Files
0ad/source/lib/sysdep/os/win/wcpu.cpp
T
Vladislav Belov 354232eddf Removes CPU affinity functionality
It was unused and not implemented for some platforms.
2026-10-17 15:53:21 +02:00

141 lines
3.8 KiB
C++

/* Copyright (C) 2026 Wildfire Games.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* Windows implementation of sysdep/cpu
*/
#include "precompiled.h"
#include "lib/sysdep/os_cpu.h"
#include "lib/bits.h"
#include "lib/alignment.h"
#include "lib/module_init.h"
#include "lib/sysdep/os/win/wutil.h"
#include "lib/sysdep/arch/x86_x64/x86_x64.h"
#include <bit>
uintptr_t os_cpu_ProcessorMask()
{
static uintptr_t processorMask;
if(!processorMask)
{
const HANDLE hProcess = GetCurrentProcess();
DWORD_PTR processAffinity, systemAffinity;
const BOOL ok = GetProcessAffinityMask(hProcess, &processAffinity, &systemAffinity);
ENSURE(ok);
ENSURE(processAffinity != 0);
processorMask = processAffinity;
}
return processorMask;
}
size_t os_cpu_NumProcessors()
{
static size_t numProcessors;
if(!numProcessors)
{
numProcessors = std::popcount(os_cpu_ProcessorMask());
// sanity check
SYSTEM_INFO si;
GetSystemInfo(&si); // guaranteed to succeed
ENSURE(numProcessors <= (size_t)si.dwNumberOfProcessors);
ENSURE(numProcessors >= 1);
}
return numProcessors;
}
size_t os_cpu_PageSize()
{
static size_t systemPageSize;
if(!systemPageSize)
{
SYSTEM_INFO si;
GetSystemInfo(&si); // guaranteed to succeed
systemPageSize = (size_t)si.dwPageSize;
}
return systemPageSize;
}
size_t os_cpu_LargePageSize()
{
static size_t largePageSize = ~(size_t)0; // "0" has special significance
if(largePageSize == ~(size_t)0)
{
largePageSize = GetLargePageMinimum();
// Note: checks disabled due to failing on Vista SP2 with old Xeon CPU
// see https://gitea.wildfiregames.com/0ad/0ad/issues/2346
//ENSURE(largePageSize != 0); // IA-32 and AMD64 definitely support large pages
//ENSURE(largePageSize > os_cpu_PageSize());
}
return largePageSize;
}
static void GetMemoryStatus(MEMORYSTATUSEX& mse)
{
// note: we no longer bother dynamically importing GlobalMemoryStatusEx -
// it's available on Win2k and above. this function safely handles
// systems with > 4 GB of memory.
mse.dwLength = sizeof(mse);
const BOOL ok = GlobalMemoryStatusEx(&mse);
WARN_IF_FALSE(ok);
}
size_t os_cpu_QueryMemorySize()
{
MEMORYSTATUSEX mse;
GetMemoryStatus(mse);
DWORDLONG memorySize = mse.ullTotalPhys;
// Richter, "Programming Applications for Windows": the reported
// value doesn't include non-paged pool reserved during boot;
// it's not considered available to the kernel. (the amount is
// 528 KiB on a 512 MiB WinXP/Win2k machine). we'll round up
// to the nearest megabyte to fix this.
memorySize = round_up(memorySize, DWORDLONG(1*MiB)); // (Align<> cannot compute DWORDLONG)
return size_t(memorySize / MiB);
}
size_t os_cpu_MemoryAvailable()
{
MEMORYSTATUSEX mse;
GetMemoryStatus(mse);
const size_t memoryAvailableMiB = size_t(mse.ullAvailPhys / MiB);
return memoryAvailableMiB;
}