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Add new polar mines.
Refs: https://code.wildfiregames.com/D4450 This was SVN commit r26529.
This commit is contained in:
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Round Polar Metal Mine">
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<textures>
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<texture file="gaia/metal_round_col_aegean.png" name="baseTex"/>
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<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
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<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="Round Mesh A">
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<mesh>gaia/stonemine_round_a.dae</mesh>
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<props>
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<prop actor="props/geology/mine_round_snow_01.xml" attachpoint="root"/>
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<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
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</props>
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</variant>
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<variant frequency="1" name="Round Mesh B">
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<mesh>gaia/stonemine_round_b.dae</mesh>
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<props>
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<prop actor="props/geology/mine_round_snow_02.xml" attachpoint="root"/>
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<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<material>no_trans_norm_spec.xml</material>
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</actor>
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@@ -0,0 +1,30 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Square Polar Metal Mine">
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<textures>
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<texture file="gaia/metal_square_col_aegean.png" name="baseTex"/>
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<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
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<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="Square Mesh A">
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<mesh>gaia/stonemine_square_a.dae</mesh>
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<props>
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<prop actor="props/geology/mine_square_snow_01.xml" attachpoint="root"/>
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<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
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</props>
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</variant>
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<variant frequency="1" name="Square Mesh B">
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<mesh>gaia/stonemine_square_b.dae</mesh>
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<props>
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<prop actor="props/geology/mine_square_snow_02.xml" attachpoint="root"/>
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<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<material>no_trans_norm_spec.xml</material>
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</actor>
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@@ -0,0 +1,28 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Round Polar Stone Mine">
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<textures>
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<texture file="gaia/stonemine_round_col.png" name="baseTex"/>
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<texture file="gaia/stonemine_round_spec.png" name="specTex"/>
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<texture file="gaia/stonemine_round_normal.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="Round Mesh A">
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<mesh>gaia/stonemine_round_a.dae</mesh>
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<props>
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<prop actor="props/geology/mine_round_snow_01.xml" attachpoint="root"/>
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</props>
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</variant>
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<variant frequency="1" name="Round Mesh B">
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<mesh>gaia/stonemine_round_b.dae</mesh>
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<props>
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<prop actor="props/geology/mine_round_snow_02.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<material>no_trans_norm_spec.xml</material>
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</actor>
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@@ -0,0 +1,28 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Square Polar Stone Mine">
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<textures>
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<texture file="gaia/stonemine_square_col.png" name="baseTex"/>
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<texture file="gaia/stonemine_square_spec.png" name="specTex"/>
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<texture file="gaia/stonemine_square_normal.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="Square Mesh A">
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<mesh>gaia/stonemine_square_a.dae</mesh>
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<props>
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<prop actor="props/geology/mine_square_snow_01.xml" attachpoint="root"/>
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</props>
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</variant>
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<variant frequency="1" name="Square Mesh B">
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<mesh>gaia/stonemine_square_b.dae</mesh>
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<props>
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<prop actor="props/geology/mine_square_snow_02.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<material>no_trans_parallax_spec.xml</material>
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</actor>
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@@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Snowy Round Mine 01">
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<mesh>gaia/stonemine_round_01_snow.dae</mesh>
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<textures>
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<texture file="props/geology/snow_01.png" name="baseTex"/>
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<texture file="props/geology/snow_01_spec.png" name="specTex"/>
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<texture file="props/geology/snow_01_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<material>no_trans_norm_spec.xml</material>
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</actor>
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@@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Snowy Round Mine 02">
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<mesh>gaia/stonemine_round_02_snow.dae</mesh>
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<textures>
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<texture file="props/geology/snow_01.png" name="baseTex"/>
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<texture file="props/geology/snow_01_spec.png" name="specTex"/>
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<texture file="props/geology/snow_01_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<material>no_trans_norm_spec.xml</material>
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</actor>
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@@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Snowy Square Mine 01">
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<mesh>gaia/stonemine_square_01_snow.dae</mesh>
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<textures>
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<texture file="props/geology/snow_01.png" name="baseTex"/>
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<texture file="props/geology/snow_01_spec.png" name="specTex"/>
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<texture file="props/geology/snow_01_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<material>no_trans_norm_spec.xml</material>
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</actor>
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@@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Snowy Square Mine 02">
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<mesh>gaia/stonemine_square_02_snow.dae</mesh>
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<textures>
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<texture file="props/geology/snow_01.png" name="baseTex"/>
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<texture file="props/geology/snow_01_spec.png" name="specTex"/>
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<texture file="props/geology/snow_01_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<material>no_trans_norm_spec.xml</material>
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</actor>
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@@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_gaia_ore_large">
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<VisualActor>
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<Actor>geology/metalmine_polar_round_snow.xml</Actor>
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</VisualActor>
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</Entity>
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@@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_gaia_ore_large">
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<VisualActor>
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<Actor>geology/metalmine_polar_square_snow.xml</Actor>
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</VisualActor>
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</Entity>
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@@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_gaia_ore_large">
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<VisualActor>
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<Actor>geology/stonemine_polar_round_snow.xml</Actor>
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</VisualActor>
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</Entity>
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@@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_gaia_ore_large">
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<VisualActor>
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<Actor>geology/stonemine_polar_square_snow.xml</Actor>
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</VisualActor>
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</Entity>
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