forked from mirrors/0ad
0a6c4ae103f1f81765128692b08d526ec527691c
- Added "Screenshot Mode" checkbox on game setup screen, which will set units to Hold stance by default (normally, they'll be in aggress). - Made the "Fog of War" checkbox actually work. - Fixed a bug where repairing a building could cause you to reach negative resources. - Increased ranged unit LOS so they can pursue things that go out of attack range. - Made visibility permanent for Settlements. - Removed a stray "s" in template_unit_cavalry_melee.xml. This was SVN commit r4526.
Description
Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
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