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forked from mirrors/0ad

Commit Graph

  • a6052df6fc Fix disappearing berries due to not miraging. Freagarach 2022-12-29 12:05:44 +00:00
  • fc04e849ca Use position for positions in unit_commands.js. Freagarach 2022-12-29 11:55:13 +00:00
  • a38744fba4 Wrap game settings initialisation from persistent data in a try-catch block. wraitii 2022-12-29 10:44:22 +00:00
  • c0e888e2af Removes SetViewport from CRenderer. vladislavbelov 2022-12-29 06:53:06 +00:00
  • edca3d719e Removes unused materials following f08f6f1d2d. vladislavbelov 2022-12-28 16:25:14 +00:00
  • a333c8f355 Use Future::CancelOrWait in pathfinder Deinit wraitii 2022-12-28 11:34:04 +00:00
  • 92153b0afb Replace SharedStateResult with std::optional wraitii 2022-12-28 10:54:41 +00:00
  • f08f6f1d2d Remove usages of basic_spec basic_blend playercolor_spec and objectcolor_spec for performance reasons (Reducing the number of shader switches) As a result some objects are a bit less shiny. Stan 2022-12-27 18:21:34 +00:00
  • 402e90b5ab Fix 281bb0b2ec Angen 2022-12-27 11:13:27 +00:00
  • 3814c153df Fix materials on these 3 field plots wowgetoffyourcellphone 2022-12-26 23:43:25 +00:00
  • 5d8418a1db Fix spacing in these decals (Notepad++ automatically inserts tabs for spaces) wowgetoffyourcellphone 2022-12-26 20:51:59 +00:00
  • ca898bdc51 Fix Alternative Materials line in the terrain materials, since "terrain_norm" has been deleted. wowgetoffyourcellphone 2022-12-26 20:51:18 +00:00
  • 41998f494c Fix some decals after 0b3a1eafc4 wowgetoffyourcellphone 2022-12-26 20:09:40 +00:00
  • 0b3a1eafc4 Fix some decals after 1754a3f06c wowgetoffyourcellphone 2022-12-26 20:01:49 +00:00
  • 0159f25636 Removes unoptimized terrain materials following 1754a3f06c. vladislavbelov 2022-12-26 11:57:46 +00:00
  • 1754a3f06c Optimizes terrain materials to reduce the total number of used combinations. Refs #6636 vladislavbelov 2022-12-26 06:59:06 +00:00
  • 22f7d3c543 Art | Replace the decal for the Theater foundation. wowgetoffyourcellphone 2022-12-24 03:52:04 +00:00
  • e6f5c2b47c Art | Reduce size of the bridge_wood spec map wowgetoffyourcellphone 2022-12-24 02:49:06 +00:00
  • 173e3938fa Art | Improve the look of the Parthenon, Athenian Temple, and some Spartan structures. wowgetoffyourcellphone 2022-12-23 18:14:03 +00:00
  • 2f938cf6f8 Art | Materials for the wood bridge decals wowgetoffyourcellphone 2022-12-22 16:39:27 +00:00
  • cab2e29f1a Art | Improve the look of the Roman wonder (Temple of Jupiter Capitolinus) wowgetoffyourcellphone 2022-12-22 01:23:13 +00:00
  • 74434f8708 Art | Tweak some textures wowgetoffyourcellphone 2022-12-21 22:23:58 +00:00
  • d59fc2a7bf Art | Add a new 24x24 platform model for structures; use on Roman Fortress actor wowgetoffyourcellphone 2022-12-21 22:22:59 +00:00
  • 38d27392ae Art | Rename materials for clarification purposes wowgetoffyourcellphone 2022-12-21 22:19:38 +00:00
  • 46a904e007 Removes USE_SPECULAR from terrain_common shader unused by materials added in b7888aea52. vladislavbelov 2022-12-20 17:10:21 +00:00
  • 561184e5fd Removes IGNORE_LOS from water shaders as they can't ignore LOS. vladislavbelov 2022-12-10 19:41:27 +00:00
  • 7c20a8c958 Reduces shader inputs duplication and wraps them in a macro. Refs #6636 vladislavbelov 2022-12-10 10:14:35 +00:00
  • a451da151d Match HQ Water Effects text in manual with options. Freagarach 2022-12-09 07:13:06 +00:00
  • 7373dac017 Art | New look for the Athenian city walls. wowgetoffyourcellphone 2022-12-08 23:34:40 +00:00
  • c189d1858c Additional default colors after D4811 trompetin17 2022-12-06 21:19:25 +00:00
  • 46e9816aaf Fixes missing svn:eol-style native for debug_fragment.h and solid.vs. vladislavbelov 2022-12-06 18:51:00 +00:00
  • d8bf4f6e62 Makes GLES using high precision for both vertex and fragment shaders. vladislavbelov 2022-12-06 18:30:34 +00:00
  • 3494e1f296 Update the Nisean War Horse tech icon, make the old one a new cavalry speed icon instead. Adjust the techs to suit. wowgetoffyourcellphone 2022-12-06 01:16:09 +00:00
  • 2ef801f5d0 Remove some unnecessary string copy related to substr. vladislavbelov 2022-12-04 19:56:12 +00:00
  • b2f529c655 Fix NVTT build on MCST Elbrus 2000 (e2k) following 1bb336829d. vladislavbelov 2022-12-04 19:41:09 +00:00
  • 3723cbf692 Fixes big screenshots after 29368cf776 and 3a4c8342a0. vladislavbelov 2022-12-04 19:28:34 +00:00
  • 55443563e6 Fixes calling SDL functions in CVideoMode after SDL_Quit. vladislavbelov 2022-12-04 14:54:24 +00:00
  • 65ab37d49f Alpha 27 | Art | Remove geometric tiles from Mace and Spart civic centers and give them tile decals instead. Also tweak the Sele civic center with some statues. wowgetoffyourcellphone 2022-12-03 01:55:01 +00:00
  • bca17a2d73 Alpha 27 | Art | Improve some Greek tile textures. wowgetoffyourcellphone 2022-12-03 01:49:44 +00:00
  • e564c6afa5 Alpha 27 | Art | Fix texture refs wowgetoffyourcellphone 2022-11-29 22:44:55 +00:00
  • ae835534c7 Alpha 27 | Art | New shrine model. wowgetoffyourcellphone 2022-11-29 21:13:43 +00:00
  • 3c518e842c Alpha 27 | Art | Add a second Greek shrine building. Rename the first one. wowgetoffyourcellphone 2022-11-29 21:12:57 +00:00
  • 12d96b6277 Display a tooltip for the health and capture points and fix the civ tooltip style. trompetin17 2022-11-28 03:17:37 +00:00
  • 661312ea6f Fix minimap circle not showing. Stan 2022-11-27 20:20:40 +00:00
  • 4cbfa1a435 Alpha 27 | Art | commit missing new face texture. wowgetoffyourcellphone 2022-11-27 00:48:48 +00:00
  • 29368cf776 Adds framebuffer attachment load and store operations. vladislavbelov 2022-11-26 21:55:17 +00:00
  • e9979c62b3 Alpha 27 | Art | Add a block wall texture to the Spart_Struct files for use in future building platform geometry. wowgetoffyourcellphone 2022-11-26 00:45:02 +00:00
  • 0280dff151 Alpha 27 | Art | Reduce the resolution of some spec maps (smaller file size) wowgetoffyourcellphone 2022-11-26 00:42:03 +00:00
  • 15ca4413df Alpha 27 | Art | Slightly modify the Aphrodite statue textures wowgetoffyourcellphone 2022-11-26 00:40:25 +00:00
  • adb846320a Alpha 27 | Art | Turn the Kushite corral model 90 degrees wowgetoffyourcellphone 2022-11-26 00:39:35 +00:00
  • c840ce5b6f Alpha 27 | Art | Add a strong rock material wowgetoffyourcellphone 2022-11-26 00:38:07 +00:00
  • e8c1b91b36 Alpha 27 | Art | Remove the weird tile geometry from the Athenian CC and add a tile decal instead. wowgetoffyourcellphone 2022-11-26 00:36:15 +00:00
  • b0efd7ec43 Alpha 27 | Art | New Greek Shrine and Painted Stoa. Tweak some minor art things. wowgetoffyourcellphone 2022-11-26 00:30:37 +00:00
  • fe62b57620 Alpha 27 | Art | New face Egyptian texture wowgetoffyourcellphone 2022-11-26 00:19:02 +00:00
  • 415304db8a Fix Ptol Champion Juggernaut template. It had accidentally included some unready code. wowgetoffyourcellphone 2022-11-24 14:49:30 +00:00
  • 9bb9ff8b16 Add Requirements helper. Freagarach 2022-11-24 11:20:11 +00:00
  • 42fe39d35c Garrison Domestic Animals into the Corral to get a <ResourceTrickle> of Food. Freagarach 2022-11-24 09:53:34 +00:00
  • 26c2f2ac42 Fix elephant mixins. Freagarach 2022-11-24 09:36:10 +00:00
  • 966727b52e Make the player state an enum. Freagarach 2022-11-22 07:54:11 +00:00
  • da2d002c78 Don't (mis)use technologies to differentiate elephants. Freagarach 2022-11-22 07:09:25 +00:00
  • 50d8afcaba Add TerritoryInfluence to Athenian Gymnasium. Freagarach 2022-11-22 07:00:32 +00:00
  • 93db8b803c Alpha 27 | Art | Improve the look of the Spartan "Persian Stoa" by adding some shield prop points to the model. wowgetoffyourcellphone 2022-11-22 02:35:39 +00:00
  • 9e5976b970 Alpha 27 | Structure model fixes: Center Seleucid CC, turn Kushite market 180 degrees. wowgetoffyourcellphone 2022-11-20 16:06:21 +00:00
  • fca59054de Alpha 27 | Fix generic name of Shrines wowgetoffyourcellphone 2022-11-19 13:00:42 +00:00
  • 8e51dfa91a Moves post processing out of scene rendering to avoid framebuffer pass duplicate. vladislavbelov 2022-11-18 19:59:18 +00:00
  • 87843b5c4e Remove unused members of TaskManager::Impl missed in 1b35d36daa. vladislavbelov 2022-11-18 19:32:20 +00:00
  • dac3ce3584 Add JS bindings for in game camera attributes. vladislavbelov 2022-11-18 19:24:45 +00:00
  • 0d1f331b3d Alpha 27 | Art | Improve the look of the Aphrodite statues with ao maps and better textures. Add a pedestal to the large statue. wowgetoffyourcellphone 2022-11-15 19:21:34 +00:00
  • a4ce5982ea Make infantry_spearman_b.xml consistent with other han spearmen. Stan 2022-11-14 11:53:37 +00:00
  • 649a62fb1d Renames shaders solid_player to model_solid_player and solid_tex to model_solid_tex. vladislavbelov 2022-11-13 21:55:40 +00:00
  • 92f2152900 Removes unused UV1 stream in OverlayRenderer and moves vertex data setup out of a loop. vladislavbelov 2022-11-13 19:19:08 +00:00
  • 192585008a Removes skycolor from GL framebuffer. vladislavbelov 2022-11-11 23:03:01 +00:00
  • 76e0076ef6 Alpha 27 | Art | Add Badlands and Savanna metal mines wowgetoffyourcellphone 2022-11-10 20:56:43 +00:00
  • 3c35ef9fa5 Alpha 27 | Maps | Vastly improve the Gambia River skirmish map with the new assets. wowgetoffyourcellphone 2022-11-10 04:57:49 +00:00
  • dfa3fb6603 Alpha 27 | A new demo skirmish map for the African Savanna biome. wowgetoffyourcellphone 2022-11-10 04:47:37 +00:00
  • 90d01a831f [Alpha 27] [Art] Several Gaia/Rock/Ore/Grass texture and actor improvements. wowgetoffyourcellphone 2022-11-10 04:42:10 +00:00
  • 2faf515e00 [terrains] Fix a typo in a terrain file. wowgetoffyourcellphone 2022-11-10 04:09:08 +00:00
  • 63c0d31b04 [maps] Improve Caspian Sea skirmish map terrains wowgetoffyourcellphone 2022-11-10 04:07:25 +00:00
  • 37908af490 [Alpha 27][Terrains] "Temperate_Autumn" and "African Savanna" terrain sets. wowgetoffyourcellphone 2022-11-10 03:44:04 +00:00
  • f4c730a887 Reduces the uniform size of an instancing transform of overlay solid shader. vladislavbelov 2022-11-06 20:04:26 +00:00
  • 3978149386 Reduces the uniform size of a texture transform of debug overlay shader. vladislavbelov 2022-11-06 19:40:47 +00:00
  • 097725e1e0 Moves particles data uploading out of framebuffer pass. vladislavbelov 2022-11-06 11:31:05 +00:00
  • eacbb1d248 Spaces around '+' in 467541cfad Angen 2022-11-05 12:28:54 +00:00
  • 240c1247ad Wraps gl_FragColor in a macro to avoid duplication for different versions. vladislavbelov 2022-11-05 11:49:38 +00:00
  • 850272ee5b Replaces deprecated in GLSL 1.30 gl_TexCoord by varying in water shaders. vladislavbelov 2022-11-05 10:29:38 +00:00
  • 017fe7e263 Restrict access for Read/WriteFile functions Angen 2022-11-05 08:33:27 +00:00
  • 467541cfad Do not break gui when fallback language is not available in termsdialog.js Angen 2022-11-05 08:19:32 +00:00
  • 33dd5d9fbc Wraps vertex attributes in a macro to avoid duplication for different versions. vladislavbelov 2022-11-04 23:41:41 +00:00
  • e2f433db8c Wraps gl_Position in a macro to avoid duplication for different versions. vladislavbelov 2022-11-04 22:56:56 +00:00
  • eea6c21d40 Remove L10n::DictionaryDeleter added in d6ddc4f3ac. vladislavbelov 2022-11-04 20:52:28 +00:00
  • cde8b7fae8 Missed file Angen 2022-11-03 17:29:46 +00:00
  • b7c0878cef Save configuration once when possible Angen 2022-11-03 16:44:47 +00:00
  • 281bb0b2ec Remove user.cfg from javascript Angen 2022-11-02 07:21:25 +00:00
  • 2b94c6ca27 Han Officer Helmet (New) wackyserious 2022-11-02 01:54:00 +00:00
  • 8c4df2f729 native wowgetoffyourcellphone 2022-11-01 19:00:09 +00:00
  • 64888e710a [Alpha 27] [Art] Improve the look of a bunch of eyecandy rocks. wowgetoffyourcellphone 2022-11-01 18:48:20 +00:00
  • f1874ec196 Add color mixer Angen 2022-11-01 11:46:14 +00:00
  • 480bc48194 Removes unused debug print of backend inside CVideoMode forgotten in 912202ff0c. vladislavbelov 2022-10-30 00:43:45 +00:00
  • 3a4c8342a0 Makes AcquireNextBackbuffer returns true in case of successful backbuffer acquirement. vladislavbelov 2022-10-30 00:38:45 +00:00
  • b54ace20ea Stores available locales in L10n by value instead of std::unique_ptr. vladislavbelov 2022-10-29 23:41:01 +00:00