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Commit Graph

  • 12007ee14b [art Alpha 26] wowgetoffyourcellphone 2022-03-19 06:41:10 +00:00
  • 42b6784f07 Nerf fire cav (differently). Freagarach 2022-03-18 06:53:38 +00:00
  • 2a66c783ee Make configurable mouse edge distance for view scroll. vladislavbelov 2022-03-17 18:25:54 +00:00
  • 2ed2e9de0c Invalidates CDeviceCommandContext texture bind cache properly. vladislavbelov 2022-03-17 18:17:11 +00:00
  • ce3a47e49a Fix passibilty overlay in atlas wraitii 2022-03-17 15:17:49 +00:00
  • 37b30901b3 Removes C++ code for conditional defines removed in f29d059617. vladislavbelov 2022-03-15 22:13:22 +00:00
  • 7f279c695d Remove fortress and tower entity limits. Freagarach 2022-03-15 07:08:05 +00:00
  • 7a42776b83 Increase the acceleration. Freagarach 2022-03-15 07:04:42 +00:00
  • 6db68dbe8e Don't show captured units in summary. Freagarach 2022-03-15 06:53:40 +00:00
  • 4af4fa84e3 Fix using numeric cheats with a non-numeric value. Freagarach 2022-03-15 06:46:34 +00:00
  • 02de932816 Remove redundant function in HasDealtWithTech in trigger helper. Freagarach 2022-03-15 06:38:46 +00:00
  • 959d50b81d Add icon and tooltip for han pop bonus. Freagarach 2022-03-15 05:39:29 +00:00
  • ea6af3f148 Updates a model color uniform in RenderModifier only if it was changed. vladislavbelov 2022-03-14 22:56:38 +00:00
  • b4253d48cb Moves CShaderProgram to backend and handling via CDeviceCommandContext. vladislavbelov 2022-03-14 22:16:14 +00:00
  • 1b0891c566 Handle OutOfWorld for formations bb 2022-03-14 19:51:22 +00:00
  • a7b7f50cc8 Move some shaders to mod Angen 2022-03-14 17:24:47 +00:00
  • 8cec96270b Don't create thread on failed connection Angen 2022-03-14 17:19:42 +00:00
  • cce1005c81 [art - Alpha 26] wowgetoffyourcellphone 2022-03-14 06:02:21 +00:00
  • 36c7fff532 [Han Chinese - Alpha 26] wowgetoffyourcellphone 2022-03-14 03:54:50 +00:00
  • 91a1fddf9d Fix arctic biome bushes spawning too close to the CC. Stan 2022-03-14 00:15:43 +00:00
  • 74ce45b93e Fix Macedonian bonus Angen 2022-03-13 19:14:44 +00:00
  • 020a123ea1 [gameplay] Adjust Kushite Pyramids to be more used Angen 2022-03-13 19:08:46 +00:00
  • 4023b04895 [gameplay] increase attack of defensive structures slightly Angen 2022-03-13 18:54:06 +00:00
  • 87b04cc3f9 Add a word of caution to the empire map. Stan 2022-03-13 18:51:13 +00:00
  • 8f7ee59f79 Fix 0 tech cost multiplier in session tooltips Angen 2022-03-13 13:01:19 +00:00
  • 376fe61df9 Adds missed shader program validation after 0456b09c3c. vladislavbelov 2022-03-13 11:01:32 +00:00
  • 272b4c1828 [Han Chinese - Alpha 26] wowgetoffyourcellphone 2022-03-13 04:54:57 +00:00
  • ff4e30d672 [Han Chinese - Alpha 26] This retools the Imperial Court upgrade for the Civic Center. wowgetoffyourcellphone 2022-03-13 04:53:40 +00:00
  • 2c9a6704e0 Forgot to commit the unlock tech changes for c4bdbe4dd9 wowgetoffyourcellphone 2022-03-13 04:53:08 +00:00
  • c4bdbe4dd9 [Han Chinese - Alpha 26] Champions trainable in captured Barracks and Stables now require Unlocking Techs wowgetoffyourcellphone 2022-03-13 04:34:03 +00:00
  • 4eb65144fc [Han Chinese] Minister wowgetoffyourcellphone 2022-03-13 04:25:10 +00:00
  • e89e55539e Removes custom vertex attribute locations for GLSL. Refs ce215cace3. vladislavbelov 2022-03-12 23:25:23 +00:00
  • 992c18aabb Enables ARB shaders only once since we should not mix different backends. vladislavbelov 2022-03-12 22:10:47 +00:00
  • 0456b09c3c Moves shader dependent XML parsing from shader manager to shader program. vladislavbelov 2022-03-12 22:02:21 +00:00
  • 325176fa55 [gameplay] Macedonian bonus - Instant storehouse technology research time. Stan 2022-03-12 21:52:23 +00:00
  • d9ccc5c499 [gameplay] Nerf Han hero Han Xin Patch by: @ValihrAnt Accepted by: @marder, @wowgetoffyourcellphone Differential Revision: https://code.wildfiregames.com/D4525 This was SVN commit r26626. Stan 2022-03-12 21:22:16 +00:00
  • 50234ba533 Slighty offset the stone mine on the tutorial map to prevent overlap. Stan 2022-03-12 19:29:18 +00:00
  • 518a1421ab Clears the color attachment of the main framebuffer only if needed. vladislavbelov 2022-03-11 22:26:49 +00:00
  • 61ef7fc1d1 Adjusted walking speed and animation speed for a number of animals: Stan 2022-03-11 13:51:43 +00:00
  • 4f028b0771 [art] Resize the minimap icons from 32x32 to 16x16 wowgetoffyourcellphone 2022-03-11 08:18:25 +00:00
  • dff79a388b Fix obstructed entities being able to drop off resources. Freagarach 2022-03-11 06:39:25 +00:00
  • 41033d951e Fix stances of healers. Freagarach 2022-03-11 06:37:03 +00:00
  • 9c22f9f123 Fix the loading of subfiles for LODS. It currently failed because el_actor and el_quality levels have different ids depending on the loaded file. e.g for an actor with qualitylevels el_actor will be 18 and el_qualitylevels will be 0 while for a standard actor el_actor will be 0 and el_qualitylevels will be -1, hence failing for all the files since the code assumed wrong. XeroActor.Load() takes care of all the other cases, e.g. trying to load a variant which means the only valid check is for qualitylevels. Stan 2022-03-10 21:32:36 +00:00
  • 5390143b66 Fixes rendering reflections even they are disabled, broken in 9ce51f4357. Fixes #6454 vladislavbelov 2022-03-10 16:36:16 +00:00
  • 1ce999a52d Creates water backend textures and framebuffers only if needed. vladislavbelov 2022-03-09 21:40:24 +00:00
  • ca3c3714a7 [art] Han Chinese wowgetoffyourcellphone 2022-03-09 17:50:14 +00:00
  • cb1f0807c5 Removes FALLTHROUGH in VertexArray after 12c304e494. Fixes #6453 vladislavbelov 2022-03-09 07:07:02 +00:00
  • 12c304e494 Removes duplication of backend format in VertexArray usages, optimizes vertex color attribute of quad overlay. vladislavbelov 2022-03-08 23:28:31 +00:00
  • 6a09087225 [art] Han Chinese - Liu Bang portrait by @kul wowgetoffyourcellphone 2022-03-08 09:21:07 +00:00
  • 059fbf25d1 [Fix - Alpha 26] Remove minimap icons from Stone and Metal mines for this release, as some maps have more than the max number of 128. wowgetoffyourcellphone 2022-03-08 07:03:58 +00:00
  • 41f2ab87ed Fixes macOS warnings after adding final keyword to simulation classes in 3eee3a444d. vladislavbelov 2022-03-07 23:04:11 +00:00
  • 687174e5d9 Fix crash when creating JSON file that do not exist. Stan 2022-03-07 15:46:28 +00:00
  • 3417669e97 [art] Improve the look of the loading screen parchment. From a cc0 source. wowgetoffyourcellphone 2022-03-07 07:28:48 +00:00
  • 2d598c34f3 [Fix] Han Minister attack soundgroup wowgetoffyourcellphone 2022-03-07 06:56:21 +00:00
  • 9e6e6e7535 [Minimap] Finish off the minimap feature with the rest of the icons wowgetoffyourcellphone 2022-03-07 06:49:08 +00:00
  • 839d38386c [gameplay - Alpha 26] Han Chinese - Remove the bolt shooter tech from the Han arsenal, since they no longer have a bolt shooter wowgetoffyourcellphone 2022-03-07 05:04:22 +00:00
  • c62cc86477 [art] Improve the Ptolemy merc cav actors. wowgetoffyourcellphone 2022-03-07 05:03:05 +00:00
  • 1fd263520c [art] Create a new material player_trans_ao_norm_spec.xml wowgetoffyourcellphone 2022-03-07 05:02:07 +00:00
  • 475e1a02ae [art] Allow the Spartan Syssition model to use Spartan hoplite shields instead of the ugly low res bronze disks used previously. wowgetoffyourcellphone 2022-03-07 04:59:51 +00:00
  • 647fccd410 Replaces native GL types by backend format in vertex attributes in CShaderProgram. vladislavbelov 2022-03-07 02:21:05 +00:00
  • 36faf3bb4f This was SVN commit r26593. wowgetoffyourcellphone 2022-03-07 01:59:41 +00:00
  • ce18f297d5 Adds icons to minimap. vladislavbelov 2022-03-07 01:22:06 +00:00
  • ddf88a2640 [gameplay - Alpha 26] Han Chinese - Remove GarrisonHolder from the Han Dock, as it messed up the trade route waypoint feature. - Maybe investigate a way to get around this. wowgetoffyourcellphone 2022-03-06 23:25:46 +00:00
  • ff3b6d5ac4 [Jenkins Log] - Fixing Thespian Melanochitones and Theban Sacred Band errors introduced in 8c8d765c06 - Fixing some shield errors introduced in f2346b6796 wowgetoffyourcellphone 2022-03-06 22:32:41 +00:00
  • 3399791677 Adds renderer backend vertex formats and normalizes texture formats. vladislavbelov 2022-03-06 22:14:57 +00:00
  • 15ed402a12 [A26 Gameplay] Tweak the formation turning threshold bb 2022-03-06 21:32:19 +00:00
  • 6a9a17606c further optimizations for map Unknown: Passes bb 2022-03-06 21:30:19 +00:00
  • db7894ff6b Removes redundant binding slot retrieving from CShaderProgram. vladislavbelov 2022-03-06 21:17:24 +00:00
  • 8eecc39e71 Let the Gamesetup.cpp Autostart (starting from cl) use the gamesettings via the autostart gui page. bb 2022-03-06 21:12:16 +00:00
  • 2af020bab1 Generalize fromInitAttributes loop Add deepCompare function to utilities to easy and reliably compare js variables. bb 2022-03-06 21:01:36 +00:00
  • bc6ab4ac49 Removes redundant CShaderProgram streams. vladislavbelov 2022-03-06 20:53:39 +00:00
  • 18c450a268 [art] Fix resolution of portrait (from 250^2 to 256^2) wowgetoffyourcellphone 2022-03-06 20:23:38 +00:00
  • 77978b8348 [art] New portraits of Han Xin and Cleopatra. wowgetoffyourcellphone 2022-03-06 18:07:51 +00:00
  • 63f749da2d Removes unused functions from CShaderProgram. vladislavbelov 2022-03-06 16:40:04 +00:00
  • 50fefd0605 Fix unknown map: opponent being unreachable Patch by: @elexis Tweaks by: @Langbart, @marder Fixes: #6422 Differential Revision: https://code.wildfiregames.com/D4457 This was SVN commit r26578. Stan 2022-03-06 15:22:35 +00:00
  • 3299bc7efb Fix unpassable and unnatural forests on African Plains Patch by: @marder Differential Revision: https://code.wildfiregames.com/D4502 This was SVN commit r26577. Stan 2022-03-06 15:10:16 +00:00
  • aad2453e09 Texture update for polar sea Patch by: @marder Differential Revision: https://code.wildfiregames.com/D4450 This was SVN commit r26576. Stan 2022-03-06 15:05:06 +00:00
  • 352dd1873d Texture update/ general overhaul for Gulf of Bothnia and its biomes Reviewed by: @smiley Differential Revision: https://code.wildfiregames.com/D4086 This was SVN commit r26575. Stan 2022-03-06 14:51:25 +00:00
  • 9fcb007bb3 [Petra] Fix han civilisation Angen 2022-03-06 13:54:03 +00:00
  • 71a5274c52 Add 24 new music tracks. Stan 2022-03-06 11:25:57 +00:00
  • b5d5628667 Make sure PlayerCiv values are initialized bb 2022-03-06 09:39:57 +00:00
  • 0668167fda [art] Seven new technology portraits. wowgetoffyourcellphone 2022-03-06 07:54:00 +00:00
  • 217aa91496 [art] Better decals for some building actors; added 2 new "tents" for Atlas. wowgetoffyourcellphone 2022-03-06 07:52:34 +00:00
  • 8c8d765c06 [art/templates] Move Sacred Band and Thespian Black Cloaks to the Theban folder; rename the templates to suit wowgetoffyourcellphone 2022-03-06 07:50:19 +00:00
  • 5dbb7729d6 [art/art cleanup] Some texture updates and deletions. wowgetoffyourcellphone 2022-03-06 07:47:57 +00:00
  • 4811b24483 [art cleanup] Reduce the resolution and file size of these Kushite statue textures. wowgetoffyourcellphone 2022-03-06 07:44:08 +00:00
  • f2346b6796 [art cleanup] Remove 190 unused shield textures and actors - Attempt to fix all instances where there caused a problem. Still on the lookout for anymore gremlins. - Will hunt down and remove unused meshes in a later commit. wowgetoffyourcellphone 2022-03-06 07:32:38 +00:00
  • cbf0b49b85 [art] Cleanup these Scutum Boss textures by reducing their file dimensions and file size. (they were comically oversized) wowgetoffyourcellphone 2022-03-06 07:25:59 +00:00
  • 0bcf289798 [art] Darken the sand decals slightly. wowgetoffyourcellphone 2022-03-06 07:24:39 +00:00
  • b45bc531c4 [art] Use newer shield models for the sides of the Roman warships wowgetoffyourcellphone 2022-03-06 07:20:05 +00:00
  • 69daefeb2b [art] Move the prop points for the Roman tents to fit the newer Roman Scutum models. wowgetoffyourcellphone 2022-03-06 07:17:32 +00:00
  • fc5a165d81 [art] Add specular to the Mausoleum statues wowgetoffyourcellphone 2022-03-06 07:15:50 +00:00
  • 5867d96ab4 [art] Add a Bronze Quadriga to the top of the Roman Triumphal Arch wowgetoffyourcellphone 2022-03-06 07:13:05 +00:00
  • ee8bec703d [art] Fix the Spart temple decal. wowgetoffyourcellphone 2022-03-06 07:10:54 +00:00
  • cddb52cd3f Fix menu music no longer playing. Stan 2022-03-05 22:23:53 +00:00
  • dd499437ca [art] 4 improved unit portraits. wowgetoffyourcellphone 2022-03-05 21:56:52 +00:00
  • 82ee4fdce2 [gameplay] Reduce pikemen pierce armor by 2 Patch by: ValihrAnt Accepted by: @wowgetoffyourcellphone, @chrstgtr Differential Revision: https://code.wildfiregames.com/D4524 This was SVN commit r26555. Stan 2022-03-05 21:56:04 +00:00
  • db31e46030 [art] Move Han weapon textures to the right subfolder. wowgetoffyourcellphone 2022-03-05 21:37:04 +00:00
  • c55cd0d7f8 [art] A dozen new technology portraits. wowgetoffyourcellphone 2022-03-05 20:46:17 +00:00
  • ebac6b01fa [art] Some hero portrait background textures wowgetoffyourcellphone 2022-03-05 20:05:53 +00:00