forked from mirrors/0ad
d7996c104a2571df1a008c4b374f1e8b2d837d48
wsdl: initialise handles such that wsdl_shutdown doesn't try to close them if they remain unchanged. GameSetup: made work in Atlas. Renderer: fixed progressive loading of water textures. This was SVN commit r2941.
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Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
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