forked from mirrors/0ad
082bd8bd4455f7d42e4276c206844bca4a794174
Since 8cb7c4ec34 they had the same cost/health/food, this fixes that.
- Enables all four animals at all corrals; the Mauryas have a zebu
instead of an ordinary cow, and cart, kush, ptol sanga cattle, since in
reality the big four (goat, sheep, pig, cattle) had already spread
throughout the Old World in the Stone Age and in our time frame were
available practically everywhere; it was not an either-or situation;
each animal had a somewhat different function.
- Gave them different stats:
-- 1:1 cost:health ratio
-- 1:2 cost:meat ratio
-- Four goats approximately equal three sheep or two pigs or one cow.
Patch by: @Nescio
Differential revision: D3301
Reviewed by: @borg-
Comments by: @Angen, @wraitii
This was SVN commit r24527.
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0 A.D. Introductory Information ================================= 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy game of ancient warfare. This is currently an incomplete, under-development version of the game. We're always interested in getting more people involved, to help bring the game towards completion and to share the interesting experience of developing a project of this scope. There are several ways to contact us and find more information: Web site: http://play0ad.com/ Forums: http://www.wildfiregames.com/forum/ Trac (development info, bug tracker): http://trac.wildfiregames.com/ IRC: #0ad on irc.quakenet.org --------------------------------------- Running precompiled binaries on Windows --------------------------------------- Open the "binaries\system" folder. To launch the game: Run pyrogenesis.exe To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor" ----------------------------------- Compiling the game from source code ----------------------------------- The instructions for compiling the game on Windows, Linux and OS X are at http://trac.wildfiregames.com/wiki/BuildInstructions ------------------ Reporting problems ------------------ Bugs should be reported on Trac. For information on reporting problems and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors ------------------ Contributing Code ------------------ If you want to help out programming for the game, have a look at https://trac.wildfiregames.com/wiki/GettingStartedProgrammers or contact us on #0ad-dev on irc.quakenet.org -------------------- Contributing Artwork -------------------- If you want to make artwork for the game, have a look at https://trac.wildfiregames.com/#Forartists: or visit the forums http://www.wildfiregames.com/forum ----------- Translating ----------- You can help translating the game at https://www.transifex.com/projects/p/0ad for more information, see https://trac.wildfiregames.com/wiki/Localization
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