forked from mirrors/0ad
2115bf2e5d238a92b25da46b0829fa31128f63d3
*New Horse textures *New Horse fauna (Breed, Marwari, Lusitano, Celtic) *Cleaner distribution of animations for riders and horse files *Better usage of variants to reduce amount of lines in Horse Actors *Chariot for Kushites Done by @Sundiata *Single armature for chariots The missing riders will be added in the next commit. Patch by: @Alexandermb Reviewed by: @Lordgood, @Stan This was SVN commit r22260.
…
…
…
…
0 A.D. Introductory Information ================================= 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy game of ancient warfare. This is currently an incomplete, under-development version of the game. We're always interested in getting more people involved, to help bring the game towards completion and to share the interesting experience of developing a project of this scope. There are several ways to contact us and find more information: Web site: http://play0ad.com/ Forums: http://www.wildfiregames.com/forum/ Trac (development info, bug tracker): http://trac.wildfiregames.com/ IRC: #0ad on irc.quakenet.org --------------------------------------- Running precompiled binaries on Windows --------------------------------------- Open the "binaries\system" folder. To launch the game: Run pyrogenesis.exe To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor" ----------------------------------- Compiling the game from source code ----------------------------------- The instructions for compiling the game on Windows, Linux and OS X are at http://trac.wildfiregames.com/wiki/BuildInstructions ------------------ Reporting problems ------------------ Bugs should be reported on Trac. For information on reporting problems and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors
Description
Languages
C++
56.5%
JavaScript
35.3%
C
3.4%
Python
2.2%
Lua
0.6%
Other
1.7%