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forgot to rename reference
This was SVN commit r14429.
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@@ -543,7 +543,7 @@ Player.prototype.OnGlobalOwnershipChanged = function(msg)
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this.conquestCriticalEntitiesCount--;
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if (this.conquestCriticalEntitiesCount == 0) // end game when needed
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Engine.QueryInterface(SYSTEM_ENTITY, IID_EndGameManager).CheckPlayers();
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Engine.QueryInterface(SYSTEM_ENTITY, IID_EndGameManager).CheckConquestCriticalEntities();
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if (cmpCost)
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{
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