forked from mirrors/0ad
65c8b51cd482a63bb5f66dbdaab2fee5a74d510b
Besides the performance improvement for that hypothetical case,
it also means OnGlobalPlayerDefeated is used consistently and
an oversight like the one fixed by 2651caa885 might become easier to
notice.
From Differential_Revision: https://code.wildfiregames.com/D1426
Reviewed By: temple
Refs #5099
This was SVN commit r21712.
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Ease comparison of two replay profile graphs by typing the filename in the browser instead of renaming the data.json files, refs #5116.
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0 A.D. Introductory Information ================================= 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy game of ancient warfare. This is currently an incomplete, under-development version of the game. We're always interested in getting more people involved, to help bring the game towards completion and to share the interesting experience of developing a project of this scope. There are several ways to contact us and find more information: Web site: http://play0ad.com/ Forums: http://www.wildfiregames.com/forum/ Trac (development info, bug tracker): http://trac.wildfiregames.com/ IRC: #0ad on irc.quakenet.org --------------------------------------- Running precompiled binaries on Windows --------------------------------------- Open the "binaries\system" folder. To launch the game: Run pyrogenesis.exe To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor" ----------------------------------- Compiling the game from source code ----------------------------------- The instructions for compiling the game on Windows, Linux and OS X are at http://trac.wildfiregames.com/wiki/BuildInstructions ------------------ Reporting problems ------------------ Bugs should be reported on Trac. For information on reporting problems and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors
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