Add rooster model and template.

This commit is contained in:
Stan
2025-05-01 22:05:45 +02:00
parent 9038b555fe
commit 00793d2918
4 changed files with 50 additions and 0 deletions
@@ -0,0 +1,34 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Rooster">
<animations>
<animation file="quadraped/chicken_idle_01.dae" name="Idle" speed="15"/>
<animation file="quadraped/chicken_idle_02.dae" name="Idle" speed="35"/>
<animation file="quadraped/chicken_idle_03.dae" name="Idle" speed="20"/>
<animation file="quadraped/chicken_idle_03.dae" name="Idle" speed="20"/>
<animation file="quadraped/chicken_walk.dae" name="Walk" speed="50"/>
<animation file="quadraped/chicken_run_01.dae" name="Run" speed="80"/>
<animation file="quadraped/chicken_run_02.dae" name="Run" speed="80"/>
<animation file="quadraped/chicken_attack.dae" name="attack_melee" speed="100"/>
<animation file="quadraped/chicken_death.dae" name="Death" speed="55"/>
</animations>
<mesh>skeletal/rooster_01.dae</mesh>
<textures>
<texture file="skeletal/animal_rooster_01.png" name="baseTex"/>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="Idle"/>
<variant frequency="0" name="death">
<props>
<prop actor="props/units/blood_01.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>no_trans_norm_spec.xml</material>
</actor>
@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="gaia/fauna_chicken">
<Identity>
<GenericName>Rooster</GenericName>
<Icon>gaia/fauna_chicken.png</Icon>
</Identity>
<VisualActor>
<Actor>fauna/rooster.xml</Actor>
</VisualActor>
</Entity>