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41aa9ebda1c276cd9b7bd551dc0ac0e784e9c1f9
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pyrolink 41aa9ebda1 Added CameraLock() which makes the camera scroll smoothly over terrain and makes sure it is within g_YMinOffset+Terrain height and g_MaxZoomHeight, which are declared in main.cpp
This was SVN commit r2790.
2005-09-28 03:49:11 +00:00
binaries
water textures to use object color properties
2005-09-27 21:53:32 +00:00
build
fix for the underscore problem in the assembler symbols
2005-09-26 05:39:58 +00:00
source
Added CameraLock() which makes the camera scroll smoothly over terrain and makes sure it is within g_YMinOffset+Terrain height and g_MaxZoomHeight, which are declared in main.cpp
2005-09-28 03:49:11 +00:00
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Initial revision
2003-09-21 21:24:53 +00:00
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Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
14 GiB
0 Stars 1 Watchers 0 Forks
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