1
0
forked from mirrors/0ad
Stan ff1191f538 Fix most of the warnings.
The last one needs a png file see
https://wildfiregames.com/forum/index.php?/topic/26720-task-aspis-remake/page/3/&tab=comments#comment-383062

Add two incorrectly deleted animations in the new folder in 9ef5e274c7
Make the erroring variants use the animations added in 3f0dcc6353 and
cf1e1b463c instead of the 'new' folder.
Make the fisherman use the death animation.
Use the c variant of an animation instead of the d one that does not
exist.

This was SVN commit r22742.
2019-08-21 11:46:12 +00:00
2019-08-21 11:46:12 +00:00

 0 A.D. Introductory Information
=================================

0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform
real-time strategy game of ancient warfare.

This is currently an incomplete, under-development version of the game.
We're always interested in getting more people involved, to help bring the game
towards completion and to share the interesting experience of developing a
project of this scope.

There are several ways to contact us and find more information:

  Web site: http://play0ad.com/

  Forums: http://www.wildfiregames.com/forum/

  Trac (development info, bug tracker): http://trac.wildfiregames.com/

  IRC: #0ad on irc.quakenet.org


---------------------------------------
Running precompiled binaries on Windows
---------------------------------------

Open the "binaries\system" folder.

To launch the game: Run pyrogenesis.exe

To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor"


-----------------------------------
Compiling the game from source code
-----------------------------------

The instructions for compiling the game on Windows, Linux and OS X are at
http://trac.wildfiregames.com/wiki/BuildInstructions


------------------
Reporting problems
------------------

Bugs should be reported on Trac. For information on reporting problems
and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors
S
Description
Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
Readme 14 GiB
Languages
C++ 56.5%
JavaScript 35.3%
C 3.4%
Python 2.2%
Lua 0.6%
Other 1.7%