mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-07-24 17:32:38 +00:00
New Texture: Greek Psiloi (Elite) and Athenian Epilektoi
Thread: https://wildfiregames.com/forum/index.php?/topic/22184-task-hellenic-unit-textures/ Reviewed by Stanislas69 and Wowgetoffyourcellphone This was SVN commit r22176.
This commit is contained in:
@@ -1,9 +1,9 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Base">
|
||||
<mesh>skeletal/new/m_tunic_long.dae</mesh>
|
||||
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/helmets/hele_iar_e.xml" attachpoint="helmet"/>
|
||||
<prop actor="props/units/heads/new/head_hele_e.xml" attachpoint="head"/>
|
||||
@@ -12,10 +12,55 @@
|
||||
<prop actor="props/units/quiver_greek_back.xml" attachpoint="back"/>
|
||||
<prop actor="props/units/shields/iberian_buckler_adv.xml" attachpoint="shield_arm"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="psiloi-original">
|
||||
<mesh>skeletal/new/m_tunic_long.dae</mesh>
|
||||
<textures>
|
||||
<texture file="skeletal/hele_iar_e.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-1">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_psiloi_padded_1_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-2">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_psiloi_padded_1_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-3">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_psiloi_padded_1_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-4">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_psiloi_padded_1_d.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-5">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_epilektoi_7.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-6">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_epilektoi_4.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-7">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_epilektoi_9.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-8">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_epilektoi_10.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="biped/base_archer_ready.xml"/>
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Base">
|
||||
<mesh>skeletal/new/m_tunic_long.dae</mesh>
|
||||
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/heads/new/head_hele_e.xml" attachpoint="head"/>
|
||||
<prop actor="props/units/weapons/sling.xml" attachpoint="weapon_R"/>
|
||||
@@ -15,6 +15,34 @@
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="psiloi-original">
|
||||
<mesh>skeletal/new/m_tunic_long.dae</mesh>
|
||||
<textures>
|
||||
<texture file="skeletal/hele_iar_e.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-padded-1a">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_psiloi_padded_1_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-padded-1b">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_psiloi_padded_1_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-padded-1c">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_psiloi_padded_1_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-padded-1d">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_psiloi_padded_1_d.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="biped/base_slinger_ready.xml"/>
|
||||
<variant file="biped/carry_food.xml"/>
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant file="biped/base_hoplite.xml">
|
||||
<mesh>skeletal/new/m_tunic_long.dae</mesh>
|
||||
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/helmets/hele_su3.xml" attachpoint="helmet"/>
|
||||
<prop actor="props/units/heads/new/head_hele_b.xml" attachpoint="head"/>
|
||||
@@ -15,6 +15,64 @@
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="epilektoi-original">
|
||||
<mesh>skeletal/new/m_tunic_long.dae</mesh>
|
||||
<textures>
|
||||
<texture file="skeletal/athen_epilektos_1.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="epilektoi-1">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_epilektoi_1.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="epilektoi-2">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_epilektoi_2.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="epilektoi-3">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_epilektoi_3.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="epilektoi-4">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_epilektoi_4.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="epilektoi-5">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_epilektoi_5.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="epilektoi-6">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_epilektoi_6.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="epilektoi-7">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_epilektoi_7.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="epilektoi-8">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_epilektoi_8.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="epilektoi-9">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_epilektoi_9.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="epilektoi-10">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_epilektoi_10.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Idle"/>
|
||||
<variant file="biped/attack_capture.xml"/>
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Base">
|
||||
<mesh>skeletal/new/m_tunic_long.dae</mesh>
|
||||
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/helmets/hele_iar_e.xml" attachpoint="helmet"/>
|
||||
<prop actor="props/units/heads/new/head_hele_e.xml" attachpoint="head"/>
|
||||
@@ -17,6 +17,54 @@
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="psiloi-original">
|
||||
<mesh>skeletal/new/m_tunic_long.dae</mesh>
|
||||
<textures>
|
||||
<texture file="skeletal/hele_iar_e.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-1">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_psiloi_padded_1_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-2">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_psiloi_padded_1_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-3">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_psiloi_padded_1_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-4">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_psiloi_padded_1_d.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-5">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_epilektoi_7.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-6">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_epilektoi_4.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-7">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_epilektoi_9.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-8">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_epilektoi_10.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="biped/base_archer_ready.xml"/>
|
||||
<variant file="biped/carry_food.xml"/>
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Base">
|
||||
<mesh>skeletal/new/m_tunic_long.dae</mesh>
|
||||
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/heads/new/head_hele_e.xml" attachpoint="head"/>
|
||||
<prop actor="props/units/weapons/sling.xml" attachpoint="weapon_R"/>
|
||||
@@ -16,6 +16,34 @@
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="psiloi-original">
|
||||
<mesh>skeletal/new/m_tunic_long.dae</mesh>
|
||||
<textures>
|
||||
<texture file="skeletal/hele_iar_e.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-padded-1a">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_psiloi_padded_1_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-padded-1b">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_psiloi_padded_1_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-padded-1c">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_psiloi_padded_1_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="psiloi-padded-1d">
|
||||
<textures>
|
||||
<texture file="skeletal/hele_psiloi_padded_1_d.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="biped/base_slinger_ready.xml"/>
|
||||
<variant file="biped/carry_food.xml"/>
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Reference in New Issue
Block a user