7cba43c9db9f103a0d9442b6a800603a8bb13bef
Sets SelectableInGameSetup to true in all civ json files that didn't have it set. Having this value set to undefined (not set) was interpreted as true, which is quite arbitrary. With the new SpiderMonkey a warning will be printed if the value is undefined. This avoids ambiguity but makes the setting mandatory. Refs #2372 This was SVN commit r14802.
0 A.D. Introductory Information ================================= 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy game of ancient warfare. This is currently an incomplete, under-development version of the game. We're always interested in getting more people involved, to help bring the game towards completion and to share the interesting experience of developing a project of this scope. There are several ways to contact us and find more information: Web site: http://play0ad.com/ Forums: http://www.wildfiregames.com/forum/ Trac (development info, bug tracker): http://trac.wildfiregames.com/ IRC: #0ad on irc.quakenet.org --------------------------------------- Running precompiled binaries on Windows --------------------------------------- Open the "binaries\system" folder. To launch the game: Run pyrogenesis.exe To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor" ----------------------------------- Compiling the game from source code ----------------------------------- The instructions for compiling the game on Windows, Linux and OS X are at http://trac.wildfiregames.com/wiki/BuildInstructions ------------------ Reporting problems ------------------ Bugs should be reported on Trac. For information on reporting problems and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors
Description
Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
14 GiB
0 Stars
1 Watchers
0 Forks
Languages
C++
56.5%
JavaScript
35.3%
C
3.4%
Python
2.2%
Lua
0.6%
Other
1.7%