Removed an assert that was causing lots of error messages on maps where the designer placed overlapping entities.

This was SVN commit r4572.
This commit is contained in:
Matei
2006-10-17 22:34:47 +00:00
parent 939e20f3b1
commit 0022eacdb8
+1 -1
View File
@@ -197,7 +197,7 @@ uint CEntity::processGotoHelper( CEntityOrder* current, size_t timestep_millis,
// Yes. Oh dear. That can't be good.
// This really shouldn't happen in the current build.
debug_assert( false && "Overlapping objects" );
//debug_assert( false && "Overlapping objects" );
// Erm... do nothing?