forked from mirrors/0ad
ab7cd7a5fadbbe2e0db9aab850a7429c872bd790
- recompiled enet without /GL and /LTCG because the game's release mode doesn't include those, either (due to their heavy compile-time impact) - wdbg_heap: wrap all allocation-hook logic in #ifndef NDEBUG to avoid unreferenced local function warnings This was SVN commit r6201.
…
…
…
Description
Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
Languages
C++
56.5%
JavaScript
35.3%
C
3.4%
Python
2.2%
Lua
0.6%
Other
1.7%