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Commit Graph

  • c9dc8676a6 Fix mod installation in non latin folders. Use OSString for consistency. Stan 2022-08-14 17:55:08 +00:00
  • 880a797ce0 Fix replay cache creation in non latin folders. Stan 2022-08-14 17:23:50 +00:00
  • 8c497bea0d Fix an edge case when you would delete the last savegame and thus, the metadata would be undefined. Stan 2022-08-14 15:10:38 +00:00
  • daaa87b48c [Maps] Fix Jebel barkal after 01fd2564e5 marder 2022-08-14 15:05:48 +00:00
  • fc374d3718 Fix Athenian Gymnasion counting as a City Phase building, when it's actually a Town Phase building. Maybe we should add that class automatically at some point. Stan 2022-08-14 10:37:43 +00:00
  • 5cdb9f6244 Recenter Han emblem logo slightly and fix the name. Stan 2022-08-14 10:29:45 +00:00
  • 291182683d Adds explicit z value for main menu buttons to workaround low resolutions to be able to exit. vladislavbelov 2022-08-13 11:22:33 +00:00
  • c9f7bf35ac Add in 92a96785a4 removed Han swordsman templates back in under a different name marder 2022-08-13 09:19:27 +00:00
  • 92a96785a4 [Gameplay] Enable other civ's to train champions in Han barracks and stables marder 2022-08-11 20:31:05 +00:00
  • 4f3adf7fa6 Fix mipmap issue with the camel rein. Use a very light texture as most details are not really visible. Stan 2022-08-11 17:46:35 +00:00
  • 3eea53ae66 [Gameplay] Make fences capturable marder 2022-08-10 22:16:38 +00:00
  • a80ce526b7 [Fix] Patch globalscripts technology template helper after 8d80a2186e and the ProductionQueue split Patch by @s0600204. marder 2022-08-10 21:49:15 +00:00
  • 95106b2d9b Fixes crash in Atlas when switching from the Actor viewer. Fixes #6524 vladislavbelov 2022-08-10 17:17:24 +00:00
  • d1c9e96f87 [Gameplay] Disable training han crossbow cavalry in other civ's barracks marder 2022-08-08 21:32:56 +00:00
  • f8ff908d73 [maps] Adjust playerPlacementRiver to group teams on the same side in most cases marder 2022-08-08 20:52:05 +00:00
  • 5afbdc6a09 [Gameplay] Disable training persian champions in other civ's barracks marder 2022-08-08 20:41:17 +00:00
  • 10f2ad4463 [Gameplay] Disable loot for trainable animals marder 2022-08-08 18:16:58 +00:00
  • f843cf726d Cavalry vision range 92 m -> 80 m. Freagarach 2022-08-08 07:23:00 +00:00
  • 96d33e02e4 Revert 774e8060d9. Freagarach 2022-08-08 07:14:18 +00:00
  • 759aa333a5 Add a function to handle custom phase techs, so they do not show as unused. Stan 2022-08-06 15:06:03 +00:00
  • fb94d8aa59 Fix writing mod.json on Windows in non Latin user folders. Stan 2022-08-05 17:55:49 +00:00
  • 0a54a4e2a5 [Alpha 26] [Fix] Restore the Kushite fisherman actor wowgetoffyourcellphone 2022-08-04 15:36:13 +00:00
  • 5cd08feba6 Fix issues with the sandbox_han.xml map in 08156e73fc. Stan 2022-08-03 15:55:52 +00:00
  • 5e824698e9 Fix false positive missing file in checkrefs.py in 22168569c6 (Game ignores double extensions) Noticed by @Langbart Stan 2022-08-03 15:43:07 +00:00
  • 1e46b6f7e7 Fix material not using spectex in b8131a0f09 Noticed by @Langbart Stan 2022-08-03 15:41:43 +00:00
  • d6d137bf5d [Fix] Adjust position of ice house and ministry in the building panel marder 2022-08-01 18:56:10 +00:00
  • a50d582c5f [Fix] Add missing loot to the Han minister marder 2022-07-31 21:05:16 +00:00
  • 6a48b023ad [Alpha 26] [Fix] [Persians] Remove the "City" class from the Persian Ice House. wowgetoffyourcellphone 2022-07-31 20:55:39 +00:00
  • d76daebb03 [Gameplay] Rebalancing of the Gaul fanatic marder 2022-07-31 11:12:46 +00:00
  • b9e119e85e Add more world population options. Stan 2022-07-29 19:50:23 +00:00
  • b3d8b77173 [A26][Fix][Han] Add turret points to the Han wall gate. wowgetoffyourcellphone 2022-07-26 14:16:29 +00:00
  • 9d2275e26b Fix assertion when trying to draw a line with one point. This would trigger an ensure if one enabled the unitmotion overlay. Stan 2022-07-25 20:08:03 +00:00
  • fbc9e19544 New icon for the han champion_infantry_crossbowman Fixes #6591 Refs 08156e73fc Stan 2022-07-18 12:06:43 +00:00
  • b8131a0f09 Use the new crossbow for han champion units. Stan 2022-07-18 12:05:22 +00:00
  • 22168569c6 New crossbow model for the han champion units. Stan 2022-07-18 12:04:43 +00:00
  • 08156e73fc [Gameplay] Han unit roster restructure and other balancing adjustments marder 2022-07-17 09:20:52 +00:00
  • fd08ab051f Fix other civs being able to upgrade Han CC to Court. Freagarach 2022-07-15 17:16:00 +00:00
  • 2ccf42a244 Add an order sound for the Maurya elephant. Stan 2022-07-12 08:19:14 +00:00
  • ba9cd30c9b Add missing garrison flag for the maurya houses. Stan 2022-07-12 08:09:25 +00:00
  • 3f243b7b50 Fix d1538f7fbd. Freagarach 2022-07-04 05:06:59 +00:00
  • 35e5f268da Fix properties on Persian Champion Infantry Archer XML file. Freagarach 2022-07-04 05:02:44 +00:00
  • a7c709c58c [A26][Persians][Fixes] Fixes the Immortal Archer and Ice House for Persians. wowgetoffyourcellphone 2022-07-03 21:04:23 +00:00
  • 22466770f1 [Alpha 26][Fix][Macedonians] Change Macedonian Team Bonus from Barter Bonus to Siege Bonus This changes the old bartering bonus, which has been proved to be mathematically problematic, for a siege-focused bonus, which is also historically relevant. Differential revision: https://code.wildfiregames.com/D4729 Forum discussion (lengthy): https://wildfiregames.com/forum/topic/71578-feedbacks-from-a26-svn-tests/page/6/#comment-485498 Accepted by: @chrstgtr, @real_tabasco_sauce, @borg- This was SVN commit r26997. wowgetoffyourcellphone 2022-07-03 13:51:56 +00:00
  • b6caf5eb63 Differentiate Persians. Freagarach 2022-07-03 05:44:37 +00:00
  • 6e3ddadc7e Fix flickering tooltip for user report button Patch by: @Langbart Fixes #6581 Stan 2022-06-30 13:34:34 +00:00
  • d1538f7fbd Fix formation merging issues. Freagarach 2022-06-30 06:04:05 +00:00
  • 5ab132c16c Remove unused han_hero_wei_qing_3.json aura. Reported by: @Langbart Fixes #6544 Fixes 77c11753c3 Stan 2022-06-28 13:47:39 +00:00
  • ca82935dfc Add techs and auras to the list of possibly missing files. Stan 2022-06-27 14:31:16 +00:00
  • 18bdacbb57 [maps] Adjust position of starting units on oceanside_2p.xml marder 2022-06-24 18:01:15 +00:00
  • fd7f091b8c [Gameplay] Han - adjust crossbow stats & training techs marder 2022-06-24 17:31:02 +00:00
  • a6c1d5bbb9 revert last commit / 39dd5329cc marder 2022-06-24 16:41:53 +00:00
  • 39dd5329cc [GUI] increase msgbox button size to fix text overlap marder 2022-06-24 11:19:17 +00:00
  • ec723428d1 Logic fix for very high shadows on very large screens. ON large screens like 5120x1440 calculated shadow map was 32768. That was 16x more than high setting, 32x more than medium setting and 64x more than low setting. Stan 2022-06-23 17:04:13 +00:00
  • 3cdd5d2bd6 [Gameplay] Han - Reduce strength of art of war technology marder 2022-06-22 17:29:59 +00:00
  • 589dfa7a50 This was SVN commit r26981. marder 2022-06-22 17:18:11 +00:00
  • 77c11753c3 [Gameplay] Han - Hero adjustments marder 2022-06-22 17:06:11 +00:00
  • b4155900d3 [Gameplay] Han - adjust farming techs to the standard 20% marder 2022-06-22 17:03:31 +00:00
  • 00e29977dc Add missing frequency for the idle variant. Stan 2022-06-21 05:38:54 +00:00
  • 3d47232ec8 [graphics] Adjust default config to give a better first impression marder 2022-06-20 19:50:45 +00:00
  • f22fdcd004 [Gameplay] Han - remove Laozi gate marder 2022-06-20 19:16:51 +00:00
  • 2685783886 [Gameplay] Adjust cost of mer cav (again) marder 2022-06-20 19:07:27 +00:00
  • db1a31b701 [Gameplay] Move ptol heroes to the fortress marder 2022-06-20 19:04:08 +00:00
  • 83bab71e8d [maps] Lighting adjustments to gulf_of_bothnia.js spring biome marder 2022-06-20 18:50:59 +00:00
  • e888587116 Fix some capes not having approaching animations. Stan 2022-06-20 13:48:24 +00:00
  • 833f8d0e79 Bump the max amount of instanced icons to 256 to account for Egypt 3v3 as suggested by @vladislavbelov. Stan 2022-06-20 07:12:43 +00:00
  • 3294f0ea48 [GUI] Correction of the deco size at the bottom right of the ModernDialog sprite marder 2022-06-20 06:33:27 +00:00
  • d93e29ae84 [GUI] Fix overlap in mutliplayer lobby dialog marder 2022-06-19 21:20:47 +00:00
  • cc13cfd7cd Add a new type of flower for decoration Stan 2022-06-19 20:21:51 +00:00
  • ebbc2909c8 Add missing file in 8471062bbb Stan 2022-06-19 20:21:29 +00:00
  • 78d1248abd Fix missing animations for grain gathering for spearmen. This workarounds a bug in UnitAI and improves consistency with other actors. Stan 2022-06-19 20:05:49 +00:00
  • 059e71198a Fix missing animations for grain gathering for swordsmen. This workarounds a bug in UnitAI and improves consistency with other actors. Refs #6566 Stan 2022-06-19 19:53:32 +00:00
  • 860ab7ac31 Fix missing animations for grain gathering for pikemen. is workarounds a bug in UnitAI and improves consistency with other actors. Stan 2022-06-19 19:45:42 +00:00
  • 8471062bbb Fix missing animations for grain gathering for han units. This workarounds a bug in UnitAI and improves consistency with other actors. Show the rice hat for approaching, returning and gathering grain. Stan 2022-06-19 19:27:31 +00:00
  • 860521f463 Fix UVMap on tool_hoe2.dae. Stan 2022-06-19 17:29:12 +00:00
  • 76884ccba8 Properly clear back props when gathering. EOL native. Stan 2022-06-19 17:28:42 +00:00
  • 5a2474bd50 Fix Carths Naval Shipyard. Freagarach 2022-06-19 06:37:58 +00:00
  • 43aa870c68 Fix phasing by cheat with Athens. Freagarach 2022-06-19 06:34:06 +00:00
  • 774e8060d9 Make formations respond as one to threats. Freagarach 2022-06-19 06:28:52 +00:00
  • 01fd2564e5 [Alpha 26][Fix] Barracks should garrison infantry, while stables garrison cavalry. This bug is a holdover from the unified barracks days prior to the stable split. wowgetoffyourcellphone 2022-06-19 01:14:32 +00:00
  • 729a35c472 Choose civ randomly in gamesetup marder 2022-06-18 14:40:30 +00:00
  • 9c3d725d8b Update the mod.io key so I and other team members can sign mods. Stan 2022-06-18 09:50:46 +00:00
  • d51a0260bb Add garrisoned and projectile prop points to the han farmstead and storehouse. Stan 2022-06-17 19:59:32 +00:00
  • 8ee8e63bcc Fixes same sequenced frames for LOS smooth textures. Fixes #6569 vladislavbelov 2022-06-17 19:42:48 +00:00
  • 28e46ba765 Groups close minimap icons by path and color to decrease their visible count. vladislavbelov 2022-06-17 19:40:50 +00:00
  • e123b64ef6 [Alpha 26] [Fix] [Han] Add RallyPoint to the Han storehouse and farmstead since they are garrisonable by the Minister. wowgetoffyourcellphone 2022-06-15 20:17:02 +00:00
  • 1e654801a5 [art] [maps] Replace stone tiling texture on fortress.js marder 2022-06-13 20:46:48 +00:00
  • 91aee3db59 [Alpha 26] Make the Han spear cavalry into two-handed and remove the shield as requested by @AIEND wowgetoffyourcellphone 2022-06-13 20:28:31 +00:00
  • 106bc68120 [maps] Fix entities placed outside of the passable map area on wild_lake.js and caledonia_meadows.js marder 2022-06-13 20:26:52 +00:00
  • e31f0f8766 [art] [maps] Replace large grass fields on Savanna & Nubia biomes marder 2022-06-13 19:32:38 +00:00
  • 8b03931497 [maps] Adjustments to Fortress.js marder 2022-06-12 16:09:52 +00:00
  • 274fe129a1 Change deprecated binary_negate<> to not_fn<> wraitii 2022-06-12 08:45:39 +00:00
  • 5f9e226625 Revert d81534d792 after 20a11614d7. Freagarach 2022-06-12 04:51:50 +00:00
  • 20a11614d7 [Alpha 26] Remove the food.rice distinction and subsequent animation variants. Fixes some odd behavior. wowgetoffyourcellphone 2022-06-11 20:16:14 +00:00
  • 76323e791b [Bug Fix] Han Female Citizen specific name was set to the generic name erroneously. wowgetoffyourcellphone 2022-06-11 16:53:29 +00:00
  • 36386b622e [GUI] increase main menu tooltip size marder 2022-06-10 15:19:44 +00:00
  • 26cb192f07 Improve shadow artifact problems without shadow filtering in some A25 biomes/maps wraitii 2022-06-10 07:39:23 +00:00
  • 5d0826d7d9 Fix gamesetup breakage when matchsettings.json contains incorrect victory conditions. wraitii 2022-06-10 07:37:59 +00:00
  • d81534d792 Count rice as veggie. Freagarach 2022-06-10 04:53:25 +00:00
  • 9845a99f77 Adds EGL support for Wayland. vladislavbelov 2022-06-09 21:09:32 +00:00
  • d19b602ecc Fix some text errors. Freagarach 2022-06-09 14:16:44 +00:00