forked from mirrors/0ad
14cc16fbdc8472efafb7ce864448c7e07baae314
This patch fixes some oversights missed in recent commits:
* `pers.json` entry in D2532/d1d4a1d6b9.
* `brit.json` entry in D2533/c04a1ebac3.
* Delete two auras rendered obsolete in D2686/c1d71abe0b.
* Tooltip and `mace.json` entry in D2867/9eff418cb5.
* `maur.json` entry in D2821/133d163689.
* `sele.json` entry in D2858/95cc3937bd.
* Indentation, tooltip, and `{civ}.json` entries in D2839/32615ae6be.
* Indentation, tooltip, and `{civ}.json` entries of Hellenistic
Metropolis technology.
* Purged some non-existent things in various `{civ.json}` files.
* Added a history string and updated the technology tooltip for the
Immortals.
* Fixed Cart walls civ bonus tooltip.
Patch by: Nescio
Reviewed By: borg-
Differential Revision: https://code.wildfiregames.com/D2885
This was SVN commit r23894.
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0 A.D. Introductory Information ================================= 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy game of ancient warfare. This is currently an incomplete, under-development version of the game. We're always interested in getting more people involved, to help bring the game towards completion and to share the interesting experience of developing a project of this scope. There are several ways to contact us and find more information: Web site: http://play0ad.com/ Forums: http://www.wildfiregames.com/forum/ Trac (development info, bug tracker): http://trac.wildfiregames.com/ IRC: #0ad on irc.quakenet.org --------------------------------------- Running precompiled binaries on Windows --------------------------------------- Open the "binaries\system" folder. To launch the game: Run pyrogenesis.exe To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor" ----------------------------------- Compiling the game from source code ----------------------------------- The instructions for compiling the game on Windows, Linux and OS X are at http://trac.wildfiregames.com/wiki/BuildInstructions ------------------ Reporting problems ------------------ Bugs should be reported on Trac. For information on reporting problems and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors ------------------ Contributing Code ------------------ If you want to help out programming for the game, have a look at https://trac.wildfiregames.com/wiki/GettingStartedProgrammers or contact us on #0ad-dev on irc.quakenet.org -------------------- Contributing Artwork -------------------- If you want to make artwork for the game, have a look at https://trac.wildfiregames.com/#Forartists: or visit the forums http://www.wildfiregames.com/forum ----------- Translating ----------- You can help translating the game at https://www.transifex.com/projects/p/0ad for more information, see https://trac.wildfiregames.com/wiki/Localization
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