This was SVN commit r4108.

This commit is contained in:
Mythos_Ruler
2006-07-13 22:10:23 +00:00
parent e202373983
commit 08f363bb45
3 changed files with 72 additions and 8 deletions
@@ -16,18 +16,15 @@
<variant name="Texture-Tower-A">
<texture>props/shield/rome_tower_a.dds</texture>
</variant>
<variant name="Texture-Tower-E">
<texture>props/shield/rome_tower_e.dds</texture>
<variant name="Texture-Tower-B">
<texture>props/shield/rome_tower_b.dds</texture>
</variant>
<variant name="Texture-Tower-G">
<texture>props/shield/rome_tower_g.dds</texture>
</variant>
<variant name="Texture-Tower-I">
<texture>props/shield/rome_tower_i.dds</texture>
</variant>
<variant name="Texture-Tower-J">
<texture>props/shield/rome_tower_j.dds</texture>
</variant>
<variant name="Texture-Tower-K">
<texture>props/shield/rome_tower_k.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
@@ -0,0 +1,35 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant name="Base">
<mesh>props/shield/scutum_r_f.pmd</mesh>
<props>
<prop actor="props/units/shields/rome_scutum_back.xml" attachpoint="back"/>
</props>
</variant>
</group>
<group>
<variant name="Texture-Tower-C">
<texture>props/shield/rome_tower_c.dds</texture>
</variant>
<variant name="Texture-Tower-E">
<texture>props/shield/rome_tower_e.dds</texture>
</variant>
<variant name="Texture-Tower-F">
<texture>props/shield/rome_tower_f.dds</texture>
</variant>
<variant name="Texture-Tower-J">
<texture>props/shield/rome_tower_j.dds</texture>
</variant>
<variant name="Texture-Tower-N">
<texture>props/shield/rome_tower_n.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>
@@ -0,0 +1,32 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant name="Base">
<mesh>props/shield/scutum_r_f.pmd</mesh>
<props>
<prop actor="props/units/shields/rome_scutum_back.xml" attachpoint="back"/>
</props>
</variant>
</group>
<group>
<variant name="Texture-Tower-D">
<texture>props/shield/rome_tower_d.dds</texture>
</variant>
<variant name="Texture-Tower-H">
<texture>props/shield/rome_tower_h.dds</texture>
</variant>
<variant name="Texture-Tower-L">
<texture>props/shield/rome_tower_l.dds</texture>
</variant>
<variant name="Texture-Tower-M">
<texture>props/shield/rome_tower_m.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>