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Commit Graph

  • 60a91cb032 fixes death variation for mauryan walls, fortress, defense tower, and temple. Enrique 2013-03-12 23:06:20 +00:00
  • 2bcb03f049 Fix messages.js for "/team" messages when no teams were set. wraitii 2013-03-12 21:58:25 +00:00
  • e37012a9fd Added Omri's latest track to the Hellenic civs Pureon 2013-03-12 21:55:33 +00:00
  • 21f4a94242 New Mauryan emblem Pureon 2013-03-12 21:48:42 +00:00
  • 3f6702075b Fix my previous commit where if you had enough units buildings would never construct (rounding issue). wraitii 2013-03-12 10:07:53 +00:00
  • 791a901df9 Fix a bug with the foundation changes that caused buildings to be built too fast with multiple units. wraitii 2013-03-12 08:22:45 +00:00
  • 9b1b8cc8fd A few bugfixes, slight change in logic for smoother play. Makes Aegis gather with cavalry. Allows it to send chat messages to warn about attacks. wraitii 2013-03-11 19:58:29 +00:00
  • ca40764dc6 Fixes bug in map reader that caused actor variations to default to seed 0. Fixes #1861. historic_bruno 2013-03-11 16:42:41 +00:00
  • dab9175f30 Foundations now require 100% health for construction to be completed. Progress now linked with health. Patch by Malcom. Fixes #1853 wraitii 2013-03-11 15:47:16 +00:00
  • c6eea186e8 New Hellenic track - The Hallespont, A13. OmriLahav 2013-03-11 12:15:02 +00:00
  • 6431eb63a5 Mauryans now have a cavalry swordsman. Mythos_Ruler 2013-03-11 02:29:19 +00:00
  • ba38a22abe Renamed some wonder templates. Let us know if it breaks anything. Mythos_Ruler 2013-03-11 01:08:48 +00:00
  • 0e6d764162 Mauryan long wall template edit Pureon 2013-03-11 01:06:45 +00:00
  • 9e511134e6 Updated sandbox with latest Mauryan units Pureon 2013-03-11 00:48:36 +00:00
  • 0ec860651a This was SVN commit r13255. Mythos_Ruler 2013-03-11 00:35:33 +00:00
  • 7dda41f693 Mauryan walls cost wood and have roughly 25% less health than stone walls. Mythos_Ruler 2013-03-11 00:10:24 +00:00
  • 0d7e6b7880 Use pimpl idiom for ThreadDebugger. leper 2013-03-10 23:08:01 +00:00
  • eda2802f6d Simplify construction of the transformation matrix in GetInterpolatedTransform. Patch by sbte. Fixes #1854 wraitii 2013-03-10 20:31:53 +00:00
  • 1778e685ac Improve detection of when a component needs to be interpolated. Patch by sbte. Fixes #1858. wraitii 2013-03-10 20:28:01 +00:00
  • f3eab4127e caliper icon and Mauryan wall tweak Pureon 2013-03-10 16:12:10 +00:00
  • d2e5d63039 Animations for Mauryan wall gate Pureon 2013-03-10 12:04:56 +00:00
  • 1368aa4ae9 Fix bugs in the attack manager, fix reparations in enemy territory, change readme.txt to document the new -autostart-civ function. wraitii 2013-03-10 07:37:05 +00:00
  • 2c17ab70ac Add support for -autostart-civ to set civilizations when quickstarting. wraitii 2013-03-09 14:09:06 +00:00
  • 0572ffd3d2 Add support for mauryan walls to the rmgen wall builder. Patch by FeXoR. Fixes #1855. leper 2013-03-08 23:46:36 +00:00
  • 8c756b507a Fix non-pch build. Maybe use pimpl idiom instead. leper 2013-03-08 23:46:32 +00:00
  • c6043779f6 Better fix for the angle interolation issue. Thanks sbte for spotting it. Refs #1846. quantumstate 2013-03-08 20:01:12 +00:00
  • 8777f68aa0 Fix rotation interpolation. Refs #1846. quantumstate 2013-03-08 19:34:55 +00:00
  • d76f570a69 Fix the defense system (it now works as expected, that doesn't mean well). Fix a bug in dropsite placement that caused AIs to go awry. Slight changes here and there to the strategy. Optimizations when running many workers at once. Fix some pathfinding not working. Units in attack plans should be slightly less dumb. wraitii 2013-03-07 21:33:57 +00:00
  • 940ecd29e8 Mauryan walls added with AO. No gate animation yet. Enrique 2013-03-07 21:05:33 +00:00
  • d892e1887a My modifications to the jsdebugger's web GUI. Adds a few features and makes it compatible with the current server-side code. Closes #410 Yves 2013-03-07 14:41:03 +00:00
  • 28200e6a04 The original web GUI for the jsdebugger from contributor mmayfield45. I only removed the jquery demo directory and added some licensing information. This is for an older version of the debuggers server-side part, so it doesn't work anymore. The required modifications will be committed soon. Refs #410 Yves 2013-03-07 14:27:34 +00:00
  • 73951b75fc Adds the server-side part of the javascript debugger. Refs #410 Yves 2013-03-07 13:49:49 +00:00
  • f5be596ee8 Fixes use of invalid pointer from temporary string (caused some invalid read warnings in Valgrind) historic_bruno 2013-03-07 03:54:41 +00:00
  • ff97d550b8 Added Omri's 2 other new tracks to the relevant civs Pureon 2013-03-06 22:09:10 +00:00
  • ee85e942e1 Mauryan civ json changed to use new Mauryan music track. Mythos_Ruler 2013-03-06 19:27:24 +00:00
  • 59be67d27e Portrait for Wonders. Mythos_Ruler 2013-03-06 18:16:41 +00:00
  • dfd1abeab9 A13 - first Mauryan Indian peace track OmriLahav 2013-03-06 15:27:05 +00:00
  • 081721c679 Fix the build and stops the AI from creating tons of AI dump images for no good reason. wraitii 2013-03-06 14:33:15 +00:00
  • a45a926aeb Fix an issue that caused a crash on serialization. Prepare the AI manager a little more for serialization. wraitii 2013-03-06 11:52:41 +00:00
  • f0db42e34e A13 track - Gaulic early peace. OmriLahav 2013-03-06 10:54:03 +00:00
  • c3944097a7 Small nerf to bolt shooters Pureon 2013-03-06 00:21:38 +00:00
  • e33d4a52e9 AI API V3 along with a new version of Aegis. Support for a JS shared component that can be used or not for each AI. wraitii 2013-03-05 22:52:48 +00:00
  • c29a8d8ac0 Tech icons Pureon 2013-03-05 21:27:29 +00:00
  • 21f13f9683 Only use interpolation for moving objects in VisualActor. Patch by sbte. Fixes #1846. quantumstate 2013-03-05 20:02:16 +00:00
  • 121fb35f72 Bolt shooter accuracy tech Pureon 2013-03-04 23:30:50 +00:00
  • 7461e4a3c1 Add technology support for ranged unit spread quantumstate 2013-03-04 21:52:44 +00:00
  • 7df4fd6919 helmet variations and tweak to ballista template Pureon 2013-03-04 21:27:45 +00:00
  • b8322fa6bb Zebu model ShieldBearer 2013-03-04 14:16:08 +00:00
  • efd42ef490 fixes windows compile error and some nuused param warnings stwf 2013-03-03 22:28:26 +00:00
  • 3bce7cafba Updated Mauryan corral and some sound tweaks Pureon 2013-03-03 22:09:26 +00:00
  • e4e4ae9ede Mauryan maceman helmet Pureon 2013-03-03 18:19:10 +00:00
  • 7e2d54d2ef Gaia portraits Pureon 2013-03-03 14:31:49 +00:00
  • 99c0497f23 Model and texture changes to some Mauryan units Pureon 2013-03-03 11:58:55 +00:00
  • 9b03e0d572 Darkens icons that are unavailable to train/build/research to make it more obvious than only the grayscaling in some cases. wraitii 2013-03-03 10:27:37 +00:00
  • 2c1a3ee892 Adjusting starting units for all civs. Mythos_Ruler 2013-03-03 00:57:30 +00:00
  • ed8746e798 remove log message stwf 2013-03-01 14:23:28 +00:00
  • e4a9312c46 newest soundmanager patch, should give better battle sequences, and handle low resource situations correctly. stwf 2013-03-01 14:22:28 +00:00
  • c16b93794a Support decrementing training batches, show batch size on icons. Deiz 2013-02-28 00:20:16 +00:00
  • 3c50352134 Use attack move icon as a cursor. Refs #1847. quantumstate 2013-02-27 18:18:59 +00:00
  • 7ff4538414 Attack move icon Pureon 2013-02-27 00:39:29 +00:00
  • 1bcb07af64 Improved animal attack sounds Pureon 2013-02-26 22:33:14 +00:00
  • 284e9cd230 Improves frame rate counter to give smoother results, patch by sbte. Fixes #1016 historic_bruno 2013-02-26 21:50:38 +00:00
  • e283e75d84 Updates example component documentation historic_bruno 2013-02-26 19:58:51 +00:00
  • 6c7543c044 Added Mauryan birreme from contributor Ndragu. Enrique 2013-02-26 15:32:03 +00:00
  • cb890ad876 Add shift-clicking to tribute multiples of 500. Patch by alpha123. Refs #1839. leper 2013-02-25 22:59:04 +00:00
  • 18ee932a01 Adds attack move bound to the Ctrl hotkey. Patch from mimo. Refs #1001. quantumstate 2013-02-25 21:56:24 +00:00
  • ac32c7266e Mauryan farmstead Pureon 2013-02-25 21:56:09 +00:00
  • 94f2c2d912 Add insufficient population count to production queue tooltip. Patch by zoot. Fixes #1659. leper 2013-02-25 20:30:02 +00:00
  • a66ac54bbb Fix slinger tooltip. Mythos_Ruler 2013-02-25 02:35:52 +00:00
  • aa36718217 Balancing for slingers and elephants: Slinger attack and cost small nerf. Elephant speed slightly reduced. Mythos_Ruler 2013-02-25 02:33:44 +00:00
  • 10373892be Adds support for Apple command/meta hotkeys by grouping them with unified "Super" hotkey (not bothering to handle the distinction which is only relevant to Apple keyboards and SDL 1.2). historic_bruno 2013-02-24 21:42:21 +00:00
  • ee7e135900 Added bigger Ashoka pillar variation with 4 lions. Textures modified. Enrique 2013-02-24 15:17:38 +00:00
  • 9e163500c5 Don't use Number, parseInt, etc. per coding conventions (use the +operator instead) historic_bruno 2013-02-24 00:25:13 +00:00
  • ca92e50048 Adds notification tooltips for building placement, fixes #921. historic_bruno 2013-02-24 00:12:41 +00:00
  • 6e6a25dbce Updated Mauryan Ndragu mauryan trireme with his fix. Modified Mauryans sandbox map. Enrique 2013-02-23 16:04:43 +00:00
  • e5291d267d Horse sound effects by Evan Bogunia Pureon 2013-02-23 15:12:37 +00:00
  • 344645dbae Added mauryan wonder "Great Stupa" with AO. Mauryan market AO texture scaled down. Enrique 2013-02-23 13:19:42 +00:00
  • 92fdbb49b6 Moves particle interpolation to its own simulation component. historic_bruno 2013-02-22 23:20:59 +00:00
  • 9e1b4a4370 Some animal sound effects Pureon 2013-02-22 23:10:16 +00:00
  • a87019ea5a Render initial game view during loading screen, to begin loading assets and eliminate ugly terrain blending artifacts. Refs #1663 historic_bruno 2013-02-22 07:32:22 +00:00
  • 1e3bdc439b Fix MSVC warning. Refs #1838. leper 2013-02-21 19:59:39 +00:00
  • 5e9c408c01 Added mauryan market with ao Enrique 2013-02-21 16:08:33 +00:00
  • 3d7bf1dc54 This was SVN commit r13177. OmriLahav 2013-02-21 11:35:29 +00:00
  • c09d390656 Notify the player on receiving a tribute. Patch by alpha123. Refs #1839. leper 2013-02-20 15:56:55 +00:00
  • 67202eabc8 Only focus on idle units instead of following them. Patch by zoot. Fixes #1835. leper 2013-02-20 15:56:42 +00:00
  • 3acba819b0 Fixed Parallax mapping for the Mauryan roofs. danschub 2013-02-16 17:58:52 +00:00
  • 708cdd9c91 Improved normal/spec maps. Added parallax support for the Mauryans. danschub 2013-02-16 16:07:47 +00:00
  • 7cf7ae769c Suppresses noisy Boost header warnings on OS X by including them as system headers, refs #1076. historic_bruno 2013-02-15 22:43:28 +00:00
  • ee4b2ccab4 Added normal, parallax and spec maps for all Mauryan buildings - except for those who aren't done yet. Added normal, parallax and spec maps for the Mauryan ships. ~Gen.Kenobi danschub 2013-02-15 01:29:32 +00:00
  • 22a5bff3a0 Adds more dependency options to NVTT CMake scripts. historic_bruno 2013-02-14 23:37:04 +00:00
  • 6ce1e46138 Deletes internal mod (see SVN history if needed) historic_bruno 2013-02-14 22:32:17 +00:00
  • 88c10f5af1 Mauryan Corral model Pureon 2013-02-14 01:26:19 +00:00
  • 2f19cf86d3 Fix mod priority. Add user mod support. Fixes #1838. leper 2013-02-14 00:40:02 +00:00
  • efd6030ec7 Fixes OS X lib script to build SDL without X11 (caused error on Mountain Lion) historic_bruno 2013-02-12 21:52:13 +00:00
  • 4817fd5dbb Fixes #1781 SPQR signs Pureon 2013-02-12 01:10:30 +00:00
  • cd5e5882ee Improvements to battle detection. Patch from zoot. Fixes #1425. quantumstate 2013-02-11 20:38:13 +00:00
  • a91bbdd714 Head gear variations for Mauryan archer and swordsman units Pureon 2013-02-11 19:17:33 +00:00
  • a281fa5bdc Reduced placeholder texture size for the onager Pureon 2013-02-11 01:22:52 +00:00
  • 5748b1d72a More wild ass. Committed old onager files last time by mistake Pureon 2013-02-11 01:17:09 +00:00
  • 87c901f140 Update to Britons sandbox map. Added missing buildings Pureon 2013-02-11 00:07:23 +00:00