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Removing the art/ folder so that we can run this section from the art server (I've merged the CVS version into there).
This was SVN commit r895.
This commit is contained in:
@@ -1,13 +0,0 @@
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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<!DOCTYPE Object SYSTEM "..\object.dtd">
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<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
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<Object>
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<Name>Deciduous 1</Name>
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<ModelName>art/meshes/gaia/deciduo1.pmd</ModelName>
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<TextureName>art/textures/skins/gaia/deciduo1.png</TextureName>
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<Animations>
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<Animation name="Idle" file=""> </Animation>
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</Animations>
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</Object>
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@@ -1,13 +0,0 @@
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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<!DOCTYPE Object SYSTEM "..\object.dtd">
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<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
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<Object>
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<Name>Deciduous 2</Name>
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<ModelName>art/meshes/gaia/deciduo2.pmd</ModelName>
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<TextureName>art/textures/skins/gaia/deciduo2.png</TextureName>
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<Animations>
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<Animation name="Idle" file=""> </Animation>
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</Animations>
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</Object>
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@@ -1,20 +0,0 @@
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<!ELEMENT Object
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(Name,ModelName,TextureName,Animations?,Props?)>
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<!ELEMENT Name (#PCDATA)>
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<!ELEMENT ModelName (#PCDATA)>
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<!ELEMENT TextureName (#PCDATA)>
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<!ELEMENT Animations (Animation)*>
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<!ELEMENT Animation (#PCDATA)>
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<!ATTLIST Animation
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name CDATA #REQUIRED
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file CDATA #REQUIRED
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speed CDATA "100">
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<!ELEMENT Props (Prop)*>
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<!ELEMENT Prop (#PCDATA)>
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<!ATTLIST Prop
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attachpoint CDATA #REQUIRED
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model CDATA #REQUIRED>
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@@ -1,13 +0,0 @@
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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<!DOCTYPE Object SYSTEM "..\object.dtd">
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<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
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<Object>
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<Name>Greek House</Name>
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<ModelName>art/meshes/structural/grkhouse.pmd</ModelName>
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<TextureName>art/textures/skins/structural/hele_ho_1.dds</TextureName>
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<Animations>
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<Animation name="Idle" file=""> </Animation>
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</Animations>
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</Object>
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@@ -1,13 +0,0 @@
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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<!DOCTYPE Object SYSTEM "..\object.dtd">
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<!-- File automatically generated by ScEd Version: 0.0.6.2 -->
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<Object>
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<Name>Rich's Man</Name>
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<ModelName>art/meshes/skeletal/rich's man.pmd</ModelName>
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<TextureName>art/textures/skins/skeletal/null.png</TextureName>
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<Animations>
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<Animation name="Idle" file="art/animation/biped/run.psa"> </Animation>
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</Animations>
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</Object>
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@@ -1,14 +0,0 @@
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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<!DOCTYPE Object SYSTEM "..\object.dtd">
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<!-- File automatically generated by ScEd Version: 0.0.6.2 -->
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<Object>
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<Name>The Dude</Name>
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<ModelName>art/meshes/skeletal/0addude.pmd</ModelName>
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<TextureName>art/textures/skins/skeletal/dude.dds</TextureName>
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<Animations>
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<Animation name="Idle" file="art/animation/biped/dudeidle.psa" speed="100"> </Animation>
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<Animation name="Walk" file="art/animation/biped/dudewalk.psa" speed="1000"> </Animation>
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</Animations>
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</Object>
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10 6
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