7773b9b2045893c8084a39fbfc3cb89f612e54bb
- Removed use of erase() in the middle of iterating through projectiles in CProjectileManager - that was dangerous! Replaced projectiles vector with a linked list to make it easy and efficient to delete elements in the middle. - Fixed animation. It seemed like a problem with updating the Y position came up and was more apparent as we lowered the turn length. This was SVN commit r5593.
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Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
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