mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-06-23 11:26:40 +00:00
Tweak soldier footprints
Switch cavalry / elephant footprints to a 2:1 ratio. Accepted By: wraitii, genava55 Differential Revision: https://code.wildfiregames.com/D2496 This was SVN commit r23932.
This commit is contained in:
+8
-1
@@ -19,7 +19,7 @@
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<SinkAccel>9.8</SinkAccel>
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</Decay>
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<Footprint>
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<Circle radius="12.0"/>
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<Circle radius="8.0"/>
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<Height>12.0</Height>
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</Footprint>
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<Identity>
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@@ -29,6 +29,13 @@
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<Tooltip>This is what an army would look like on the Strat Map.</Tooltip>
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<Icon>units/mace_hero_alexander.png</Icon>
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</Identity>
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<Selectable>
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<Overlay>
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<Shape>
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<Circle radius="16.0"/>
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</Shape>
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</Overlay>
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</Selectable>
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<StatusBars>
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<BarWidth>6.0</BarWidth>
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<BarHeight>0.6</BarHeight>
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+8
-1
@@ -19,7 +19,7 @@
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<SinkAccel>9.8</SinkAccel>
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</Decay>
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<Footprint>
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<Circle radius="12.0"/>
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<Circle radius="8.0"/>
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<Height>12.0</Height>
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</Footprint>
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<Identity>
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@@ -29,6 +29,13 @@
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<Tooltip>This is what an army would look like on the Strat Map.</Tooltip>
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<Icon>units/spart_hero_leonidas.png</Icon>
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</Identity>
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<Selectable>
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<Overlay>
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<Shape>
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<Circle radius="16.0"/>
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</Shape>
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</Overlay>
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</Selectable>
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<StatusBars>
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<BarWidth>6.0</BarWidth>
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<BarHeight>0.6</BarHeight>
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@@ -26,7 +26,7 @@
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</Decay>
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<Footprint>
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<Circle radius="1.5"/>
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<Height>2.5</Height>
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<Height>4.0</Height>
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</Footprint>
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<Garrisonable/>
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<Guard/>
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@@ -29,8 +29,8 @@
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</Resources>
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</Cost>
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<Footprint replace="">
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<Square width="4" depth="6"/>
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<Height>7.5</Height>
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<Square width="3.0" depth="6.0"/>
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<Height>6.0</Height>
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</Footprint>
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<Identity>
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<GenericName>Cavalry</GenericName>
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@@ -89,7 +89,7 @@
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</SoundGroups>
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</Sound>
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<StatusBars>
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<HeightOffset>6.5</HeightOffset>
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<HeightOffset>7.0</HeightOffset>
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</StatusBars>
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<UnitMotion>
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<WalkSpeed op="mul">2</WalkSpeed>
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@@ -14,9 +14,9 @@
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<metal>100</metal>
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</Resources>
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</Cost>
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<Footprint>
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<Circle radius="2.5"/>
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<Height>5.0</Height>
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<Footprint replace="">
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<Square width="3.0" depth="6.0"/>
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<Height>6.0</Height>
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</Footprint>
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<Health>
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<Max>240</Max>
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@@ -50,7 +50,7 @@
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</SoundGroups>
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</Sound>
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<StatusBars>
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<HeightOffset>6.5</HeightOffset>
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<HeightOffset>7.0</HeightOffset>
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</StatusBars>
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<UnitMotion>
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<WalkSpeed op="mul">2</WalkSpeed>
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@@ -13,9 +13,9 @@
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<metal>200</metal>
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</Resources>
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</Cost>
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<Footprint>
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<Circle radius="3.5"/>
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<Height>6.0</Height>
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<Footprint replace="">
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<Square width="4.5" depth="9.0"/>
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<Height>9.0</Height>
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</Footprint>
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<Health>
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<Max>750</Max>
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@@ -44,7 +44,7 @@
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</SoundGroups>
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</Sound>
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<StatusBars>
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<HeightOffset>6.5</HeightOffset>
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<HeightOffset>10.0</HeightOffset>
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</StatusBars>
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<UnitMotion>
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<PassabilityClass>large</PassabilityClass>
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@@ -25,9 +25,9 @@
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<food>100</food>
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</Resources>
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</Cost>
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<Footprint>
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<Circle radius="3.0"/>
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<Height>3.0</Height>
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<Footprint replace="">
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<Square width="1.5" depth="3"/>
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<Height>1.5</Height>
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</Footprint>
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<Health>
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<Max>110</Max>
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@@ -66,7 +66,7 @@
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</SoundGroups>
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</Sound>
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<StatusBars>
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<HeightOffset>6.5</HeightOffset>
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<HeightOffset>2.5</HeightOffset>
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</StatusBars>
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<TrainingRestrictions>
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<Category>WarDog</Category>
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@@ -13,9 +13,9 @@
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<metal>250</metal>
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</Resources>
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</Cost>
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<Footprint>
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<Circle radius="2.5"/>
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<Height>5.0</Height>
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<Footprint replace="">
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<Square width="3.0" depth="6.0"/>
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<Height>6.0</Height>
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</Footprint>
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<Health>
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<Max>1500</Max>
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@@ -28,6 +28,13 @@
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special/formations/wedge
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</Formations>
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</Identity>
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<Selectable>
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<Overlay>
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<Shape>
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<Circle radius="3.0"/>
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</Shape>
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</Overlay>
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</Selectable>
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<Sound>
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<SoundGroups>
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<trained>interface/alarm/alarm_create_cav.xml</trained>
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@@ -37,7 +44,7 @@
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</SoundGroups>
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</Sound>
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<StatusBars>
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<HeightOffset>6.5</HeightOffset>
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<HeightOffset>7.0</HeightOffset>
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</StatusBars>
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<UnitMotion>
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<WalkSpeed op="mul">2</WalkSpeed>
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-4
@@ -22,10 +22,6 @@
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<PreferredClasses datatype="tokens">Human</PreferredClasses>
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</Ranged>
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</Attack>
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<Footprint>
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<Circle radius="3.0"/>
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<Height>3.0</Height>
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</Footprint>
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<Health>
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<Max>1500</Max>
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</Health>
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+12
-2
@@ -25,8 +25,8 @@
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<metal>500</metal>
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</Resources>
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</Cost>
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<Footprint>
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<Circle radius="3.0"/>
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<Footprint replace="">
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<Square width="4.5" depth="9.0"/>
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<Height>9.0</Height>
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</Footprint>
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<Health>
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@@ -35,6 +35,13 @@
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<Identity>
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<VisibleClasses datatype="tokens">Elephant Melee</VisibleClasses>
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</Identity>
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<Selectable>
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<Overlay>
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<Shape>
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<Circle radius="5.0"/>
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</Shape>
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</Overlay>
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</Selectable>
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<Sound>
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<SoundGroups>
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<select>actor/fauna/animal/elephant_select.xml</select>
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@@ -49,6 +56,9 @@
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<trained>actor/fauna/animal/elephant_trained.xml</trained>
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</SoundGroups>
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</Sound>
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<StatusBars>
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<HeightOffset>10.0</HeightOffset>
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</StatusBars>
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<UnitMotion>
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<PassabilityClass>large</PassabilityClass>
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<WalkSpeed op="mul">0.95</WalkSpeed>
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@@ -36,6 +36,9 @@
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</Position>
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<Selectable>
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<Overlay>
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<Shape>
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<Circle radius="2.0"/>
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</Shape>
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<Texture>
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<MainTexture>128x128/star.png</MainTexture>
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<MainTextureMask>128x128/star_mask.png</MainTextureMask>
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@@ -13,10 +13,6 @@
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<metal>150</metal>
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</Resources>
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</Cost>
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<Footprint>
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<Circle radius="1.5"/>
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<Height>2.5</Height>
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</Footprint>
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<Health>
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<Max>1000</Max>
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</Health>
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@@ -29,6 +25,9 @@
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</Position>
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<Selectable>
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<Overlay>
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<Shape>
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<Circle radius="2.0"/>
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</Shape>
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<Texture>
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<MainTexture>128x128/star.png</MainTexture>
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<MainTextureMask>128x128/star_mask.png</MainTextureMask>
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@@ -56,10 +56,6 @@
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<metal>0</metal>
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</Resources>
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</Cost>
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<Footprint>
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<Circle radius="1.5"/>
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<Height>2.5</Height>
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</Footprint>
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<Health>
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<Max>80</Max>
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</Health>
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@@ -1,15 +1,15 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_champion_cavalry_javelinist">
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<Footprint replace="">
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<Square width="10.0" depth="10.0"/>
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<Height>5.0</Height>
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<Square width="5.0" depth="10.0"/>
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<Height>6.0</Height>
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</Footprint>
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<Identity>
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<Civ>brit</Civ>
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<VisibleClasses datatype="tokens">Chariot</VisibleClasses>
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<GenericName>Celtic Chariot</GenericName>
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<SpecificName>Essedon</SpecificName>
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<SelectionGroupName>units/brit_champion_chariot</SelectionGroupName>
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<VisibleClasses datatype="tokens">Chariot</VisibleClasses>
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<Icon>units/brit_champion_chariot.png</Icon>
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</Identity>
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<VisualActor>
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@@ -4,17 +4,24 @@
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units/heroes/brit_hero_boudicca
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</Auras>
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<Footprint replace="">
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||||
<Square width="4.5" depth="9.0"/>
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||||
<Height>5.0</Height>
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||||
<Square width="5.0" depth="10.0"/>
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||||
<Height>6.0</Height>
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||||
</Footprint>
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||||
<Identity>
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||||
<Civ>brit</Civ>
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||||
<VisibleClasses datatype="tokens">Chariot</VisibleClasses>
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||||
<Phenotype>female</Phenotype>
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<GenericName>Boudicca</GenericName>
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<SpecificName>Boudica</SpecificName>
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||||
<Phenotype>female</Phenotype>
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||||
<VisibleClasses datatype="tokens">Chariot</VisibleClasses>
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||||
<Icon>units/brit_hero_boudicca.png</Icon>
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||||
</Identity>
|
||||
<Selectable>
|
||||
<Overlay>
|
||||
<Shape>
|
||||
<Circle radius="5.0"/>
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||||
</Shape>
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||||
</Overlay>
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||||
</Selectable>
|
||||
<VisualActor>
|
||||
<Actor>units/britons/hero_chariot_javelinist_boudicca_m.xml</Actor>
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||||
</VisualActor>
|
||||
|
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+6
@@ -6,6 +6,9 @@
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<metal op="add">25</metal>
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</Resources>
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||||
</Cost>
|
||||
<Footprint>
|
||||
<Height>7.5</Height>
|
||||
</Footprint>
|
||||
<Identity>
|
||||
<Civ>kush</Civ>
|
||||
<VisibleClasses datatype="tokens">Camel Mercenary</VisibleClasses>
|
||||
@@ -25,6 +28,9 @@
|
||||
<death>actor/fauna/death/death_camel.xml</death>
|
||||
</SoundGroups>
|
||||
</Sound>
|
||||
<StatusBars>
|
||||
<HeightOffset>8.5</HeightOffset>
|
||||
</StatusBars>
|
||||
<VisualActor>
|
||||
<Actor>units/kushites/camelry_javelinist_b_m.xml</Actor>
|
||||
</VisualActor>
|
||||
|
||||
@@ -3,13 +3,25 @@
|
||||
<Auras datatype="tokens">
|
||||
units/heroes/kush_hero_amanirenas
|
||||
</Auras>
|
||||
<Footprint replace="">
|
||||
<Square width="6.0" depth="14.0"/>
|
||||
<Height>6.0</Height>
|
||||
</Footprint>
|
||||
<Identity>
|
||||
<Civ>kush</Civ>
|
||||
<Phenotype>female</Phenotype>
|
||||
<GenericName>Amanirenas</GenericName>
|
||||
<SpecificName>Amnirense qore li kdwe li</SpecificName>
|
||||
<Phenotype>female</Phenotype>
|
||||
<VisibleClasses datatype="tokens">Chariot</VisibleClasses>
|
||||
<Icon>units/kush_hero_amanirenas.png</Icon>
|
||||
</Identity>
|
||||
<Selectable>
|
||||
<Overlay>
|
||||
<Shape>
|
||||
<Circle radius="5.0"/>
|
||||
</Shape>
|
||||
</Overlay>
|
||||
</Selectable>
|
||||
<VisualActor>
|
||||
<Actor>units/kushites/hero_chariot_archer_amanirenas_m.xml</Actor>
|
||||
</VisualActor>
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_unit_champion_cavalry_archer">
|
||||
<Footprint replace="">
|
||||
<Square width="5.5" depth="10.0"/>
|
||||
<Height>5.0</Height>
|
||||
<Square width="8.0" depth="11.0"/>
|
||||
<Height>6.0</Height>
|
||||
</Footprint>
|
||||
<Identity>
|
||||
<Civ>maur</Civ>
|
||||
<VisibleClasses datatype="tokens">Chariot</VisibleClasses>
|
||||
<GenericName>War Chariot</GenericName>
|
||||
<SpecificName>Rath</SpecificName>
|
||||
<SelectionGroupName>units/maur_champion_chariot</SelectionGroupName>
|
||||
<VisibleClasses datatype="tokens">Chariot</VisibleClasses>
|
||||
<Icon>units/maur_champion_chariot.png</Icon>
|
||||
</Identity>
|
||||
<VisualActor>
|
||||
|
||||
@@ -23,8 +23,8 @@
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Footprint replace="">
|
||||
<Circle radius="3.5"/>
|
||||
<Height>8.0</Height>
|
||||
<Square width="4.5" depth="9.0"/>
|
||||
<Height>9.0</Height>
|
||||
</Footprint>
|
||||
<Health>
|
||||
<Max op="mul">2</Max>
|
||||
@@ -47,14 +47,6 @@
|
||||
<Entity>units/maur_elephant_archer_a</Entity>
|
||||
</Promotion>
|
||||
<ResourceGatherer disable=""/>
|
||||
<Selectable>
|
||||
<Overlay>
|
||||
<Texture>
|
||||
<MainTexture>256x256/ellipse.png</MainTexture>
|
||||
<MainTextureMask>256x256/ellipse_mask.png</MainTextureMask>
|
||||
</Texture>
|
||||
</Overlay>
|
||||
</Selectable>
|
||||
<Sound>
|
||||
<SoundGroups>
|
||||
<select>actor/fauna/animal/elephant_select.xml</select>
|
||||
@@ -64,6 +56,9 @@
|
||||
<trained>actor/fauna/animal/elephant_trained.xml</trained>
|
||||
</SoundGroups>
|
||||
</Sound>
|
||||
<StatusBars>
|
||||
<HeightOffset>10.0</HeightOffset>
|
||||
</StatusBars>
|
||||
<UnitMotion>
|
||||
<PassabilityClass>large</PassabilityClass>
|
||||
<WalkSpeed op="mul">0.5</WalkSpeed>
|
||||
|
||||
@@ -4,18 +4,24 @@
|
||||
units/heroes/maur_hero_ashoka
|
||||
</Auras>
|
||||
<Footprint replace="">
|
||||
<Square width="6.0" depth="12.0"/>
|
||||
<Height>5.0</Height>
|
||||
<Square width="8.0" depth="11.0"/>
|
||||
<Height>6.0</Height>
|
||||
</Footprint>
|
||||
<Identity>
|
||||
<Civ>maur</Civ>
|
||||
<Classes datatype="tokens">Ashoka</Classes>
|
||||
<VisibleClasses datatype="tokens">Chariot</VisibleClasses>
|
||||
<GenericName>Ashoka the Great</GenericName>
|
||||
<SpecificName>Aśoka Devānāmpriya</SpecificName>
|
||||
<Classes datatype="tokens">Ashoka</Classes>
|
||||
<VisibleClasses datatype="tokens">Chariot</VisibleClasses>
|
||||
<Icon>units/maur_hero_ashoka.png</Icon>
|
||||
<Tooltip>Hero Special: "Edicts of Ashoka" - Edict Pillars of Ashoka can be built during Ashoka's lifetime.</Tooltip>
|
||||
</Identity>
|
||||
<Selectable>
|
||||
<Overlay>
|
||||
<Shape>
|
||||
<Circle radius="5.0"/>
|
||||
</Shape>
|
||||
</Overlay>
|
||||
</Selectable>
|
||||
<VisualActor>
|
||||
<Actor>units/mauryas/hero_chariot_archer_ashoka_m.xml</Actor>
|
||||
</VisualActor>
|
||||
|
||||
@@ -14,9 +14,9 @@
|
||||
<food>150</food>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Footprint>
|
||||
<Circle radius="4.0"/>
|
||||
<Height>6.0</Height>
|
||||
<Footprint replace="">
|
||||
<Square width="4.5" depth="9.0"/>
|
||||
<Height>8.0</Height>
|
||||
</Footprint>
|
||||
<Health>
|
||||
<Max>300</Max>
|
||||
@@ -47,8 +47,8 @@
|
||||
<Selectable>
|
||||
<Overlay>
|
||||
<Texture>
|
||||
<MainTexture>256x256/ellipse.png</MainTexture>
|
||||
<MainTextureMask>256x256/ellipse_mask.png</MainTextureMask>
|
||||
<MainTexture>128x256/ellipse.png</MainTexture>
|
||||
<MainTextureMask>128x256/ellipse_mask.png</MainTextureMask>
|
||||
</Texture>
|
||||
</Overlay>
|
||||
</Selectable>
|
||||
@@ -62,6 +62,9 @@
|
||||
<trained>actor/fauna/animal/elephant_trained.xml</trained>
|
||||
</SoundGroups>
|
||||
</Sound>
|
||||
<StatusBars>
|
||||
<HeightOffset>9.0</HeightOffset>
|
||||
</StatusBars>
|
||||
<UnitAI>
|
||||
<CanPatrol>false</CanPatrol>
|
||||
</UnitAI>
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_unit_champion_cavalry_archer">
|
||||
<Footprint replace="">
|
||||
<Square width="8" depth="16"/>
|
||||
<Height>6</Height>
|
||||
<Square width="11.0" depth="11.0"/>
|
||||
<Height>6.0</Height>
|
||||
</Footprint>
|
||||
<Identity>
|
||||
<Civ>pers</Civ>
|
||||
<VisibleClasses datatype="tokens">Chariot</VisibleClasses>
|
||||
<Lang>persian</Lang>
|
||||
<GenericName>Babylonian Scythed Chariot</GenericName>
|
||||
<SpecificName>Raθa Bābiruviya</SpecificName>
|
||||
<VisibleClasses datatype="tokens">Chariot</VisibleClasses>
|
||||
<Icon>units/pers_chariot_archer.png</Icon>
|
||||
</Identity>
|
||||
<VisualActor>
|
||||
|
||||
@@ -4,17 +4,24 @@
|
||||
units/heroes/pers_hero_darius
|
||||
</Auras>
|
||||
<Footprint replace="">
|
||||
<Square width="6.0" depth="12.0"/>
|
||||
<Height>5.0</Height>
|
||||
<Square width="11.0" depth="11.0"/>
|
||||
<Height>6.0</Height>
|
||||
</Footprint>
|
||||
<Identity>
|
||||
<Civ>pers</Civ>
|
||||
<VisibleClasses datatype="tokens">Chariot</VisibleClasses>
|
||||
<Lang>persian</Lang>
|
||||
<GenericName>Darius I the Great</GenericName>
|
||||
<SpecificName>Dārayavahuš</SpecificName>
|
||||
<VisibleClasses datatype="tokens">Chariot</VisibleClasses>
|
||||
<Icon>units/pers_hero_darius.png</Icon>
|
||||
</Identity>
|
||||
<Selectable>
|
||||
<Overlay>
|
||||
<Shape>
|
||||
<Circle radius="5.0"/>
|
||||
</Shape>
|
||||
</Overlay>
|
||||
</Selectable>
|
||||
<VisualActor>
|
||||
<Actor>units/persians/hero_chariot_archer_darius_m.xml</Actor>
|
||||
</VisualActor>
|
||||
|
||||
@@ -4,17 +4,24 @@
|
||||
units/heroes/pers_hero_xerxes
|
||||
</Auras>
|
||||
<Footprint replace="">
|
||||
<Square width="6.0" depth="12.0"/>
|
||||
<Height>5.0</Height>
|
||||
<Square width="11.0" depth="11.0"/>
|
||||
<Height>6.0</Height>
|
||||
</Footprint>
|
||||
<Identity>
|
||||
<Civ>pers</Civ>
|
||||
<VisibleClasses datatype="tokens">Chariot</VisibleClasses>
|
||||
<Lang>persian</Lang>
|
||||
<GenericName>Xerxes I</GenericName>
|
||||
<SpecificName>Xšayāršā</SpecificName>
|
||||
<VisibleClasses datatype="tokens">Chariot</VisibleClasses>
|
||||
<Icon>units/pers_hero_xerxes.png</Icon>
|
||||
</Identity>
|
||||
<Selectable>
|
||||
<Overlay>
|
||||
<Shape>
|
||||
<Circle radius="5.0"/>
|
||||
</Shape>
|
||||
</Overlay>
|
||||
</Selectable>
|
||||
<VisualActor>
|
||||
<Actor>units/persians/hero_chariot_archer_xerxes_m.xml</Actor>
|
||||
</VisualActor>
|
||||
|
||||
@@ -1,5 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_unit_cavalry_ranged_archer">
|
||||
<Footprint>
|
||||
<Height>7.5</Height>
|
||||
</Footprint>
|
||||
<Identity>
|
||||
<Civ>ptol</Civ>
|
||||
<VisibleClasses datatype="tokens">Camel</VisibleClasses>
|
||||
@@ -19,6 +22,9 @@
|
||||
<death>actor/fauna/death/death_camel.xml</death>
|
||||
</SoundGroups>
|
||||
</Sound>
|
||||
<StatusBars>
|
||||
<HeightOffset>8.5</HeightOffset>
|
||||
</StatusBars>
|
||||
<VisualActor>
|
||||
<Actor>units/ptolemies/camelry_archer_b_m.xml</Actor>
|
||||
</VisualActor>
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_unit_champion_cavalry_archer">
|
||||
<Footprint replace="">
|
||||
<Square width="7.5" depth="15.0"/>
|
||||
<Height>5.0</Height>
|
||||
<Square width="11.0" depth="11.0"/>
|
||||
<Height>6.0</Height>
|
||||
</Footprint>
|
||||
<Identity>
|
||||
<Civ>sele</Civ>
|
||||
<VisibleClasses datatype="tokens">Chariot</VisibleClasses>
|
||||
<Lang>greek</Lang>
|
||||
<GenericName>Scythed Chariot</GenericName>
|
||||
<SpecificName>Drepanèphoros</SpecificName>
|
||||
<VisibleClasses datatype="tokens">Chariot</VisibleClasses>
|
||||
<Icon>units/sele_champion_chariot.png</Icon>
|
||||
</Identity>
|
||||
<VisualActor>
|
||||
|
||||
Reference in New Issue
Block a user