mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-06-20 23:24:16 +00:00
Use std::unique_ptr for ENetHost
This commit is contained in:
@@ -45,14 +45,10 @@ CNetClientSession::~CNetClientSession()
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delete m_Stats;
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if (m_Host && m_Server)
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if (m_Server)
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{
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// Disconnect immediately (we can't wait for acks)
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enet_peer_disconnect_now(m_Server, NDR_SERVER_SHUTDOWN);
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enet_host_destroy(m_Host);
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m_Host = NULL;
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m_Server = NULL;
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}
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}
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@@ -63,9 +59,9 @@ bool CNetClientSession::Connect(const CStr& server, const u16 port, ENetHost* en
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ENSURE(!m_Server);
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// Create ENet host if necessary.
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ENetHost* host = enetClient != nullptr ? enetClient : PS::Enet::CreateHost(nullptr, 1, CHANNEL_COUNT);
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m_Host.reset(enetClient != nullptr ? enetClient : PS::Enet::CreateHost(nullptr, 1, CHANNEL_COUNT));
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if (!host)
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if (!m_Host)
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return false;
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// Bind to specified host
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@@ -75,11 +71,10 @@ bool CNetClientSession::Connect(const CStr& server, const u16 port, ENetHost* en
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return false;
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// Initiate connection to server
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ENetPeer* peer = enet_host_connect(host, &addr, CHANNEL_COUNT, 0);
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ENetPeer* peer = enet_host_connect(m_Host.get(), &addr, CHANNEL_COUNT, 0);
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if (!peer)
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return false;
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m_Host = host;
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m_Server = peer;
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m_Stats = new CNetStatsTable(m_Server);
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@@ -124,7 +119,7 @@ void CNetClientSession::Poll()
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ENetEvent event;
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// Use the timeout to make the thread wait and save CPU time.
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if (enet_host_service(m_Host, &event, NETCLIENT_POLL_TIMEOUT) <= 0)
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if (enet_host_service(m_Host.get(), &event, NETCLIENT_POLL_TIMEOUT) <= 0)
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return;
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if (event.type == ENET_EVENT_TYPE_CONNECT)
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@@ -167,7 +162,7 @@ void CNetClientSession::Flush()
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LOGMESSAGE("NetClient: Failed to send packet to server");
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}
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enet_host_flush(m_Host);
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enet_host_flush(m_Host.get());
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}
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void CNetClientSession::ProcessPolledMessages()
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@@ -124,7 +124,7 @@ private:
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std::atomic<bool> m_LoopRunning{false};
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std::atomic<bool> m_ShouldShutdown{false};
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ENetHost* m_Host{nullptr};
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std::unique_ptr<ENetHost, DestroyHost> m_Host;
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ENetPeer* m_Server{nullptr};
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CNetStatsTable* m_Stats{nullptr};
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};
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@@ -1,4 +1,4 @@
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/* Copyright (C) 2025 Wildfire Games.
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/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@@ -84,6 +84,14 @@ enum NetDisconnectReason
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NDR_INCORRECT_SOFTWARE_VERSION
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};
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struct DestroyHost
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{
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void operator()(ENetHost* host) const noexcept
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{
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enet_host_destroy(host);
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}
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};
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class CNetHost
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{
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public:
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@@ -125,10 +125,9 @@ CNetServerWorker::CNetServerWorker(const bool continueSavedGame, std::uint16_t p
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addr.port = port;
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// Create ENet server
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m_Host = PS::Enet::CreateHost(&addr, MAX_CLIENTS, CHANNEL_COUNT);
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m_Host.reset(PS::Enet::CreateHost(&addr, MAX_CLIENTS, CHANNEL_COUNT));
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if (!m_Host)
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{
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enet_host_destroy(m_Host);
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LOGERROR("Net server: enet_host_create failed");
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throw std::runtime_error{"Failed to start server"};
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}
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@@ -174,9 +173,6 @@ CNetServerWorker::~CNetServerWorker()
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session->DisconnectNow(NDR_SERVER_SHUTDOWN);
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delete session;
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}
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if (m_Host)
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enet_host_destroy(m_Host);
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}
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@@ -402,7 +398,7 @@ void CNetServerWorker::Run(const std::string& initAttributes)
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break;
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// Update profiler stats
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m_Stats->LatchHostState(m_Host);
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m_Stats->LatchHostState(*m_Host);
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}
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// Clear roots before deleting their context
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@@ -455,7 +451,7 @@ bool CNetServerWorker::RunStep()
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// Process network events:
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ENetEvent event;
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int status = enet_host_service(m_Host, &event, HOST_SERVICE_TIMEOUT);
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int status = enet_host_service(m_Host.get(), &event, HOST_SERVICE_TIMEOUT);
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if (status < 0)
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{
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LOGERROR("CNetServerWorker: enet_host_service failed (%d)", status);
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@@ -263,7 +263,7 @@ private:
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*/
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const bool m_LobbyAuth;
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ENetHost* m_Host{nullptr};
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std::unique_ptr<ENetHost, DestroyHost> m_Host;
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std::vector<CNetServerSession*> m_Sessions;
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CNetStatsTable* m_Stats{nullptr};
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@@ -1,4 +1,4 @@
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/* Copyright (C) 2025 Wildfire Games.
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/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@@ -124,17 +124,17 @@ AbstractProfileTable* CNetStatsTable::GetChild(size_t /*row*/)
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return 0;
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}
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void CNetStatsTable::LatchHostState(const ENetHost* host)
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void CNetStatsTable::LatchHostState(const ENetHost& host)
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{
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std::lock_guard<std::mutex> lock(m_Mutex);
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#define ROW(id, title, member) \
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m_LatchedData[i].push_back(CStr::FromUInt(host->peers[i].member));
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m_LatchedData[i].push_back(CStr::FromUInt(host.peers[i].member));
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m_LatchedData.clear();
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m_LatchedData.resize(host->peerCount);
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m_LatchedData.resize(host.peerCount);
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for (size_t i = 0; i < host->peerCount; ++i)
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for (size_t i = 0; i < host.peerCount; ++i)
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{
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ROW(Row_InData, "incoming bytes", incomingDataTotal);
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ROW(Row_OutData, "outgoing bytes", outgoingDataTotal);
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@@ -1,4 +1,4 @@
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/* Copyright (C) 2025 Wildfire Games.
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/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@@ -53,7 +53,7 @@ public:
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CStr GetCellText(size_t row, size_t col) override;
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AbstractProfileTable* GetChild(size_t row) override;
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void LatchHostState(const ENetHost* host);
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void LatchHostState(const ENetHost& host);
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private:
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const ENetPeer* m_Peer;
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