forked from mirrors/0ad
f3a49014fbafcca10803fdc7bcc4f12bd5ba3eae
Rams are currently evry strong. This nerfs them by reducing their speed slightly and by preventing them from attacking organic units. The speed change was agreed by ValihrAnt, the organic restriction is more experimental and might be reverted in favour of a "reduced damage" approach (see D2684) if it proves too limiting. Patch By: borg- Approved by: wraitii, ValihrAnt (mostly on the speed debuf) Differential Revision: https://code.wildfiregames.com/D2782 This was SVN commit r23753.
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0 A.D. Introductory Information ================================= 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy game of ancient warfare. This is currently an incomplete, under-development version of the game. We're always interested in getting more people involved, to help bring the game towards completion and to share the interesting experience of developing a project of this scope. There are several ways to contact us and find more information: Web site: http://play0ad.com/ Forums: http://www.wildfiregames.com/forum/ Trac (development info, bug tracker): http://trac.wildfiregames.com/ IRC: #0ad on irc.quakenet.org --------------------------------------- Running precompiled binaries on Windows --------------------------------------- Open the "binaries\system" folder. To launch the game: Run pyrogenesis.exe To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor" ----------------------------------- Compiling the game from source code ----------------------------------- The instructions for compiling the game on Windows, Linux and OS X are at http://trac.wildfiregames.com/wiki/BuildInstructions ------------------ Reporting problems ------------------ Bugs should be reported on Trac. For information on reporting problems and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors
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