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forked from mirrors/0ad

Commit Graph

  • 1c2acfed8c CInput textcolor Ykkrosh 2004-12-31 12:20:22 +00:00
  • 855e1a7f81 Small ScEd updates Ykkrosh 2004-12-30 23:01:09 +00:00
  • e533f5c7fc Executable version of archive-builder Ykkrosh 2004-12-30 18:08:09 +00:00
  • 170c511c58 Mostly complete archive-builder Ykkrosh 2004-12-30 17:42:22 +00:00
  • 7efc7a7903 Fixed memory leak Ykkrosh 2004-12-30 17:27:53 +00:00
  • e72addb945 Editor: Finished collapsible toolbar at the top. Next task: menu bar. Acumen 2004-12-29 21:20:42 +00:00
  • 6ed2914438 Textures fixes for the field. Wijitmaker 2004-12-29 17:58:17 +00:00
  • 0de36f5042 diagonal variation requested by Michael Wijitmaker 2004-12-29 01:50:48 +00:00
  • 906d208c41 Some textures for fields, probably didn't make their rows this straight... but *shrug* :p Wijitmaker 2004-12-29 01:42:04 +00:00
  • 8ebc09b336 More Editor stuff, mainly more work on the toolbar. Acumen 2004-12-28 22:16:32 +00:00
  • ed55ad4d82 Put crashlog into ScEd. Ykkrosh 2004-12-28 20:53:54 +00:00
  • 58909b727a Hopefully removing the deleted files Wijitmaker 2004-12-28 18:14:01 +00:00
  • 94f89e130b Let ScEd open maps with non-VFS filenames. Probably stopped leaking memory. Ykkrosh 2004-12-28 16:17:17 +00:00
  • 9e2413acab Allowed \\ in tooltip text. Fixed tooltips. Ykkrosh 2004-12-28 13:13:27 +00:00
  • c97077f971 Itsy bitsy Editor adjustments. Acumen 2004-12-28 12:55:49 +00:00
  • aab60e9ab8 Unbroke text-alignment buffer-zones. Allowed \n in tooltip text. Ykkrosh 2004-12-28 12:38:45 +00:00
  • 156ff7cf56 Minimal text-alignment ability in Text GUI objects Ykkrosh 2004-12-28 12:17:04 +00:00
  • f4fe8c8543 Sky colour, plus skycolor config value Ykkrosh 2004-12-28 11:16:05 +00:00
  • 7c390625c9 This was SVN commit r1582. Acumen 2004-12-28 03:53:52 +00:00
  • 7ce95fdaa4 Modest additions to the in-game editor GUI layout. Acumen 2004-12-28 01:58:28 +00:00
  • 05c4ec0365 Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. Ykkrosh 2004-12-27 23:27:26 +00:00
  • bfd7d10383 Incomplete (but hopefully working) archive builder. And some festive snow: * * * Ykkrosh 2004-12-25 15:38:05 +00:00
  • 169154c043 mesh for philip's snowman Wijitmaker 2004-12-24 03:56:20 +00:00
  • d58eff26c1 texture for snowman Wijitmaker 2004-12-24 03:55:34 +00:00
  • 5d90c70c8b actor for snowman Wijitmaker 2004-12-24 03:55:04 +00:00
  • 579cb98383 The actor files needed for the santa hat Wijitmaker 2004-12-24 00:50:23 +00:00
  • 6a6be33794 Santa needs a hat, so says Michael and Bobbo, so here is the mesh Wijitmaker 2004-12-24 00:42:59 +00:00
  • 66041bb56d name fix Wijitmaker 2004-12-23 23:55:24 +00:00
  • 26b439d589 Santa head Wijitmaker 2004-12-23 23:54:56 +00:00
  • 6e53868d01 Santa actors Wijitmaker 2004-12-23 23:54:17 +00:00
  • d2ff0b242d Hmm, error, trying again Wijitmaker 2004-12-23 23:49:06 +00:00
  • c52d74afca Male dress with puffy sleaves texture Wijitmaker 2004-12-23 23:47:21 +00:00
  • 103f016a23 Santa head texture Wijitmaker 2004-12-23 23:46:15 +00:00
  • e192822bf2 santa texture Wijitmaker 2004-12-23 23:45:42 +00:00
  • 7e004f07d3 Report zero-sized images as errors. Ykkrosh 2004-12-23 23:14:47 +00:00
  • d2855c4f9c Fixed GC crash. Ykkrosh 2004-12-23 22:24:09 +00:00
  • 6ed9263ee1 Added 'var' to JS variable declarations. Fixes a fatal crash when code that alters the variable 'GUIObject' dies rather than returning successfully, since 'GUIObject' is a class name. Ykkrosh 2004-12-23 22:13:59 +00:00
  • c21bfde045 Clipped empty space from the new textures after hearing from Philip that they don't have to be of equal height and width. :) Acumen 2004-12-23 21:39:40 +00:00
  • 1c89ab78f0 Packing it in for tonight. Acumen 2004-12-23 21:21:02 +00:00
  • 9dc183c9a5 This was SVN commit r1561. Acumen 2004-12-23 18:54:36 +00:00
  • 3801b4b52f Established Editor framework (theoretically). Acumen 2004-12-23 18:43:43 +00:00
  • 4dfdefa4d6 Whoops missed a few greek houses Wijitmaker 2004-12-23 18:12:50 +00:00
  • 76e0fc0ee6 Note to self: Deleting and then adding the same filename doesn't work in the same session, even if it's a more recent version. :) Acumen 2004-12-23 18:04:14 +00:00
  • 5ac6555b9b Added sprites that will potentially be used for the Editor when I get around to it. Acumen 2004-12-23 18:01:55 +00:00
  • 3ab194ae42 Melee range adjustment that Jason requested. Acumen 2004-12-23 17:51:39 +00:00
  • 47842863c4 Initial IP Hosting and map selection screens from Malte. Committed on his behalf as he's having problems with his authorisation. Acumen 2004-12-23 17:22:22 +00:00
  • 0382cdd9b1 More tooltip updates. Made the main menu buttons and the in-game resource counters use them. Ykkrosh 2004-12-23 13:56:34 +00:00
  • c16d5ec50c Update for the default map for the new structure placeholders Wijitmaker 2004-12-23 04:53:53 +00:00
  • 264587cff9 Hopefully the last actor name fixes for today Wijitmaker 2004-12-23 04:12:27 +00:00
  • cbb08dfb47 Internal name adjustments for the hellenes entities Wijitmaker 2004-12-23 04:09:28 +00:00
  • 1f3fe479e3 Few actor spelling fixes Wijitmaker 2004-12-23 01:30:03 +00:00
  • 71d54ad31e Oops, messed up, adding files again Wijitmaker 2004-12-23 01:10:12 +00:00
  • bf1468441c Some internal name corrections Wijitmaker 2004-12-23 01:07:53 +00:00
  • 011b293f06 structure actor fixes for romans, hellenes, and celts Wijitmaker 2004-12-23 01:00:21 +00:00
  • 73ba7e1823 Actor files for persian, carthaginian, and iberian structures. Wijitmaker 2004-12-22 23:14:49 +00:00
  • de3823141e structure placeholder textures Wijitmaker 2004-12-22 23:11:02 +00:00
  • 548a961e1e Persian structure meshes Wijitmaker 2004-12-22 23:04:24 +00:00
  • a38edb3442 Placeholder and Carthaginian structure meshes Wijitmaker 2004-12-22 22:58:27 +00:00
  • 28c7a682b8 Fixed annoying crash when SpiderMonkey's GC ran. Ykkrosh 2004-12-21 18:41:58 +00:00
  • 16e5b8f94b Quickly added an Editor button. Acumen 2004-12-21 17:54:33 +00:00
  • 659a9ea57a Initial (incomplete) tooltip code Ykkrosh 2004-12-21 13:37:24 +00:00
  • 6486de894d Eliminated grayscale images. Acumen 2004-12-20 19:33:09 +00:00
  • 91d39f9a29 Allowed colour strings in XML files to contain negative values. Ykkrosh 2004-12-19 20:09:23 +00:00
  • 4560c79667 'stretched:' sprites Ykkrosh 2004-12-19 14:44:55 +00:00
  • 849f50a500 Grayscale effects for GUI sprites Ykkrosh 2004-12-19 12:20:04 +00:00
  • 76c67f029d Made loading screen appear, now that Simon's fix has enabled the scheduler before the session. This one is just static ... We'd need to break loadSession() up into fragments and call each in turn in order to have a loading bar, as far as I can tell. (Also, any way to disable the cursor&input from JS?) Acumen 2004-12-19 10:53:40 +00:00
  • 6885cb2d83 Moved xmbcleanup so that non-programmers can reach it Ykkrosh 2004-12-19 00:42:44 +00:00
  • eb033b8192 Added lit version of the main-menu backdrop, so we can split that up for the individual menu button overlays. Acumen 2004-12-19 00:05:10 +00:00
  • 46f5c61179 Linux/GCC/glibc Compat olsner 2004-12-18 23:30:28 +00:00
  • c9d89e964b Moved g_Gui.TickObjects to the main render loop and update the scheduler when no game is running olsner 2004-12-18 23:25:58 +00:00
  • 92e7394c7b Eradicated lit sprites thanks to sprite effects from Philip. :D Acumen 2004-12-18 18:48:37 +00:00
  • 99a022f847 Even more GUI cleanup. Acumen 2004-12-18 17:05:22 +00:00
  • 7cfa5f6e4d More GUI texture cleanup. :) Acumen 2004-12-18 16:27:32 +00:00
  • bb2de67c31 fixed incorrect handling of extra fields (zip archives with extended file attributes failed to load) janwas 2004-12-18 14:45:04 +00:00
  • b291fafadb Replace '_' with '-' when passing names through the GUI JS interface (so that object.cell_id is equivalent to object["cell-id"]) Ykkrosh 2004-12-18 14:24:50 +00:00
  • ba0ebd6644 Renamed icon-size/icon-id to cell-size/cell-id, and allowed cell-id to be used in <icon>s. Ykkrosh 2004-12-18 13:32:00 +00:00
  • 5bb24a387f fix dir_cancel_watch issue: fail silently if watch=0 (happens if directory mounted only from archive, i.e. there's no real directory to watch) janwas 2004-12-18 03:45:12 +00:00
  • 323ca1746f Big GUI update to kinda-sorta-maybe put lots of previously individual GUI art into cellular sheets. Still needs some work. Acumen 2004-12-18 02:42:22 +00:00
  • a5e0a7f5f9 UNIX shell script for xmbcleanup olsner 2004-12-17 20:15:42 +00:00
  • 8a1c3c550e Fixed bug which made XMBs' filenames contain 00000000 for the size, when built with VC2005. (Nasty confusing 64-bit variables...) Also made it insensitive to rounded-down-to-nearest-2-seconds timestamps in zip files. Ykkrosh 2004-12-17 19:47:21 +00:00
  • cd35701f70 Updated GUI/entities to use Philip's spiffy new icon sheets. :) Acumen 2004-12-17 17:22:27 +00:00
  • 6526301cfe GUI icon-sheets Ykkrosh 2004-12-17 16:20:08 +00:00
  • 8f4f8e240f Fixed things that use a colour rather than a texture (e.g. the progress bars). Also fixed the completely broken 'caching' system that recalculated everything every single frame. Also made it give linker errors if I ever make that mistake again. Ykkrosh 2004-12-17 00:05:37 +00:00
  • 0f7f23d774 Oops, forgot to commit some new fonts. :) Acumen 2004-12-16 23:29:31 +00:00
  • 4815f76c5f Various GUI fixes to get the scripts in line with Mark's revised data types (much appreciated!). Acumen 2004-12-16 19:21:05 +00:00
  • d8ae8a524c Fixed something that looked like a potential bug Ykkrosh 2004-12-16 15:15:24 +00:00
  • 465ceff912 More leak fixes Ykkrosh 2004-12-16 12:41:54 +00:00
  • b534e640ca Resource leak fixes Ykkrosh 2004-12-16 12:01:47 +00:00
  • da4c42ef58 Fix for misinterpretation of data types in XML MarkT 2004-12-16 09:41:41 +00:00
  • 851a30215f add h_add_ref; add leak report (currently disabled, since all textures are leaked) janwas 2004-12-16 01:17:50 +00:00
  • 855c00f6b8 Slightly tidied some small things Ykkrosh 2004-12-16 00:47:12 +00:00
  • 07ebaf86c5 Quick fix for icons that weren't being refreshed (a couple remain, but I think those are due to a temporary datatype mismatch). Acumen 2004-12-15 22:32:59 +00:00
  • 7346e39cc4 Revised Status Pane icons so they're split into separate components, which seems to make them display properly (nested commands like [icon=] apparently don't interpret correctly if appending to one of their strings). Acumen 2004-12-15 21:59:17 +00:00
  • c19f3608a5 Initial changes to GUI sprite code. (There shouldn't be any visible effects - if there are, they're bugs) Ykkrosh 2004-12-15 21:24:46 +00:00
  • cb5759c737 Fixed minor icon glitch. Recompiled. (Quick commit before I try something more drastic.) Acumen 2004-12-15 19:20:29 +00:00
  • 11f3b3c575 CFilePacker now takes version+magic string in the ctor (allows writing data in one go, so vfs_store can be used). janwas 2004-12-15 14:26:21 +00:00
  • 6539cfc935 Playlist now uses VFS. janwas 2004-12-15 14:25:09 +00:00
  • b259381fbf 1) minor error handling improvements (was passing back invalid handle error, instead of the cause; also added a CHECK_ERR) janwas 2004-12-15 14:24:12 +00:00
  • 32854fc162 JS scripts are now loaded via VFS, as per "JS optimization" email from stu. janwas 2004-12-15 14:23:27 +00:00
  • fa25746df7 CFilePacker now takes version+magic string in the ctor (allows writing data in one go, so vfs_store can be used). janwas 2004-12-15 14:22:50 +00:00