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Commit Graph

  • c61badb04c Fix typo. JoshuaJB 2014-01-26 19:29:21 +00:00
  • 2a1240008c Make my previous changes < C++11 compatible. JoshuaJB 2014-01-26 19:23:50 +00:00
  • 5e70bd3628 Fix and cleanup my recent changes. JoshuaJB 2014-01-26 19:01:21 +00:00
  • cb3a8d868a fix bug when garrisoning under alert and garrisonHolder is full, patch by Itms, see #2353 mimo 2014-01-26 18:28:55 +00:00
  • 3e1fc74add improve alert tooltip, see #2353 mimo 2014-01-26 18:17:13 +00:00
  • 9ed11bc404 keep work orders when in alert, patch by Itms, addresses #2353 mimo 2014-01-26 18:01:29 +00:00
  • 09a2729503 fix a fix sanderd17 2014-01-26 09:40:54 +00:00
  • f1ab9b8e57 Check isInWorld before asking position sanderd17 2014-01-26 09:24:32 +00:00
  • 5ec0dc8ae8 Fix a bug with one of the lobby settings I added to the options window. JoshuaJB 2014-01-26 05:51:48 +00:00
  • 39fef5c299 Add the ability to display chat messages when joining the lobby and quickly mostly update the options window to the new UI style. JoshuaJB 2014-01-26 05:39:55 +00:00
  • a8fbe4eedc Centralizes centering rating into one function. scythetwirler 2014-01-26 05:27:00 +00:00
  • 041c6ab1b3 More lobby cleanup. JoshuaJB 2014-01-26 04:25:35 +00:00
  • 58a44bfbcb Adds missing comment in build-osx-libs.sh historic_bruno 2014-01-26 03:40:54 +00:00
  • 5187c6e4a5 Explicitly disables SDL X video driver in build-osx-libs.sh, to fix SDL_VIDEO_DRIVER_X11 definition used in HWDetect.cpp historic_bruno 2014-01-26 03:12:05 +00:00
  • 937ee8f77c Fixes clang "hidden overloaded virtual function" warning, patch by Echelon9, fixes #2388 historic_bruno 2014-01-26 01:20:34 +00:00
  • 0db9a18d39 Fix issue where lobby spam was being sent to external clients. JoshuaJB 2014-01-25 21:58:22 +00:00
  • 851c05a038 Cleanup and spam blocker redesign in lobby.js. JoshuaJB 2014-01-25 20:51:01 +00:00
  • 41a7c78e62 Fix some stuff in XmppClient.cpp on leper's recommendation. JoshuaJB 2014-01-25 20:49:48 +00:00
  • 28a707f98f small cleaning mimo 2014-01-25 19:58:59 +00:00
  • 69991cd110 Deletes extra whitespace from last commit. scythetwirler 2014-01-25 19:00:22 +00:00
  • e183e87333 Adds a message that is triggered whenever the bot's name is mentioned when a user doesn't recognize the bot isn't human (which happens quite a lot) scythetwirler 2014-01-25 18:57:28 +00:00
  • 2b407a03eb Added Stanislas69 iberian corral with several fixes. Enrique 2014-01-25 16:50:21 +00:00
  • 9eb26c2622 Fix infinite loop when attacking a formation without valid targets sanderd17 2014-01-25 16:27:55 +00:00
  • 0f5e5fddd6 This was SVN commit r14664. Mythos_Ruler 2014-01-25 14:45:58 +00:00
  • 12a691edc2 Make my previous changes support < C++11 and Windows. JoshuaJB 2014-01-24 20:31:39 +00:00
  • 3f00d0cc9c Fix some broken maps. Delete some others. Mythos_Ruler 2014-01-24 20:23:11 +00:00
  • ecaded076f Improve the Vector prototype with static functions. Replace the usage of the Math vector functions with functions from the Vector class. sanderd17 2014-01-24 19:51:00 +00:00
  • 5d4f509810 Update existing minimap idle button, add minimap idle button highlight and disabled, and some style fixes in session.xml. Refs #823 and refs #2357 JoshuaJB 2014-01-24 18:40:01 +00:00
  • 2f145b1578 Iron Spearheads tech now affects all spear units (not just infantry spearmen). Mythos_Ruler 2014-01-24 18:28:26 +00:00
  • b46a6de335 Allow using the XMPP room subject to display lobby information to user, make the lobby GUI code more readable, and cleanup the modern styles. JoshuaJB 2014-01-24 18:20:15 +00:00
  • dd274113bc Fix #2403 JoshuaJB 2014-01-24 18:15:42 +00:00
  • d5609e33a6 Fixed elephant african bush actor and mesh Enrique 2014-01-24 15:04:58 +00:00
  • 609e789cea Fixing the bug with the ramp in Cantabrian Highlands. Spahbod 2014-01-24 12:28:30 +00:00
  • f94a1aeac0 Checks for game end after toggling diplomacy. Also adds a comment for clarification to the lobby bot. Refs #2402. scythetwirler 2014-01-24 00:38:08 +00:00
  • 53900c082b Added some criteria for rated games. Fixes #2402. scythetwirler 2014-01-24 00:22:50 +00:00
  • e5e634f768 Displays ratings in the userlist. Fixes #2371. scythetwirler 2014-01-23 23:13:13 +00:00
  • d82282e358 Added animations for african bush elephant. Enrique 2014-01-23 21:41:58 +00:00
  • cf851a7789 A bunch of naming stuff. Mythos_Ruler 2014-01-23 18:32:21 +00:00
  • 35517f2cd6 commited basic_glow.xml material for self-illumination objects. Enrique 2014-01-23 17:50:00 +00:00
  • fd187f466f Add vector prototype to vector-like return values from C++ to JS. Fixes #2394. sanderd17 2014-01-23 11:32:08 +00:00
  • d677033c4c Serialise Cost component since the population bonus is tech-modifiable. Fixes #2399 sanderd17 2014-01-23 08:56:22 +00:00
  • df0cdf8561 Fix typo in the Lake random map script. JoshuaJB 2014-01-23 04:48:52 +00:00
  • 8d5c02091a Added greek, arabic and big tents as eyecandy, they will be used in the ptolemaic mercenary camp. Enrique 2014-01-22 22:59:06 +00:00
  • ef79e8305b An addition to bd3f5a8085, also refs #1964 sanderd17 2014-01-22 20:56:14 +00:00
  • bd3f5a8085 Removing the AI check for producing un-allowed units. Should be fixed in the AI side with ad8fa37f17. Refs #1964. sanderd17 2014-01-22 20:47:51 +00:00
  • ad8fa37f17 Improve some building placement. May improve dropsite usage slightly. wraitii 2014-01-22 20:26:45 +00:00
  • 1fedf11e9e Use a filter to pick a new attack target in the same turn, while still avoiding an infinite loop sanderd17 2014-01-22 18:38:15 +00:00
  • a58acb28f0 Style improvements (thanks Leper). wraitii 2014-01-22 17:54:20 +00:00
  • 546a26467f Cavalry Spearmen for Sparta. Gives them a melee cavalry for proper anti-siege. Mythos_Ruler 2014-01-22 16:34:00 +00:00
  • 01ec56cc0c A bunch of updated portraits. Thinking of going this color-coded route: Blue for citizen-soldiers. Red for champions and heroes. Maybe green for mercenary soldiers. Mythos_Ruler 2014-01-22 15:42:28 +00:00
  • 32844e9a16 Fix tests + improve behaviour of attacking when not in formation sanderd17 2014-01-22 15:13:07 +00:00
  • 04aba0e41a Let certain formations stay in formation while attacking sanderd17 2014-01-22 13:20:55 +00:00
  • de02ab2e53 Fix various bugs. Try to make the AI build its buildings closer together (WIP, and it's brute-force). wraitii 2014-01-22 03:11:19 +00:00
  • df3bdcf8ca add back some lines removed unintentionally by previous tag mimo 2014-01-21 22:59:21 +00:00
  • 41d3366f6a check version and mods before loading a file, fixes #2361 and #2385. mimo 2014-01-21 22:49:42 +00:00
  • 7d18fecbcd Fix some errors reported by Gildas, Lion_Kanzen and Gameboy. Prepare for formation fighting in the attack plans by having a more generic "army" component. wraitii 2014-01-21 20:24:51 +00:00
  • e466565c35 Let formations attack other formations (still without keeping their formation position though) sanderd17 2014-01-21 16:50:58 +00:00
  • 2ca25a6d3e differentiate between formations that can attack, and formations that can only move. Use the differentiation in the range calculation. sanderd17 2014-01-21 09:10:17 +00:00
  • 453bd6c8a0 Fix typo (Cepio -> Caepio), reported by qwertz. leper 2014-01-21 00:41:17 +00:00
  • 3955447b5b Applying the new improvements: Alpine Lakes, Anatolian Plateau Spahbod 2014-01-20 15:44:28 +00:00
  • 7763a22c08 revert having giving the attack state to formation controllers as it caused too much trouble sanderd17 2014-01-19 18:03:43 +00:00
  • 72ad5467e8 Applying the new improvements: Aegean Sea, Lake, Rivers Spahbod 2014-01-19 15:38:02 +00:00
  • 8b2037e5ee Some naming stuff. Mythos_Ruler 2014-01-19 12:58:18 +00:00
  • 6036b48c1d WIP: Completing the unified random map syntax. Spahbod 2014-01-19 11:58:24 +00:00
  • d06ab6514b WIP: Setting ground for a unified random map syntax. Might break some current random maps. Spahbod 2014-01-19 06:51:41 +00:00
  • 8845910f9c Of course the time I don't test before committing is the time I make a syntax error. I think the RNG hates me. alpha123 2014-01-19 02:57:40 +00:00
  • 7a520adbf3 Improve the wording of attack tooltips. alpha123 2014-01-19 02:01:21 +00:00
  • 3c04cdb8e0 Updates LICENSE.txt for 29a8df5029, refs #2308. historic_bruno 2014-01-18 23:41:27 +00:00
  • f2f0307a25 fix typo. wraitii 2014-01-18 21:05:53 +00:00
  • c2d43b009c Fix asking for non-existing templates of killed units sanderd17 2014-01-18 20:56:21 +00:00
  • 3cde5632ff Fix StoneCrossBox sizing. JoshuaJB 2014-01-18 20:29:21 +00:00
  • 9330975d54 Fix Athens not researching civ phase. Make the AI adapt automatically to changing the max gatherers on fields. wraitii 2014-01-18 20:26:52 +00:00
  • 76451a297e This was SVN commit r14611. Mythos_Ruler 2014-01-18 20:21:06 +00:00
  • c4643d925d Fix two bugs in attack tooltips. Add an extra Math.round to ensure we don't get huge decimals, and use a building's default arrow count as a minimum in rate calculation. alpha123 2014-01-18 19:20:17 +00:00
  • ea526eedd1 Adjust the attack tooltips. Make the formatting for attack rate more consistent and use meters instead of tiles for range. alpha123 2014-01-18 18:59:51 +00:00
  • 046c5ef74c Make chariots faster, and give them a more consistent (and slightly smaller) obstruction radius. alpha123 2014-01-18 18:08:02 +00:00
  • ca6301c399 Reduced number of gatherers for farms from 5 to 3 for testing. Mythos_Ruler 2014-01-18 16:47:04 +00:00
  • c02dafec74 Move simulation Vector math to globalscripts/Math.js. Refs #2032. JoshuaJB 2014-01-18 15:27:30 +00:00
  • ae35ed255f For the Celts, moved Blacksmith to the Village Phase. This isn't much of a bonus yet until we get some unique tech trees for the Blacksmith. Mythos_Ruler 2014-01-18 15:04:20 +00:00
  • 061c5f8ced Fixing pop cost for advanced Persian chariot. Mythos_Ruler 2014-01-18 15:03:08 +00:00
  • 36edaa5635 Siege Workshop for the Macedonians. Needs a new model. Mythos_Ruler 2014-01-18 15:02:16 +00:00
  • 29a8df5029 Change the licence of sha.h to match the licence of sha.cpp. Refs #2308 JoshuaJB 2014-01-18 13:12:29 +00:00
  • 8c971c4a10 Trying to make elephant attack sounds not so crazy. Unsuccessful. Mythos_Ruler 2014-01-18 12:35:55 +00:00
  • c316079cc7 Updated names for female citizens. Mythos_Ruler 2014-01-18 12:33:19 +00:00
  • 1040cf2034 Add back a new minimap overlay, re-add and implement the original idle button, little whitespace cleanup, and delete some old unused ui images. JoshuaJB 2014-01-18 02:38:07 +00:00
  • 82ab190c5d Do what my previous commit was supposed to do. JoshuaJB 2014-01-18 00:37:00 +00:00
  • 9ad01e52fb Add third_party/encryption in premake as required for the lobby. JoshuaJB 2014-01-17 23:51:23 +00:00
  • 94822b791f Remove automatically generated test .cpp files. JoshuaJB 2014-01-17 20:17:56 +00:00
  • 32258b2ba3 Move lobby encryption code to third_party/encryption and add tests. Fixes #2308 JoshuaJB 2014-01-17 20:14:41 +00:00
  • d80967111d Fixes a problem with the renderpath screen not being displayed. Yves 2014-01-17 18:40:36 +00:00
  • 377c780ddd Fixes the problem that functions in globalscripts aren't available from GUI scripts anymore since 4b1297b328. Yves 2014-01-17 18:21:27 +00:00
  • c094e72ede Fixes scoping for icons in GUI text, instead of using only the top page on the stack, which caused errors when dialog boxes popped up over text containing icons historic_bruno 2014-01-17 02:54:57 +00:00
  • c39b541714 Fixes some typoes in the bot README scythetwirler 2014-01-16 23:22:14 +00:00
  • aba3d8d9d5 Shield tweaking for the Bronze Shield and Gold Shield pikemen. Mythos_Ruler 2014-01-16 23:21:57 +00:00
  • c1e86161b5 AIs now properly receive aura and technology updates. Fixes #2377, Refs #1520 . Consequently reimplement repairing for AIs. wraitii 2014-01-16 20:32:44 +00:00
  • 4b828ae6bf Fix gaul fortress death variation. Fixes #2374 sanderd17 2014-01-16 19:26:39 +00:00
  • 4a133264f5 Fix unit tests sanderd17 2014-01-15 13:36:33 +00:00
  • 786afd9fcc Implement the number of gaia gatherers (it probably won't happen but it's safer that way). wraitii 2014-01-15 00:04:25 +00:00
  • a6dbf6a268 instead of removing members from formations as in e98478b68c, let the members stay in formation, but disable formation rearrangement in those cases. This fixes issues with queueing orders, and should also fix #2380 sanderd17 2014-01-14 21:32:51 +00:00
  • 13105132a4 http://gifrific.com/wp-content/uploads/2012/06/You-Didnt-See-Anything-Madagascar.gif wraitii 2014-01-14 20:20:53 +00:00