d5fedc7c76404c0253d87f68b73395abac252383
a) Run commands were not being sent accross properly because the JS just directly set flags on the entity. Note: The current fix has the side-effect of making it no longer possible to double-rightclick a target to charge, run-gather, etc. That will be fixed in a later commit. b) EntityLists were serialized in a format that made it impossible to deserialize a zero-length list. This was SVN commit r6221.
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Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
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