forked from mirrors/0ad
afe37d9fe24f75e20cfc475205613b4515df689d
- made file_io_wait buffer non-const (less const_casting around - buffers are really non-const. besides which, inadvertent use will be caught via MMU) - zip: disambiguate abs() param This was SVN commit r3426.
Tiny fix to the "unit AI" in the damage event handler to make ranged units fight back when attacked.
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Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
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