New terrain textures by BigTiger for the temperate biome.

This was SVN commit r22384.
This commit is contained in:
Stan
2019-06-17 18:23:16 +00:00
parent 4981cdedad
commit 1d841a71fe
26 changed files with 134 additions and 0 deletions
@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<terrain>
<textures>
<texture name="baseTex" file="types/temp_dirt_mod_08.png"/>
<texture name="normTex" file="types/temp_grass_mod_05_norm.png"/>
<texture name="specTex" file="types/temp_grass_mod_01_spec.png"/>
</textures>
<material>terrain_norm_spec.xml</material>
</terrain>
@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<terrain>
<textures>
<texture name="baseTex" file="types/temp_forest_mod_01.png"/>
<texture name="normTex" file="types/temp_grass_mod_05_norm.png"/>
</textures>
<material>terrain_norm.xml</material>
</terrain>
@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<terrain>
<textures>
<texture name="baseTex" file="types/temp_grass_mod_01.png"/>
<texture name="normTex" file="types/temp_grass_mod_01_norm.png"/>
<texture name="specTex" file="types/temp_grass_mod_01_spec.png"/>
</textures>
<material>terrain_norm_spec.xml</material>
</terrain>
@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<terrain>
<textures>
<texture name="baseTex" file="types/temp_grass_mod_02.png"/>
<texture name="normTex" file="types/temp_grass_mod_02_norm.png"/>
<texture name="specTex" file="types/temp_grass_mod_02_spec.png"/>
</textures>
<material>terrain_norm_spec.xml</material>
</terrain>
@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<terrain>
<textures>
<texture name="baseTex" file="types/temp_grass_mod_03.png"/>
<texture name="normTex" file="types/temp_grass_mod_03_norm.png"/>
<texture name="specTex" file="types/temp_grass_mod_03_spec.png"/>
</textures>
<material>terrain_norm_spec.xml</material>
</terrain>
@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<terrain>
<textures>
<texture name="baseTex" file="types/temp_grass_mod_04.png"/>
<texture name="normTex" file="types/temp_grass_mod_01_norm.png"/>
<texture name="specTex" file="types/temp_grass_mod_01_spec.png"/>
</textures>
<material>terrain_norm_spec.xml</material>
</terrain>
@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<terrain>
<textures>
<texture name="baseTex" file="types/temp_grass_mod_05.png"/>
<texture name="normTex" file="types/temp_grass_mod_05_norm.png"/>
<texture name="specTex" file="types/temp_grass_mod_01_spec.png"/>
</textures>
<material>terrain_norm_spec.xml</material>
</terrain>
@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<terrain>
<textures>
<texture name="baseTex" file="types/temp_grass_mod_06.png"/>
<texture name="normTex" file="types/temp_grass_mod_05_norm.png"/>
<texture name="specTex" file="types/temp_grass_mod_01_spec.png"/>
</textures>
<material>terrain_norm_spec.xml</material>
</terrain>
@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<terrain>
<textures>
<texture name="baseTex" file="types/temp_grass_mod_07.png"/>
<texture name="normTex" file="types/temp_grass_mod_05_norm.png"/>
<texture name="specTex" file="types/temp_grass_mod_01_spec.png"/>
</textures>
<material>terrain_norm_spec.xml</material>
</terrain>
@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<Terrains>
<Terrain groups="temp_mod" />
</Terrains>