forked from mirrors/0ad
3b6e933c2b7bdee5362fc055e2c6b08d6603676c
Change the weapon of gaul infantry swordmen to (Celtic) csword, because all other Celtic swordsmen (cavalry, champions, heroes, ptol mercenaries) use it already and the spatha is a Roman cavalry sword; Change the weapon of athen cavalry swordsmen to falcata (kopis/makhaira), a chopping sword, because ancient sources (e.g. Xenophon) emphasize cavalry used that, not a xiphos (similar to gladius or akinakes), a short stabbing sword, unsuitable for horsemen. Patch by: @Nescio Differential Revision: https://code.wildfiregames.com/D2033 This was SVN commit r23339.
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0 A.D. Introductory Information ================================= 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy game of ancient warfare. This is currently an incomplete, under-development version of the game. We're always interested in getting more people involved, to help bring the game towards completion and to share the interesting experience of developing a project of this scope. There are several ways to contact us and find more information: Web site: http://play0ad.com/ Forums: http://www.wildfiregames.com/forum/ Trac (development info, bug tracker): http://trac.wildfiregames.com/ IRC: #0ad on irc.quakenet.org --------------------------------------- Running precompiled binaries on Windows --------------------------------------- Open the "binaries\system" folder. To launch the game: Run pyrogenesis.exe To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor" ----------------------------------- Compiling the game from source code ----------------------------------- The instructions for compiling the game on Windows, Linux and OS X are at http://trac.wildfiregames.com/wiki/BuildInstructions ------------------ Reporting problems ------------------ Bugs should be reported on Trac. For information on reporting problems and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors
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