||||
return INFO::OK;
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2025 Wildfire Games.
|
||||
/* Copyright (C) 2026 Wildfire Games.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining
|
||||
* a copy of this software and associated documentation files (the
|
||||
@@ -98,24 +98,3 @@ size_t os_cpu_MemoryAvailable()
|
||||
memoryAvailable /= MiB;
|
||||
return memoryAvailable;
|
||||
}
|
||||
|
||||
|
||||
uintptr_t os_cpu_SetThreadAffinityMask(uintptr_t /*processorMask*/)
|
||||
{
|
||||
// not yet implemented. when doing so, see http://developer.apple.com/releasenotes/Performance/RN-AffinityAPI/
|
||||
|
||||
return os_cpu_ProcessorMask();
|
||||
}
|
||||
|
||||
|
||||
Status os_cpu_CallByEachCPU(OsCpuCallback cb, uintptr_t cbData)
|
||||
{
|
||||
for(size_t processor = 0; processor < os_cpu_NumProcessors(); processor++)
|
||||
{
|
||||
const uintptr_t processorMask = uintptr_t(1) << processor;
|
||||
os_cpu_SetThreadAffinityMask(processorMask);
|
||||
cb(processor, cbData);
|
||||
}
|
||||
|
||||
return INFO::OK;
|
||||
}
|
||||
@@ -25,7 +25,6 @@
|
||||
*/
|
||||
|
||||
#include "precompiled.h"
|
||||
#include "lib/sysdep/os/win/wcpu.h"
|
||||
#include "lib/sysdep/os_cpu.h"
|
||||
|
||||
#include "lib/bits.h"
|
||||
@@ -139,100 +138,3 @@ size_t os_cpu_MemoryAvailable()
|
||||
const size_t memoryAvailableMiB = size_t(mse.ullAvailPhys / MiB);
|
||||
return memoryAvailableMiB;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DWORD_PTR wcpu_AffinityFromProcessorMask(DWORD_PTR processAffinity, uintptr_t processorMask)
|
||||
{
|
||||
DWORD_PTR affinity = 0;
|
||||
|
||||
size_t processor = (size_t)-1;
|
||||
for(DWORD processorNumber = 0; processorNumber < (DWORD)os_cpu_MaxProcessors; processorNumber++)
|
||||
{
|
||||
if(IsBitSet(processAffinity, processorNumber))
|
||||
{
|
||||
++processor; // index among the affinity's set bits
|
||||
|
||||
if(IsBitSet(processorMask, processor))
|
||||
affinity |= DWORD_PTR(1) << processorNumber;
|
||||
}
|
||||
}
|
||||
|
||||
return affinity;
|
||||
}
|
||||
|
||||
uintptr_t wcpu_ProcessorMaskFromAffinity(DWORD_PTR processAffinity, DWORD_PTR affinity)
|
||||
{
|
||||
uintptr_t processorMask = 0;
|
||||
|
||||
size_t processor = (size_t)-1;
|
||||
for(DWORD processorNumber = 0; processorNumber < (DWORD)os_cpu_MaxProcessors; processorNumber++)
|
||||
{
|
||||
if(IsBitSet(processAffinity, processorNumber))
|
||||
{
|
||||
++processor; // now corresponds to processorNumber
|
||||
|
||||
if(IsBitSet(affinity, processorNumber))
|
||||
processorMask |= uintptr_t(1) << processor;
|
||||
}
|
||||
}
|
||||
|
||||
return processorMask;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
static void VerifyRunningOnCorrectProcessors(DWORD_PTR affinity)
|
||||
{
|
||||
const DWORD currentProcessor{GetCurrentProcessorNumber()};
|
||||
ENSURE(IsBitSet(affinity, currentProcessor));
|
||||
}
|
||||
|
||||
|
||||
uintptr_t os_cpu_SetThreadAffinityMask(uintptr_t processorMask)
|
||||
{
|
||||
const size_t numProcessors = os_cpu_NumProcessors();
|
||||
// (avoid undefined result when right shift count >= number of bits)
|
||||
ENSURE(numProcessors == sizeof(processorMask)*CHAR_BIT || (processorMask >> numProcessors) == 0);
|
||||
|
||||
DWORD_PTR processAffinity, systemAffinity;
|
||||
const BOOL ok = GetProcessAffinityMask(GetCurrentProcess(), &processAffinity, &systemAffinity);
|
||||
WARN_IF_FALSE(ok);
|
||||
|
||||
const DWORD_PTR affinity = wcpu_AffinityFromProcessorMask(processAffinity, processorMask);
|
||||
const DWORD_PTR previousAffinity = SetThreadAffinityMask(GetCurrentThread(), affinity);
|
||||
ENSURE(previousAffinity != 0); // ensure function didn't fail
|
||||
// (MSDN says SetThreadAffinityMask takes care of rescheduling)
|
||||
VerifyRunningOnCorrectProcessors(affinity);
|
||||
|
||||
const uintptr_t previousProcessorMask = wcpu_ProcessorMaskFromAffinity(processAffinity, previousAffinity);
|
||||
return previousProcessorMask;
|
||||
}
|
||||
|
||||
|
||||
Status os_cpu_CallByEachCPU(OsCpuCallback cb, uintptr_t cbData)
|
||||
{
|
||||
// abort if we can't run on all system processors
|
||||
DWORD_PTR processAffinity, systemAffinity;
|
||||
{
|
||||
const BOOL ok = GetProcessAffinityMask(GetCurrentProcess(), &processAffinity, &systemAffinity);
|
||||
WARN_IF_FALSE(ok);
|
||||
if(processAffinity != systemAffinity)
|
||||
return ERR::OS_CPU_RESTRICTED_AFFINITY; // NOWARN
|
||||
}
|
||||
|
||||
const uintptr_t previousAffinity = os_cpu_SetThreadAffinityMask(os_cpu_ProcessorMask());
|
||||
|
||||
for(size_t processor = 0; processor < os_cpu_NumProcessors(); processor++)
|
||||
{
|
||||
const uintptr_t processorMask = uintptr_t(1) << processor;
|
||||
os_cpu_SetThreadAffinityMask(processorMask);
|
||||
cb(processor, cbData);
|
||||
}
|
||||
|
||||
(void)os_cpu_SetThreadAffinityMask(previousAffinity);
|
||||
|
||||
return INFO::OK;
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
/* Copyright (C) 2026 Wildfire Games.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining
|
||||
* a copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Windows backend of os_cpu
|
||||
*/
|
||||
|
||||
#ifndef INCLUDED_WCPU
|
||||
#define INCLUDED_WCPU
|
||||
|
||||
#include "lib/sysdep/os/win/win.h"
|
||||
|
||||
// "affinity" and "processorNumber" are what Windows sees.
|
||||
// "processorMask" and "processor" are the idealized representation we expose
|
||||
// to users. the latter insulates them from process affinity restrictions by
|
||||
// defining IDs as indices of the nonzero bits within the process affinity.
|
||||
// these routines are provided for the benefit of wnuma.
|
||||
|
||||
extern DWORD_PTR wcpu_AffinityFromProcessorMask(DWORD_PTR processAffinity, uintptr_t processorMask);
|
||||
extern uintptr_t wcpu_ProcessorMaskFromAffinity(DWORD_PTR processAffinity, DWORD_PTR affinity);
|
||||
|
||||
#endif // #ifndef INCLUDED_WCPU
|
||||
@@ -32,12 +32,6 @@
|
||||
#include "lib/code_annotation.h"
|
||||
#include "lib/sysdep/os.h"
|
||||
|
||||
static const StatusDefinition osCpuStatusDefinitions[] = {
|
||||
{ ERR::OS_CPU_RESTRICTED_AFFINITY, L"Cannot set desired CPU affinity" }
|
||||
};
|
||||
STATUS_ADD_DEFINITIONS(osCpuStatusDefinitions);
|
||||
|
||||
|
||||
size_t os_cpu_MemorySize()
|
||||
{
|
||||
static size_t memorySize;
|
||||
|
||||
@@ -33,12 +33,6 @@
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
|
||||
namespace ERR
|
||||
{
|
||||
const Status OS_CPU_RESTRICTED_AFFINITY = -130100;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// processor topology
|
||||
|
||||
@@ -102,51 +96,4 @@ size_t os_cpu_MemorySize();
|
||||
**/
|
||||
size_t os_cpu_MemoryAvailable();
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// scheduling
|
||||
|
||||
/**
|
||||
* restrict the current thread to a set of processors.
|
||||
*
|
||||
* @param processorMask a bit mask of acceptable processors
|
||||
* (bit index i corresponds to processor i)
|
||||
* @return the previous mask
|
||||
**/
|
||||
uintptr_t os_cpu_SetThreadAffinityMask(uintptr_t processorMask);
|
||||
|
||||
class os_cpu_ScopedSetThreadAffinityMask
|
||||
{
|
||||
public:
|
||||
os_cpu_ScopedSetThreadAffinityMask(uintptr_t processorMask)
|
||||
: m_previousProcessorMask(os_cpu_SetThreadAffinityMask(processorMask))
|
||||
{
|
||||
}
|
||||
|
||||
~os_cpu_ScopedSetThreadAffinityMask()
|
||||
{
|
||||
(void)os_cpu_SetThreadAffinityMask(m_previousProcessorMask);
|
||||
}
|
||||
|
||||
private:
|
||||
uintptr_t m_previousProcessorMask;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* called by os_cpu_CallByEachCPU.
|
||||
* @param processor ID of processor running the current thread for the
|
||||
* duration of this function.
|
||||
* @param cbData user-specified data passed through os_cpu_CallByEachCPU.
|
||||
**/
|
||||
typedef void (*OsCpuCallback)(size_t processor, uintptr_t cbData);
|
||||
|
||||
/**
|
||||
* execute the specified function once on each processor.
|
||||
* this proceeds serially (the callback is never reentered) in increasing
|
||||
* order of processor ID.
|
||||
* fails if process affinity prevents running on all processors.
|
||||
**/
|
||||
Status os_cpu_CallByEachCPU(OsCpuCallback cb, uintptr_t cbData);
|
||||
|
||||
#endif // #ifndef INCLUDED_OS_CPU
|
||||
Reference in new issue
Block a user