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Allow starting by command with sandbox AI.
|| takes 0 as false; ?? doesn't. Patch by: @Freagarach Accepted by: @sera, @Langbart Fixes: #6771 Differential Revision: https://code.wildfiregames.com/D4975 This was SVN commit r27637.
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@@ -10,7 +10,7 @@ Autostart:
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-autostart="TYPEDIR/MAPNAME" enables autostart and sets MAPNAME; TYPEDIR is skirmishes, scenarios, or random
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-autostart-seed=SEED sets randomization seed value (default 0, use -1 for random)
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-autostart-ai=PLAYER:AI sets the AI for PLAYER (e.g. 2:petra)
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-autostart-aidiff=PLAYER:DIFF sets the DIFFiculty of PLAYER's AI (0: sandbox, 5: very hard)
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-autostart-aidiff=PLAYER:DIFF sets the DIFFiculty of PLAYER's AI (default 3, 0: sandbox, 5: very hard)
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-autostart-aiseed=AISEED sets the seed used for the AI random generator (default 0, use -1 for random)
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-autostart-player=NUMBER sets the playerID in non-networked games (default 1, use -1 for observer)
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-autostart-civ=PLAYER:CIV sets PLAYER's civilisation to CIV (skirmish and random maps only). Use random for a random civ.
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