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Also update this file following 1c5a7f6267.
This was SVN commit r18200.
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@@ -188,9 +188,9 @@ function createBase(player, walls)
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// Create starting units
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if ((walls || walls === undefined) && g_MapInfo.mapSize > 192)
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placeCivDefaultEntities(fx, fz, player.id, g_MapInfo.mapRadius);
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placeCivDefaultEntities(fx, fz, player.id);
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else
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placeCivDefaultEntities(fx, fz, player.id, g_MapInfo.mapRadius, { 'iberWall': false });
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placeCivDefaultEntities(fx, fz, player.id, { 'iberWall': false });
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// Create the city patch
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var cityRadius = scaleByMapSize(15, 25) / 3;
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