Fixed offset to avoid floating tree problem.

This was SVN commit r1103.
This commit is contained in:
Acumen
2004-09-02 15:55:38 +00:00
parent 30eb103c20
commit 2ca0e69171
2 changed files with 11 additions and 7 deletions
@@ -4,11 +4,11 @@
<Name>Deciduous Tree 1</Name>
<Actor>Deciduous 1</Actor>
<Speed>0</Speed>
<TurningRadius>5.0</TurningRadius>
<TurningRadius>0.0</TurningRadius>
<Size Radius="1.0"/>
<GraphicsOffset x="0.25" y="-1.0" />
<GraphicsOffset x="0" y="0" />
<EventHandlers>
<Initialize>scripts/pasap/initdude</Initialize>
<Update>scripts/pasap/tick</Update>
</EventHandlers>
</Entity>
</Entity>
@@ -4,7 +4,11 @@
<Name>Deciduous Tree 2</Name>
<Actor>Deciduous 2</Actor>
<Speed>0</Speed>
<TurningRadius>7.0</TurningRadius>
<GraphicsOffset x="0.0" y="-15.25" />
<Size Radius="1.5"/>
</Entity>
<TurningRadius>0.0</TurningRadius>
<Size Radius="1.0"/>
<GraphicsOffset x="0" y="0" />
<EventHandlers>
<Initialize>scripts/pasap/initdude</Initialize>
<Update>scripts/pasap/tick</Update>
</EventHandlers>
</Entity>