Ykkrosh
1f38526444
Fix test failures on Windows
...
This was SVN commit r10802.
2011-12-23 13:37:11 +00:00
Ykkrosh
4f6f0b7baf
Fix tests, and warnings, and non-PCH build
...
This was SVN commit r10801.
2011-12-23 13:01:29 +00:00
quantumstate
779278d376
Added check that a resource is not in enemy territory before trying to gather from it and increased field priority.
...
This was SVN commit r10800.
2011-12-23 10:22:07 +00:00
historic_bruno
587487811b
Fixes typo in pool allocator stats, based on patch from Echelon9. Fixes #1061 .
...
This was SVN commit r10799.
2011-12-23 03:54:36 +00:00
Ykkrosh
d4fea62800
Regenerate font textures
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This was SVN commit r10797.
2011-12-22 22:47:47 +00:00
Ykkrosh
9f0e357f09
Add a hack for a-macron-acute characters (see #1039 )
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This was SVN commit r10796.
2011-12-22 22:44:57 +00:00
Mythos_Ruler
4e52b2cceb
Removed territory decay.
...
This was SVN commit r10795.
2011-12-22 22:00:07 +00:00
Mythos_Ruler
9f9569cdec
Removed territory decay for these structures.
...
This was SVN commit r10794.
2011-12-22 21:59:44 +00:00
EmjeR
8256d00c3c
This was SVN commit r10793.
2011-12-22 17:55:00 +00:00
EmjeR
3bd371ae64
Persian menu-background, updated structure for background functions.
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This was SVN commit r10792.
2011-12-22 17:54:33 +00:00
Ykkrosh
3c1dc9ec32
Tidy some whitespace
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This was SVN commit r10791.
2011-12-22 17:05:34 +00:00
Ykkrosh
c989f52c46
Use heap-based queue in pathfinder to improve worst-case performance (in exchange for terrible VS2008 debug-mode performance)
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This was SVN commit r10790.
2011-12-22 16:58:03 +00:00
quantumstate
c270f2a375
Made qBot call the deserialize function from BaseAi and then delete the metadata so any future chanegs won't be overidden
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This was SVN commit r10789.
2011-12-22 16:01:20 +00:00
quantumstate
c472c07e7a
Added override for Deserialize
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This was SVN commit r10788.
2011-12-22 15:49:23 +00:00
Ykkrosh
6399ec0cd2
# Partial support for saved games with AI.
...
Support cancelling loads while inside a loader callback.
Fix use of ArchiveReader/Writer since their API changed.
Improve error-detection in deserializer to avoid crashes.
Report deserializer errors to users.
Expand load-error message box to fit message about invalid saved games.
This was SVN commit r10787.
2011-12-22 14:04:32 +00:00
Ykkrosh
5f0d5e4137
Tidy some whitespace
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This was SVN commit r10786.
2011-12-22 13:50:11 +00:00
Mythos_Ruler
708e192d20
This was SVN commit r10785.
2011-12-22 07:54:11 +00:00
Mythos_Ruler
9120046f8e
This was SVN commit r10784.
2011-12-22 07:53:28 +00:00
quantumstate
a8423ac8e8
Adding more checks that the path found is valid to follow, also redisabled the debug messages
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This was SVN commit r10783.
2011-12-21 15:39:18 +00:00
quantumstate
cb1e8c11a2
Fixed clearTimer() function, made coding style consistent with qBot and removed commented section of code since it would cause a bug if enabled.
...
The commented code would have put a new timer into the id of a limited
repeat timer after it had finished. Then two pieces of code would have
the same id for a timer causing problems.
This was SVN commit r10782.
2011-12-21 12:26:09 +00:00
Ykkrosh
0c84a6125b
Support larger profiler JSON output
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This was SVN commit r10781.
2011-12-21 11:28:24 +00:00
Mythos_Ruler
fe80045024
This was SVN commit r10780.
2011-12-21 05:40:30 +00:00
EmjeR
90acc38ffc
Build-in Timer. now working.
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This was SVN commit r10779.
2011-12-21 01:59:53 +00:00
EmjeR
12dc33ab5f
Build-in timer class. Not tested, might have bugs.
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This was SVN commit r10778.
2011-12-21 00:34:17 +00:00
Mythos_Ruler
6e974e3a78
Haxamanis
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This was SVN commit r10777.
2011-12-20 21:40:03 +00:00
quantumstate
2a61188356
Stopped qBot from trying to gather floating treasures
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This was SVN commit r10776.
2011-12-20 10:23:55 +00:00
historic_bruno
eb5b3bba10
Fixes broken UnitAI test.
...
This was SVN commit r10775.
2011-12-19 23:09:38 +00:00
Pureon
1d8f136e80
whale animation updates
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This was SVN commit r10774.
2011-12-19 19:43:55 +00:00
quantumstate
436163a60f
Made terrain analysis pick better starting points and increased the distance check in economy to match the changed distance measure using distance to dropsite.
...
Terrain analysis now only picks a start point if it is within a region
of size >10.
The economy code only does a distance check if there are >100 entities
of that resource on the map so rare resources are gathered.
Modified some debug output as well.
This was SVN commit r10773.
2011-12-19 19:41:36 +00:00
Mythos_Ruler
e56a0edc2c
This was SVN commit r10772.
2011-12-19 18:20:45 +00:00
Pureon
51550814ce
new mediterranean fin whale model and animations
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This was SVN commit r10771.
2011-12-19 15:04:42 +00:00
janwas
2bc2666e4e
sync with work - minor fixes
...
This was SVN commit r10770.
2011-12-19 11:55:30 +00:00
historic_bruno
36f3d2f0de
Disables rally point on corrals, since goats don't respond to orders. Fixes #1049 .
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This was SVN commit r10769.
2011-12-19 00:34:42 +00:00
Mythos_Ruler
4c76547187
This was SVN commit r10768.
2011-12-18 23:19:25 +00:00
Mythos_Ruler
79703558b8
This was SVN commit r10767.
2011-12-18 23:11:58 +00:00
Mythos_Ruler
500861d42f
Updated the formation buttons.
...
Portrait for Persian fishing boat.
This was SVN commit r10766.
2011-12-18 22:11:52 +00:00
quantumstate
2079339a73
Added more checks in case pathfinding found no routes to a destination
...
This was SVN commit r10765.
2011-12-18 22:05:11 +00:00
quantumstate
40c1c0010f
Added another check for whether a valid path is set in attackMoveToLocation
...
This was SVN commit r10764.
2011-12-18 13:15:15 +00:00
quantumstate
574c4135a3
Tweaked attack code and fixed building liimit checks
...
This was SVN commit r10763.
2011-12-18 13:05:53 +00:00
janwas
286ce58b1c
more restrictive permissions required by tightened vista/win7 security (still unable to launch services without admin - but could install them once)
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This was SVN commit r10762.
2011-12-18 12:21:57 +00:00
Mythos_Ruler
00e7db4e57
This was SVN commit r10761.
2011-12-18 06:45:06 +00:00
historic_bruno
bfca6f0b58
Fixes UnitAI attack test for domestic animals. Fixes #1048 .
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This was SVN commit r10760.
2011-12-18 05:17:34 +00:00
Pureon
dda706eeea
Marking naval maps as multiplayer only maps and removing AI defaults from them
...
This was SVN commit r10759.
2011-12-18 01:11:35 +00:00
Pureon
c3902e7b76
adjustments to some animal movement speeds
...
This was SVN commit r10758.
2011-12-18 00:43:54 +00:00
Pureon
937efa7245
Smooth fish
...
This was SVN commit r10757.
2011-12-18 00:15:33 +00:00
Pureon
dd3a9b1915
Some more fish animations
...
This was SVN commit r10756.
2011-12-17 23:40:47 +00:00
quantumstate
c8243a50dc
Large qBot update.
...
Key changes are:
Support for Persians
Revamped defence system supoprting groups of attackers
Dynamic priorities based on enemy strength and number of workers
Better placement of towers and fortresses
Randomised raiding in early game
This was SVN commit r10755.
2011-12-17 21:59:27 +00:00
janwas
36ef0a376d
workaround hardware/BIOS craziness
...
fixes #1047
This was SVN commit r10754.
2011-12-17 20:41:32 +00:00
Mythos_Ruler
5ec89d68eb
This was SVN commit r10753.
2011-12-17 20:34:41 +00:00
Mythos_Ruler
b9351306b6
Fixed whale hunting thanks to philip.
...
This was SVN commit r10752.
2011-12-17 18:07:36 +00:00
Mythos_Ruler
12fa398bc1
Adjusting the fishes.
...
This was SVN commit r10751.
2011-12-17 16:57:24 +00:00
Pureon
5db77b5dea
Animated fish shoal
...
This was SVN commit r10750.
2011-12-17 16:31:57 +00:00
Yves
4a42b6bf28
Solves/Works around some linking problems for ActorEditor, ArchiveViewer and FileConverter. Closes #1004
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This was SVN commit r10749.
2011-12-17 12:59:29 +00:00
OmriLahav
0ff9035cfa
This was SVN commit r10747.
2011-12-17 11:14:00 +00:00
Mythos_Ruler
c12215d65d
This was SVN commit r10745.
2011-12-17 03:37:10 +00:00
quantumstate
42f0aec84a
Allows setting rally points on resources and buildings. closes #745
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This was SVN commit r10744.
2011-12-16 16:08:26 +00:00
vts
e62b9b6d8f
Fixed rally point lines being displayed for entities with rally points no longer set. Closes #1043 .
...
This was SVN commit r10743.
2011-12-16 15:14:59 +00:00
quantumstate
78d50b4149
Added check for the existence of a resource somewhere on the map
...
This was SVN commit r10742.
2011-12-16 10:46:20 +00:00
Pureon
81372522f3
Carthaginian and Persian trader sounds
...
This was SVN commit r10741.
2011-12-15 21:23:59 +00:00
Mythos_Ruler
c44964a7f5
Beefed up Iberian scout tower.
...
Enrique's Roman cc changes.
This was SVN commit r10740.
2011-12-15 20:26:58 +00:00
Pureon
78dfb6e9f9
Fast Oasis map player giraffe fix
...
This was SVN commit r10739.
2011-12-15 11:04:45 +00:00
Mythos_Ruler
f45badecf6
Decal stuff.
...
This was SVN commit r10738.
2011-12-15 05:16:47 +00:00
Mythos_Ruler
806744cadb
A bunch more garrison flag stuff.
...
This was SVN commit r10737.
2011-12-15 04:24:24 +00:00
Mythos_Ruler
f9b2e34017
Moar garrison flag stuff.
...
This was SVN commit r10736.
2011-12-15 03:37:46 +00:00
Pureon
7cd70f44d5
New garrison flag models UV mapped to new textures
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This was SVN commit r10735.
2011-12-15 00:46:00 +00:00
Mythos_Ruler
0c06150086
updated garrison flag textures.
...
This was SVN commit r10734.
2011-12-14 23:56:56 +00:00
Mythos_Ruler
eed68cb924
This was SVN commit r10730.
2011-12-14 20:34:06 +00:00
Mythos_Ruler
d6050afc71
This was SVN commit r10729.
2011-12-14 20:32:58 +00:00
EmjeR
8f01e41850
Persian Fishing Ship
...
This was SVN commit r10728.
2011-12-14 20:28:02 +00:00
Mythos_Ruler
eaeaff3737
Garrison flags
...
This was SVN commit r10727.
2011-12-14 04:26:31 +00:00
Pureon
0273398fe8
New Persian trader
...
This was SVN commit r10726.
2011-12-14 00:36:58 +00:00
Mythos_Ruler
03e65fe8d8
This was SVN commit r10725.
2011-12-13 23:56:35 +00:00
Mythos_Ruler
88da757641
Deleting useless files.
...
This was SVN commit r10724.
2011-12-13 23:31:43 +00:00
Mythos_Ruler
6b91c697a0
This was SVN commit r10723.
2011-12-13 21:28:47 +00:00
vts
292ed1d9e0
Allocated rally point flag entity on-demand instead of at initialization time. Fixes #1042 .
...
This was SVN commit r10722.
2011-12-13 14:14:41 +00:00
quantumstate
df7d3afd64
Fixed bug where only a tiny accessible region was being found so qBot didn't build or gather due to the rest of the map being inaccessible.
...
This was SVN commit r10721.
2011-12-12 21:28:14 +00:00
Mythos_Ruler
1e46e1a195
This was SVN commit r10720.
2011-12-11 23:15:01 +00:00
Pureon
aee3c1a572
Change of default AI for random maps
...
This was SVN commit r10719.
2011-12-11 21:30:17 +00:00
Pureon
f739935e29
Adding garrisoned prop point to Persian barracks
...
This was SVN commit r10718.
2011-12-11 19:38:30 +00:00
Pureon
e9153d0a66
Animated garrison flag
...
This was SVN commit r10717.
2011-12-11 19:29:55 +00:00
Pureon
ec315b720b
Updating map files to use the same AI
...
This was SVN commit r10716.
2011-12-11 18:00:02 +00:00
Mythos_Ruler
035f398a36
This was SVN commit r10715.
2011-12-11 14:50:20 +00:00
Pureon
ebf160a531
re-added deleted garrison flags
...
This was SVN commit r10714.
2011-12-11 14:40:14 +00:00
Pureon
a2296c6000
Cleaning unused waypoint flag files and adding new animations
...
This was SVN commit r10713.
2011-12-11 13:58:37 +00:00
vts
6156fa7c9a
Changed default idle animation speed to 1 so that waypoint flags will animate properly
...
This was SVN commit r10712.
2011-12-11 13:35:51 +00:00
Mythos_Ruler
6342cc8a00
This was SVN commit r10711.
2011-12-11 03:36:14 +00:00
vts
46a09ced71
Fixed some compilation warnings
...
This was SVN commit r10710.
2011-12-11 02:11:05 +00:00
Pureon
e4f69a2ffb
waypoint flag animation example
...
This was SVN commit r10709.
2011-12-10 22:51:03 +00:00
Pureon
a55633068f
Persian sb2 building model redesign
...
This was SVN commit r10707.
2011-12-10 20:08:24 +00:00
Pureon
0d58e77a92
Cleaned up Apadana model
...
This was SVN commit r10706.
2011-12-10 18:32:53 +00:00
vts
427674f713
Fix for compilation failure of [10703] on 64-bit systems
...
This was SVN commit r10705.
2011-12-10 11:53:39 +00:00
vts
db864f10c3
Rendering marker lines between buildings and rally points
...
Added command button to focus on rally point
(implements #524 )
This was SVN commit r10704.
2011-12-10 07:07:04 +00:00
vts
fbb0e3995f
Added prop point axes markers to Atlas' Actor Viewer panel
...
This was SVN commit r10703.
2011-12-10 05:11:25 +00:00
Pureon
8755eb0323
Persian scout tower prop variations
...
This was SVN commit r10702.
2011-12-09 23:54:07 +00:00
Pureon
504922e280
Iberian Ram animations
...
This was SVN commit r10701.
2011-12-09 20:54:35 +00:00
Pureon
201055a1aa
Iberian ram actor update
...
This was SVN commit r10700.
2011-12-09 19:06:49 +00:00
Pureon
527190d0a5
Ram attack and attack order sound files
...
This was SVN commit r10699.
2011-12-09 18:38:35 +00:00
Pureon
40f4fd1694
Updated Celt Ram model and new animations for it
...
This was SVN commit r10698.
2011-12-09 17:36:56 +00:00
Pureon
4a6e945c00
New Persian gate structure model
...
This was SVN commit r10697.
2011-12-09 13:06:09 +00:00
vts
1c19e905b1
Added prop points to Atlas' Actor Viewer
...
This was SVN commit r10696.
2011-12-09 10:49:08 +00:00
Mythos_Ruler
e04e19c561
This was SVN commit r10695.
2011-12-09 10:29:37 +00:00
Pureon
b2e877282a
updated temple model
...
This was SVN commit r10694.
2011-12-09 00:43:20 +00:00
Pureon
4b8bdc1b7d
New Persian Temple
...
This was SVN commit r10693.
2011-12-09 00:22:36 +00:00
Mythos_Ruler
6d7b7839c6
This was SVN commit r10692.
2011-12-08 22:40:30 +00:00
Mythos_Ruler
806e431c2e
This was SVN commit r10691.
2011-12-08 22:39:14 +00:00
Pureon
d010b7019e
Persian Apadana sb1 new model
...
This was SVN commit r10690.
2011-12-08 19:37:47 +00:00
Mythos_Ruler
e52d0914ec
This was SVN commit r10689.
2011-12-08 10:51:11 +00:00
Mythos_Ruler
d19726a8bf
This was SVN commit r10688.
2011-12-08 08:31:05 +00:00
Pureon
32703e6f12
garrisoned prop for the hele siege tower
...
This was SVN commit r10687.
2011-12-08 00:31:52 +00:00
quantumstate
dd9ba1e10a
Added check for if a position is defined in qBot. Fixes an unusual error.
...
This was SVN commit r10686.
2011-12-07 21:54:21 +00:00
Pureon
da540aca77
trader prop model
...
This was SVN commit r10685.
2011-12-07 19:54:14 +00:00
Pureon
a5c5f47427
Updated Persian chariot animations and models
...
This was SVN commit r10684.
2011-12-07 19:22:11 +00:00
Mythos_Ruler
a8b479b804
Persian horse/chariot stuff.
...
This was SVN commit r10683.
2011-12-07 14:56:26 +00:00
Pureon
ae2725bcc1
Default maps for alpha 8 release
...
This was SVN commit r10682.
2011-12-07 14:27:41 +00:00
Mythos_Ruler
7f22118787
Testing some different barter values.
...
This was SVN commit r10681.
2011-12-06 18:25:40 +00:00
Mythos_Ruler
8424dfb75d
Oops. Fixed. ;)
...
This was SVN commit r10680.
2011-12-06 10:37:08 +00:00
Mythos_Ruler
18e0b374ee
More accurate <SpecificNames> for Greek entities.
...
This was SVN commit r10679.
2011-12-06 10:16:12 +00:00
janwas
f4e46d166d
sync with work; minor fixes (wsdl must report gfx memory in KB to match sdl)
...
This was SVN commit r10678.
2011-12-06 09:17:39 +00:00
Pureon
7d77aa45f5
Persian wall tower prop
...
This was SVN commit r10677.
2011-12-05 22:49:45 +00:00
Pureon
5d48c85e7b
New Persian wall, wall tower, and gate placeholder
...
This was SVN commit r10676.
2011-12-05 22:35:11 +00:00
Pureon
eed62dc17c
Fix to celt homestead projectile error messages
...
This was SVN commit r10675.
2011-12-05 20:08:36 +00:00
Mythos_Ruler
3334868f8f
Added Darius to the Palace.
...
This was SVN commit r10674.
2011-12-05 17:16:22 +00:00
Mythos_Ruler
cb6f507aeb
#Darius The Great.
...
This was SVN commit r10673.
2011-12-05 17:10:30 +00:00
Mythos_Ruler
c5f8fefb96
Oodles of Persian stuff.
...
This was SVN commit r10672.
2011-12-05 16:34:48 +00:00
Mythos_Ruler
c1c740d359
#New Persian faction emblem.
...
This was SVN commit r10671.
2011-12-05 00:36:43 +00:00
Mythos_Ruler
cc23ea8f04
New Persian Farmstead.
...
Updated Oases maps.
This was SVN commit r10670.
2011-12-04 18:06:22 +00:00
Mythos_Ruler
592ae80021
Crown for Xerxes.
...
Pers ram edit.
This was SVN commit r10669.
2011-12-04 04:53:46 +00:00
ShieldBearer
9d238c3f4c
This was SVN commit r10668.
2011-12-03 15:28:07 +00:00
ShieldBearer
7805f70b6d
This was SVN commit r10667.
2011-12-03 15:06:50 +00:00
Mythos_Ruler
9388a0246c
This was SVN commit r10666.
2011-12-03 15:04:29 +00:00
Mythos_Ruler
3de6025d64
Persian stuff.
...
This was SVN commit r10665.
2011-12-03 14:29:22 +00:00
Mythos_Ruler
6ea3c49e37
Moved siege ram actor.
...
This was SVN commit r10664.
2011-12-03 13:10:20 +00:00
ShieldBearer
f4821d9230
# Assyrian Ram
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This was SVN commit r10663.
2011-12-03 13:00:44 +00:00
Mythos_Ruler
fe91f37673
Xerxes work. Not complete yet.
...
This was SVN commit r10662.
2011-12-03 10:00:39 +00:00
historic_bruno
6a2cf46a1b
Updates player assignment colors in game setup.
...
This was SVN commit r10660.
2011-12-02 22:26:53 +00:00
Mythos_Ruler
855f39f693
New "royal" (i.e. tall) Persian kidaris. Useful for Heroes and high ranking units.
...
This was SVN commit r10659.
2011-12-02 20:30:31 +00:00
Mythos_Ruler
ef58da1ba3
#Xerxes starting to take shape.
...
Adjusted some default AIs on a couple maps.
Moved training of Persian heroes to their palace.
This was SVN commit r10658.
2011-12-02 19:10:49 +00:00
Mythos_Ruler
1e7298c9b1
This was SVN commit r10657.
2011-12-02 14:53:38 +00:00
Mythos_Ruler
45d9ad2d25
This was SVN commit r10656.
2011-12-02 14:52:04 +00:00
Mythos_Ruler
218f1af68e
#Cyrus The Great (Kurush II)
...
Persian Healer
Tweaked Acropolis map.
This was SVN commit r10655.
2011-12-02 13:49:57 +00:00
quantumstate
b146f53d7b
This was SVN commit r10654.
2011-12-02 12:44:31 +00:00
quantumstate
8383f35eb8
Added queued as an optional parameter so that AI's can set waypoints
...
This was SVN commit r10653.
2011-12-02 00:25:20 +00:00
feneur
6599200a9e
# Added control group and idle unit hotkey's to the in-game manual
...
This was SVN commit r10652.
2011-12-01 23:39:46 +00:00
Mythos_Ruler
2d373d5353
Update to some maps.
...
Slightly touched up alpha channel in pers_struct.dds.
Tweaked territory radius for special buildings to look pretty.
Treasure templates.
This was SVN commit r10651.
2011-12-01 12:19:27 +00:00
Mythos_Ruler
e5eef18165
#New Persian Treasures.
...
This was SVN commit r10650.
2011-12-01 04:46:38 +00:00
Mythos_Ruler
68c88498e7
Fix to SB2
...
This was SVN commit r10649.
2011-11-30 16:19:31 +00:00
Mythos_Ruler
405ae7b4fc
Update to Zagros Mountains.xml
...
Persian siege ram placeholder.
This was SVN commit r10648.
2011-11-30 16:14:31 +00:00
Pureon
afdfd51d31
Moving unused audio files from public to internal
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This was SVN commit r10645.
2011-11-30 15:23:56 +00:00
Mythos_Ruler
0ad19f67cd
#New Persian Markets by Enrique!
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Updates to Oasis 3, 4, and 5, which add the SB2 as the Persian starting
structure.
This was SVN commit r10644.
2011-11-30 15:01:09 +00:00
Mythos_Ruler
1c60aeca3c
Iberian portrait updates
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This was SVN commit r10643.
2011-11-30 14:10:47 +00:00
Mythos_Ruler
81f550fdec
Changed fortress projectiles from flaming to non-flaming.
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This was SVN commit r10642.
2011-11-30 12:17:33 +00:00
Pureon
eed06c68a9
Large Persian chariot movement animations
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This was SVN commit r10641.
2011-11-30 12:07:40 +00:00
Pureon
759aa6c6bb
Persian medium chariot animations
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This was SVN commit r10640.
2011-11-30 11:23:06 +00:00
Pureon
613878da88
Spinning blade animations
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This was SVN commit r10639.
2011-11-30 10:32:57 +00:00
Mythos_Ruler
e60f39f955
Rome civ centre
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This was SVN commit r10638.
2011-11-30 05:32:53 +00:00
Pureon
acb01541c3
Animations for the smaller Persian chariot
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This was SVN commit r10637.
2011-11-29 23:44:34 +00:00
Pureon
7236073877
# New camel animations by Athos
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This was SVN commit r10636.
2011-11-29 21:32:02 +00:00
Ykkrosh
0ba908816f
Fix line endings
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This was SVN commit r10635.
2011-11-29 21:04:38 +00:00
Ykkrosh
8492426a14
Rough support for profiling replay mode and scripts
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This was SVN commit r10634.
2011-11-29 20:32:43 +00:00
Ykkrosh
4da8bf001f
Add pathfinders to new profiler
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This was SVN commit r10633.
2011-11-29 20:29:50 +00:00
Ykkrosh
2d017698e1
Fix random maps in replay mode
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This was SVN commit r10632.
2011-11-29 20:29:06 +00:00
janwas
24aa71b566
safely handle the case where an archive required for populating a directory cannot be opened (e.g. because it is open within 7-zip, which apparently wants exclusive access)
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fixes #1021
This was SVN commit r10631.
2011-11-29 16:51:58 +00:00
Mythos_Ruler
b54ad51054
Fixed an error in the plumed conical helm.
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Added Amish's bushy Persian hair helmet. ;)
Added Amish's new building portraits to their respective Persian
Buildings.js
Adjusted tooltips on some units.
Added an 8x8 foundation (for the Roman Civic Centre and anything else
that might need it).
This was SVN commit r10630.
2011-11-29 14:47:46 +00:00
ShieldBearer
2dab7a8180
This was SVN commit r10629.
2011-11-29 09:33:35 +00:00
Pureon
1dc20b117f
Persian sb2 building placeholder
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This was SVN commit r10628.
2011-11-29 00:41:07 +00:00
historic_bruno
ee417e8fd0
Attempts to fix incorrect destructor order in random map generator. See #1037 , #1035 .
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This was SVN commit r10627.
2011-11-29 00:14:34 +00:00
Mythos_Ruler
774c9e63e6
Oasis V
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This was SVN commit r10626.
2011-11-28 13:11:25 +00:00
Mythos_Ruler
1941577abb
This was SVN commit r10625.
2011-11-28 03:53:47 +00:00
Mythos_Ruler
526e5b4c03
Adjusted obstructions and territory radii of these 5 buildings.
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This was SVN commit r10624.
2011-11-28 02:14:23 +00:00
historic_bruno
ede60520a0
Fixes Atlas and Actor Editor's wxMouseCaptureLostEvent handling, which caused assertion failures in Windows debug builds. Mouse capture events are currently wxMSW only.
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This was SVN commit r10623.
2011-11-28 01:12:18 +00:00
Ykkrosh
e74d6707e4
Avoid calling glGenQueries while a timer query is active (hopefully fixes #1033 )
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This was SVN commit r10622.
2011-11-27 22:24:05 +00:00
Mythos_Ruler
5a69860388
Adjusted Persian Civ Centre staircase texture to make usable for Apadana as well.
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This was SVN commit r10621.
2011-11-27 18:06:18 +00:00
Ykkrosh
b1fa90b8ef
Use a deterministic order when loading multiple archive files from within a single mod
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This was SVN commit r10620.
2011-11-27 17:33:42 +00:00
Pureon
8712008ba8
missing horns
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This was SVN commit r10619.
2011-11-27 17:30:39 +00:00
Pureon
1acfcd4cb0
Persian Civ Centre update
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This was SVN commit r10618.
2011-11-27 17:15:58 +00:00
Mythos_Ruler
810f4b264b
new Persian staircase texture.
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This was SVN commit r10617.
2011-11-27 16:02:10 +00:00
Pureon
e30b00e5fa
Updates to Persian Civ Centre - prop points, flags, etc.
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This was SVN commit r10616.
2011-11-27 12:40:53 +00:00
historic_bruno
c0d4b9c299
Adds Persians to random maps.
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This was SVN commit r10615.
2011-11-27 04:06:27 +00:00
Mythos_Ruler
e2af05895e
Made Persian CC player color.
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This was SVN commit r10614.
2011-11-27 02:21:23 +00:00
WhiteTreePaladin
0afe4b1da8
Fixed some spacing in game setup screen. Found out that StoneScrollBars are broken (work, but don't display actual scrollbar) - using wheatScrollBars for now
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This was SVN commit r10613.
2011-11-27 01:57:35 +00:00
Mythos_Ruler
3a240a5d92
Updated Zagros Mountains.
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This was SVN commit r10612.
2011-11-27 01:41:37 +00:00
Pureon
91965928d3
New Persian Civ Centre
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This was SVN commit r10611.
2011-11-27 01:26:01 +00:00
janwas
301854702c
add support for removing individual files from VFS and a mechanism for automatically doing so (add filename.extension.DELETED to the same directory/archive), as discussed in meeting.
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refactor: split up Invalidate into RemoveFile+RepopulateDirectory
GameSetup: fix: ensure the first mod always overrides game files,
irrespective of timestamp.
This was SVN commit r10610.
2011-11-26 18:37:53 +00:00
Ykkrosh
d82b85b8f3
Fix #1025 (add config option to toggle pause on window focus loss), based on patch by markcho.
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This was SVN commit r10609.
2011-11-26 15:23:41 +00:00
Mythos_Ruler
565e9aa8a7
This was SVN commit r10608.
2011-11-26 12:54:37 +00:00
Mythos_Ruler
257a55e5e0
#Bartering resource buttons redone to look better.
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This was SVN commit r10607.
2011-11-26 11:24:15 +00:00
Mythos_Ruler
4e62e0b59c
Updating the foundation actors and meshes, and dirt decals.
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Added an "embassy" template.
This was SVN commit r10604.
2011-11-26 05:08:32 +00:00
historic_bruno
2a44e8202e
Fixes tests after recent GuiInterface and UnitAI changes.
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This was SVN commit r10603.
2011-11-26 01:58:39 +00:00
Mythos_Ruler
2b7657b855
Map tweaks.
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This was SVN commit r10602.
2011-11-25 23:35:05 +00:00
WhiteTreePaladin
dfdeb4ec4c
Make Victory / Defeat message more dramatic
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This was SVN commit r10601.
2011-11-25 21:04:06 +00:00
vts
8b41509b80
Hotfix for broken field selection boxes. Closes #1030 .
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This was SVN commit r10598.
2011-11-25 17:01:19 +00:00
WhiteTreePaladin
69d5b07bb4
Rearrange buttons in ingame menu
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This was SVN commit r10597.
2011-11-25 16:04:30 +00:00
Mythos_Ruler
6ab2a62c3f
Dead tree entity.
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This was SVN commit r10596.
2011-11-25 09:07:34 +00:00
Mythos_Ruler
151d6293c2
This was SVN commit r10595.
2011-11-25 08:08:17 +00:00
vts
85186c98b2
Better selection boxes. Closes #914 , #295 , #810 .
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This was SVN commit r10593.
2011-11-25 06:36:13 +00:00
Mythos_Ruler
9e97c73544
This was SVN commit r10592.
2011-11-25 03:25:19 +00:00
Mythos_Ruler
f1c227b7da
This was SVN commit r10590.
2011-11-24 23:34:27 +00:00
Mythos_Ruler
d417cb6ad1
Updated Zagros Mountains with eye candy.
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This was SVN commit r10589.
2011-11-24 23:14:49 +00:00
fcxSanya
8cbab40137
Barter. Closes #23 .
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This was SVN commit r10588.
2011-11-24 15:43:32 +00:00
Mythos_Ruler
d81516defd
A bunch of "Persia" terrain textures.
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This was SVN commit r10587.
2011-11-24 10:19:01 +00:00
Mythos_Ruler
8caef28726
This was SVN commit r10586.
2011-11-24 03:56:18 +00:00
historic_bruno
9489076c51
Fixes logic error in 8d977e4818.
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This was SVN commit r10585.
2011-11-24 01:16:30 +00:00
historic_bruno
8d977e4818
Allows building in fog of war. Fixes #958 .
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This was SVN commit r10584.
2011-11-24 00:58:34 +00:00
Ykkrosh
2878102ed7
Avoid some code duplication
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This was SVN commit r10583.
2011-11-23 21:26:14 +00:00
Ykkrosh
ab88151ed0
Fix uninitialised value
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This was SVN commit r10582.
2011-11-23 21:24:41 +00:00
Jubal
c311e8abba
Improves Persian support.
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This was SVN commit r10581.
2011-11-23 19:32:02 +00:00
Mythos_Ruler
3e23e2b621
This was SVN commit r10580.
2011-11-23 12:49:59 +00:00
historic_bruno
f8303b51c5
Fixes gathering after dropsite construction.
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This was SVN commit r10579.
2011-11-23 04:59:02 +00:00
Mythos_Ruler
b9373a9dd3
Tweaks to Death Canyon II.xml
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Fixed Persian bireme template.
Added Persian bireme to Persian Dock.
This was SVN commit r10577.
2011-11-23 02:29:29 +00:00
historic_bruno
37b8f8b0d0
Fixes missing template errors on combat demo.
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This was SVN commit r10576.
2011-11-22 23:32:06 +00:00
EmjeR
c48216e055
Persian Bireme
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This was SVN commit r10575.
2011-11-22 23:11:27 +00:00
Mythos_Ruler
ca8e0aa5f5
Reorganized the Sparabara shields a bit.
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This was SVN commit r10574.
2011-11-22 12:24:29 +00:00
Mythos_Ruler
52c01aa311
2nd Kardakes texture.
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Added War Elephants to Persian Fortress until the Assyrian Siege Ram is
complete.
This was SVN commit r10573.
2011-11-22 11:42:11 +00:00
Mythos_Ruler
235a107aa3
Kardakes Skirmisher.
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This was SVN commit r10572.
2011-11-22 03:44:48 +00:00
Mythos_Ruler
3f7f7bf66f
Agrianian Peltasts.
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New "Taka" shield meshes.
This was SVN commit r10571.
2011-11-22 03:14:27 +00:00
historic_bruno
5cc856aedc
Re-enables build restrictions for AIs since they have basic compliance now.
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Moves target ownership checks from Commands.js to UnitAI.
Adds more robust target checking in UnitAI by calling CanFoo functions
more frequently.
Adds optional debugging mode to Commands.js (useful for AI developers).
This was SVN commit r10570.
2011-11-22 00:16:35 +00:00
Mythos_Ruler
e9041a392b
Garrison flags for Celt Temple and Barracks.
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This was SVN commit r10568.
2011-11-21 03:53:55 +00:00
Mythos_Ruler
4de8954798
#Fixed Celt temple prop point.
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Tweaked some tooltips.
This was SVN commit r10567.
2011-11-21 01:55:44 +00:00
Pureon
29df8546c0
Updated Persian mill
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This was SVN commit r10566.
2011-11-20 21:00:29 +00:00
Pureon
c556926e3a
New Persian Barracks
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This was SVN commit r10565.
2011-11-20 14:24:52 +00:00
Mythos_Ruler
aad5437125
New Persian "taka" shield designs.
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This was SVN commit r10564.
2011-11-20 05:09:06 +00:00
historic_bruno
18eefc7303
Fixes simulation replay mode in Windows.
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This was SVN commit r10563.
2011-11-20 02:00:54 +00:00
Mythos_Ruler
901a87af2e
Tweaked camera settings.
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This was SVN commit r10562.
2011-11-19 20:37:16 +00:00
Jubal
514b22a89e
Support for Persians, should all work properly. Also makes territory expansion proportionally lower priority.
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This was SVN commit r10561.
2011-11-19 16:00:54 +00:00
Jubal
f80f1fb86b
This patch adds territory support for JuBot, which is the main thing to get it up to date for the next alpha. More advanced features are in development but some will probably have to wait until Christmas/Early 2012.
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This was SVN commit r10560.
2011-11-19 13:44:56 +00:00
Jubal
20df816fbc
Resource building class
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This was SVN commit r10559.
2011-11-19 13:42:43 +00:00
historic_bruno
31bcb5c803
Fixes buggy selection behavior due to incorrect camera plane calculation.
...
This was SVN commit r10558.
2011-11-19 05:05:59 +00:00
Mythos_Ruler
8b6714a62d
Some minor tweaks to camera defaults.
...
This was SVN commit r10557.
2011-11-19 02:15:01 +00:00
Pureon
7772192a69
Fixed smoke prop points on cart tophet
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This was SVN commit r10556.
2011-11-18 22:52:15 +00:00
Mythos_Ruler
5fe97328a6
Fixed run animation.
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This was SVN commit r10555.
2011-11-18 22:23:04 +00:00
Mythos_Ruler
9dec98e5e0
Actor updates trying to get Persian War elephant to use the running animation, with no success.
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Entity template updates to tooltips.
This was SVN commit r10554.
2011-11-18 21:27:18 +00:00
quantumstate
fc325991a0
Added visionRange function to read this value from the templates for the AI to use.
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This was SVN commit r10553.
2011-11-18 21:11:15 +00:00
Mythos_Ruler
7a164c6a7b
Map tweaks. New shield texture for Elite Persian spearman. Horse actors for the basic chariot.
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This was SVN commit r10552.
2011-11-18 07:51:12 +00:00
Mythos_Ruler
06bd4352c2
Persian unit updates!
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This was SVN commit r10550.
2011-11-18 01:54:03 +00:00
historic_bruno
39d100c732
Moves camera projection settings to default.cfg.
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Changes field of view (FOV) to 45 degrees per discussion. Fixes #941 .
Tweaks default camera zoom and rotation accordingly.
This was SVN commit r10548.
2011-11-17 23:34:01 +00:00
Mythos_Ruler
432a48c849
3rd advanced archer texture.
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This was SVN commit r10546.
2011-11-17 05:17:31 +00:00
Pureon
aae10116fe
Persian kidaris hat models and textures
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This was SVN commit r10545.
2011-11-17 00:25:08 +00:00
Ykkrosh
6b1ce04aad
Fix VC2008 compatibility
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This was SVN commit r10544.
2011-11-16 17:49:28 +00:00
Mythos_Ruler
56776aa971
Fixed Advanced Persian Archer's rank.
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This was SVN commit r10543.
2011-11-16 09:01:07 +00:00
Mythos_Ruler
c21304900a
Persian stuff.
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This was SVN commit r10542.
2011-11-16 08:35:52 +00:00
Mythos_Ruler
d9339b4497
Kidaris hats.
...
This was SVN commit r10541.
2011-11-16 03:48:02 +00:00
Mythos_Ruler
545ad5e8da
#Persian Kardakes hoplite.
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This was SVN commit r10540.
2011-11-15 09:26:36 +00:00
Mythos_Ruler
e21eb8eec4
Prop and animation fixes.
...
This was SVN commit r10539.
2011-11-15 03:38:10 +00:00
Mythos_Ruler
afb77be687
#Changed up the Greek hoplite.
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Tweaked some animation speeds and footprints.
Added a Roman Healer for the Roman Temple.
This was SVN commit r10538.
2011-11-15 03:06:14 +00:00
Ykkrosh
f66a3e726f
Avoid overflow identified by /RTCc warning
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This was SVN commit r10537.
2011-11-14 22:22:38 +00:00
Pureon
98b62d9733
New fortresses for the Persians
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This was SVN commit r10536.
2011-11-14 22:04:27 +00:00
Ykkrosh
5bd7b74ec7
Fix ABI incompatibility with --with-system-mozjs185 in debug mode (see #990 ).
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This was SVN commit r10535.
2011-11-14 18:18:04 +00:00
Ykkrosh
ed5a64aae4
Add --with-system-mozjs185 build flag. Fixes #990 , based on patch by infyquest.
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This was SVN commit r10534.
2011-11-14 16:10:41 +00:00
Mythos_Ruler
b56692a2c7
#Roman Temple by Enrique.
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Some stuff.
This was SVN commit r10533.
2011-11-14 04:19:32 +00:00
historic_bruno
27847fb078
Fixes BuildLimits init so its data serializes correctly (they should be objects not arrays).
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This was SVN commit r10532.
2011-11-14 00:02:54 +00:00
quantumstate
5ae93ddae7
Makes AIProxy keep the garrisoned units array up to date. Fixes #1019
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This was SVN commit r10531.
2011-11-13 23:23:58 +00:00
Ykkrosh
ade841efdd
Avoid assertion failures on abnormal exit() (e.g. dumpSchema mode)
...
This was SVN commit r10530.
2011-11-13 21:37:12 +00:00
Ykkrosh
fbff0aa98d
Fix printf argument types
...
This was SVN commit r10529.
2011-11-13 18:31:06 +00:00
Jubal
97d3f1cfc9
Added a squared vector function for A^2 + B^2 without the rooting, in case massively large nos of vector calculations are needed.
...
This was SVN commit r10528.
2011-11-13 15:56:37 +00:00
Ykkrosh
3a678a0c7c
Fix time elapsed counter briefly showing old value when toggled on
...
This was SVN commit r10527.
2011-11-13 13:23:54 +00:00
Ykkrosh
e7f0639054
Set Atlas canvas size before potentially rendering to it. Fixes #987 .
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This was SVN commit r10526.
2011-11-13 12:57:34 +00:00
Ykkrosh
72237c32a2
Avoid release-mode warnings
...
This was SVN commit r10525.
2011-11-13 12:31:41 +00:00
Jubal
c574a85dd3
Given the new Dropsite classes to mills and farmsteads - they'll need to be added to CCs and Docks at some point, but for the moment I'm dealing with CCs separately and the AI still doesn't build docks so that's lower priority.
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This was SVN commit r10524.
2011-11-13 12:16:46 +00:00
Jubal
f3c21d070e
Added some new classes, DropsiteFood/Wood/Stone/Metal, to help with building placement.
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This was SVN commit r10523.
2011-11-13 12:12:33 +00:00
Ykkrosh
f0f81827f3
Fix build with old GCCs
...
This was SVN commit r10522.
2011-11-13 01:04:40 +00:00
Yves
fc9e89647b
Adds basic support for Code::Blocks on the Mac and Linux.
...
The Project structure is still a bit strange, but it builds successfully
now.
This was SVN commit r10521.
2011-11-12 23:58:35 +00:00
Ykkrosh
f865401136
Detect allocation failure
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This was SVN commit r10520.
2011-11-12 23:57:33 +00:00
Ykkrosh
7fcc76b621
Fix XML formatting
...
This was SVN commit r10519.
2011-11-12 22:26:01 +00:00
historic_bruno
ff064aca95
Adds useful stats to training and construction tooltips, based on patch from pejuko. Fixes #872 .
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This was SVN commit r10518.
2011-11-12 22:23:08 +00:00
Ykkrosh
99e012ba56
Fix comments
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This was SVN commit r10517.
2011-11-12 22:08:59 +00:00
Ykkrosh
95bd6f874e
Fix OS X build by using GL_TIME_ELAPSED consistently
...
This was SVN commit r10516.
2011-11-12 19:29:48 +00:00
Ykkrosh
70224e7940
Fix missing symbols in old glext
...
This was SVN commit r10515.
2011-11-11 11:56:51 +00:00
Ykkrosh
0192c24ebc
Fix warning in old GCCs
...
This was SVN commit r10514.
2011-11-11 11:55:27 +00:00
Mythos_Ruler
d267657ffe
Added garrison flag to these two barracks.
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This was SVN commit r10513.
2011-11-11 02:49:18 +00:00
Mythos_Ruler
7dbef7c62e
Fixed some garrison flag prop points. Still a lot more to go.
...
This was SVN commit r10512.
2011-11-11 02:38:00 +00:00
Mythos_Ruler
3645620df6
Fixed prop points on Celt tower.
...
Other things.
This was SVN commit r10511.
2011-11-11 02:14:37 +00:00
Mythos_Ruler
29d61601f9
Persian cavalry actor work.
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This was SVN commit r10510.
2011-11-11 02:07:49 +00:00
Mythos_Ruler
fdf9b6b802
This was SVN commit r10509.
2011-11-11 01:24:32 +00:00
Mythos_Ruler
5a008c6787
Switched Elite Hyrcanian look for the Elite Median look. The Hyrcanians had more Scythian influences than the Medians.
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Added projectiles to Persian CC and Fortress to see if I can get rid of
those error messages in-game.
This was SVN commit r10508.
2011-11-11 01:04:35 +00:00
Ykkrosh
6be23a5894
Disable shaders on SiS Mirage 3 for compatibility. Fixes #964 .
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This was SVN commit r10507.
2011-11-11 01:03:32 +00:00
Mythos_Ruler
0cb7f6ce02
Fixed Persian Stables prop points.
...
Added something extra to the actor. :)
This was SVN commit r10506.
2011-11-11 00:14:39 +00:00
Mythos_Ruler
91fd644982
New "sunny" sky box.
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This was SVN commit r10505.
2011-11-10 23:59:46 +00:00
Mythos_Ruler
d60c87cfa8
Two new sky boxes and an updated Cumulus sky box.
...
This was SVN commit r10504.
2011-11-10 22:45:31 +00:00
Ykkrosh
56d634bf49
Fix invalid characters in entity templates. Add script to find unrecognised characters.
...
Fixes #960 .
This was SVN commit r10503.
2011-11-10 19:31:35 +00:00
Mythos_Ruler
77f8f95d20
Updated the names of the Persian units and structures. Removed Tachara and replaced with Apadana.
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Took out some random flame and smoke actors from the Median Oasis map.
This was SVN commit r10502.
2011-11-10 00:49:54 +00:00
Mythos_Ruler
f2bbc9d4b5
Re-added Median Oasis, as a Greek vs. Persia map.
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This was SVN commit r10501.
2011-11-09 23:58:07 +00:00
Pureon
694c131a3a
Fix to Persian scout tower mesh. prop points aligned.
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This was SVN commit r10500.
2011-11-09 23:28:51 +00:00
Ykkrosh
3916c25b84
Optimise vertex skinning code with SSE, based on patch by gruby.
...
Fixes #905 .
This was SVN commit r10499.
2011-11-09 23:11:28 +00:00
Pureon
9545f783a1
Removing old cart props and actors
...
This was SVN commit r10498.
2011-11-09 23:04:54 +00:00
Pureon
0514f97508
Fixing projectile and garrison points. Adding foundations.
...
This was SVN commit r10497.
2011-11-09 22:52:05 +00:00
Ykkrosh
87b3b0856f
Fix warning
...
This was SVN commit r10496.
2011-11-09 22:35:31 +00:00
Ykkrosh
8617dfd0e1
Avoid fatal error on printf overflow in profiler
...
This was SVN commit r10495.
2011-11-09 18:29:08 +00:00
quantumstate
f2ea307507
Moved warning and debug messages to below the top bar.
...
This stops them obscuring the useful inormation in the bar.
This was SVN commit r10494.
2011-11-09 17:01:57 +00:00
Ykkrosh
b090ec48ce
Add query counter bits to hwdetect
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This was SVN commit r10493.
2011-11-09 13:10:34 +00:00
Ykkrosh
cfb79c3062
# Add GPU performance profiling support.
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Add some profiler region attributes.
Render events in profile visualiser.
Change profiler from GPL to MIT.
This was SVN commit r10492.
2011-11-09 13:09:01 +00:00
Ykkrosh
8fba3f92b1
Allow better hwdetect debugging
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This was SVN commit r10491.
2011-11-09 11:54:05 +00:00
Mythos_Ruler
7b12132650
New "sagaris" battle axe prop.
...
Tweaking Persian units.
Added Persians to "Oasis III."
This was SVN commit r10490.
2011-11-09 07:58:40 +00:00
Mythos_Ruler
f15360e673
Fixed prop points on Persian chariots.
...
This was SVN commit r10489.
2011-11-09 02:46:37 +00:00
Mythos_Ruler
8616e89429
Fixed a mistake.
...
This was SVN commit r10488.
2011-11-09 02:25:35 +00:00
Mythos_Ruler
7e0de56f1a
More work on Persian units.
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Also tweaking walking speeds for other units as I run across them.
This was SVN commit r10487.
2011-11-09 02:23:19 +00:00
Mythos_Ruler
feb76f9d08
Moar unit tweaks.
...
This was SVN commit r10485.
2011-11-09 00:44:40 +00:00
historic_bruno
ab347de754
Fixes PMD converter's handling of static prop points. Coordinate conversion was not performed correctly according to the model's up-axis orientation. Fixes #886 , #243 .
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This was SVN commit r10484.
2011-11-09 00:10:14 +00:00
Ykkrosh
cb27a680bf
Fix profiler shutdown order
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This was SVN commit r10483.
2011-11-09 00:09:19 +00:00
Mythos_Ruler
d9f3e329f0
#Tweaked unit walking speeds.
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This was SVN commit r10482.
2011-11-08 22:14:28 +00:00
Pureon
9dfe451ea6
skeletons.xml update adding 6 wheel vehicle
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This was SVN commit r10481.
2011-11-08 20:46:03 +00:00
Mythos_Ruler
761ad58f1a
Unit work.
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This was SVN commit r10480.
2011-11-08 19:28:29 +00:00
Pureon
b073473d21
hele siege tower animations
...
This was SVN commit r10479.
2011-11-07 19:28:06 +00:00
Pureon
ff9cc55162
New animation for hele fishing boat
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This was SVN commit r10478.
2011-11-07 17:08:48 +00:00
Pureon
5adaa6a095
tweak to fishing boat animation speeds
...
This was SVN commit r10477.
2011-11-07 16:23:49 +00:00
Mythos_Ruler
768baee2ca
Added 2nd Cart peace tune to the roster.
...
This was SVN commit r10476.
2011-11-07 08:17:20 +00:00
Mythos_Ruler
89be61033f
This was SVN commit r10475.
2011-11-07 08:04:03 +00:00
Mythos_Ruler
9f9834cac4
This was SVN commit r10474.
2011-11-07 08:03:13 +00:00
Mythos_Ruler
2bdf5d0440
#Big Persian unit update. Still need a lot of work.
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This was SVN commit r10473.
2011-11-07 03:11:18 +00:00
Mythos_Ruler
26501fd8c2
Persian unit tweaks.
...
This was SVN commit r10472.
2011-11-07 00:44:38 +00:00
Ykkrosh
8f3255f9c8
Fix tests and Atlas with new profiler
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This was SVN commit r10471.
2011-11-05 23:09:31 +00:00
Ykkrosh
b13f1cade5
# UI for new profiling tool
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This was SVN commit r10467.
2011-11-04 01:43:46 +00:00
Ykkrosh
09a02c96d5
Add initial code annotations for the new profiling tool
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This was SVN commit r10466.
2011-11-04 01:35:50 +00:00
Ykkrosh
9965f43067
# Engine support for new profiling tool
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This was SVN commit r10465.
2011-11-04 01:33:07 +00:00
Ykkrosh
4ef66a6950
Provide JSON-compatible string escaping
...
This was SVN commit r10464.
2011-11-04 01:18:34 +00:00
Ykkrosh
9cbf587e59
Import Mongoose HTTP server library
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This was SVN commit r10463.
2011-11-03 23:36:54 +00:00
Mythos_Ruler
05c42846ec
#Persian champion cavalry updates.
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This was SVN commit r10462.
2011-11-03 04:48:02 +00:00
Mythos_Ruler
50d2379709
This was SVN commit r10461.
2011-11-03 01:58:56 +00:00
Pureon
8f2048db49
Animated hele fishing boat.
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This was SVN commit r10460.
2011-11-03 01:10:25 +00:00
Pureon
e33ef0cb73
Iberian Ram animation fix to wheels
...
This was SVN commit r10459.
2011-11-03 00:06:12 +00:00
Pureon
d1515214ab
Persian scout tower
...
This was SVN commit r10458.
2011-10-31 00:35:59 +00:00
historic_bruno
0db6cfd2f7
Fixes crash in Atlas camera handlers, focus loss causes a scroll action, and seg fault if game not initialized. Fixes #988 .
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Fixes particles lingering in actor viewer when switching actors, by
clearing unattached particle emitters.
This was SVN commit r10457.
2011-10-30 05:09:31 +00:00
Ykkrosh
cf7aab4425
Avoid errors on loading screen when there are no saved games
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This was SVN commit r10455.
2011-10-30 00:37:00 +00:00
Ykkrosh
7064565ff6
# Allow saving and loading single-player games.
...
Support writing zip files based on in-memory data.
Fix menu sliding animations to be framerate independent.
This was SVN commit r10454.
2011-10-30 00:07:28 +00:00
Ykkrosh
21c6141cdc
Preserve player colours and animations when serializing models
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This was SVN commit r10453.
2011-10-29 15:30:46 +00:00
Ykkrosh
b454ccca79
Fix GUI issues when reconnecting to multiplayer games
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This was SVN commit r10452.
2011-10-29 14:53:13 +00:00
Mythos_Ruler
0a676171a5
This was SVN commit r10451.
2011-10-28 23:18:07 +00:00
Mythos_Ruler
7edf74c594
some small updates
...
This was SVN commit r10450.
2011-10-28 23:12:47 +00:00
Ykkrosh
23ae535a1e
Minor enhancements to serialization test mode
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This was SVN commit r10449.
2011-10-28 13:18:16 +00:00
Ykkrosh
f31a8f7181
Fix warning
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This was SVN commit r10448.
2011-10-28 13:16:53 +00:00
Ykkrosh
05d7742ec8
Increase trace cache size to cope slightly better with serialization test mode
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This was SVN commit r10447.
2011-10-28 13:16:30 +00:00
Ykkrosh
959b5a505c
Fix bug in incremental LOS computation
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This was SVN commit r10446.
2011-10-28 13:15:33 +00:00
Mythos_Ruler
69feade908
projectiles speeds.
...
Added pers trireme to pers dock.
This was SVN commit r10445.
2011-10-28 03:23:19 +00:00
Pureon
9be68c42e1
Larger dock for the Persians
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This was SVN commit r10444.
2011-10-27 22:23:56 +00:00
Ykkrosh
b59e27f678
Fix assertion failure in replay mode
...
This was SVN commit r10443.
2011-10-27 21:22:41 +00:00
Ykkrosh
d57bb00ece
Fix sparse array serialization
...
This was SVN commit r10442.
2011-10-27 20:56:32 +00:00
Ykkrosh
a739b8f309
Fix some saved-game OOS errors
...
This was SVN commit r10441.
2011-10-27 20:12:00 +00:00
Ykkrosh
4c561dc3f9
Improve debugging of binary serialization
...
This was SVN commit r10440.
2011-10-27 20:10:53 +00:00
Pureon
2fa8124c61
Added variations to Persian stable horses
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This was SVN commit r10439.
2011-10-27 19:50:08 +00:00
Ykkrosh
530d5216bf
Fix OOS error after saving/loading
...
This was SVN commit r10438.
2011-10-27 17:38:44 +00:00
Ykkrosh
bfe2126a17
# Support rejoining multiplayer games after disconnection.
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This was SVN commit r10437.
2011-10-27 16:46:48 +00:00
Ykkrosh
6d071123cc
Add simple functions for zlib compression with embedded length headers
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This was SVN commit r10436.
2011-10-27 14:21:58 +00:00
Ykkrosh
85e16f95b1
Use debug_printf for script print() function, so it's more visible on Windows
...
This was SVN commit r10435.
2011-10-27 14:19:37 +00:00
Ykkrosh
18e595a5a6
Fix OOS-log paths to work on Windows
...
This was SVN commit r10434.
2011-10-27 14:17:39 +00:00
Ykkrosh
dfc92de51b
Avoid outputting non-printable-ASCII characters in the network log
...
This was SVN commit r10433.
2011-10-27 14:16:28 +00:00
Ykkrosh
a2bba82b9d
Let CFsm actions override the default state transition
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This was SVN commit r10432.
2011-10-27 14:10:55 +00:00
Pureon
28d7f52578
Updates to Persian Stables
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This was SVN commit r10431.
2011-10-26 23:09:28 +00:00
historic_bruno
ab6863c484
This was SVN commit r10430.
2011-10-26 05:41:57 +00:00
historic_bruno
c82ebd7ca9
Fixes Atlas build on OS X.
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This was SVN commit r10429.
2011-10-26 05:27:03 +00:00
Ykkrosh
08e37f1a71
Avoid potential aliasing violation in endian functions
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This was SVN commit r10428.
2011-10-25 14:02:50 +00:00
Ykkrosh
a3c03815c0
Experimental quicksave/quickload feature
...
This was SVN commit r10427.
2011-10-24 14:55:45 +00:00
Ykkrosh
29e4f633f1
Add initial serialization test mode.
...
Reduce some dependencies on CSimulation2 to provide more flexibility.
This was SVN commit r10426.
2011-10-24 14:31:05 +00:00
Ykkrosh
0f3119e36a
Fix deserialization of actor components
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This was SVN commit r10425.
2011-10-24 12:24:04 +00:00
Pureon
79faed2ee2
Added 'Naval Maps' scenario filter
...
This was SVN commit r10424.
2011-10-23 22:42:50 +00:00
Ykkrosh
336552e5fd
Tweak build limits to match what b48c35c512 attempted to set them to
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This was SVN commit r10423.
2011-10-23 21:07:27 +00:00
Ykkrosh
3efb3949d3
Clean up unused argument
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This was SVN commit r10422.
2011-10-23 21:00:59 +00:00
Ykkrosh
f4ed019c46
Avoid hypotf
...
This was SVN commit r10421.
2011-10-23 12:27:34 +00:00
Ykkrosh
83955072b6
Fix typos
...
This was SVN commit r10420.
2011-10-23 12:26:47 +00:00
Ykkrosh
bd73308d49
Avoid apparent bug in VirtualBox's GL implementation
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This was SVN commit r10419.
2011-10-22 10:25:09 +00:00
historic_bruno
017e8d66eb
Fixes GUIInterface tests.
...
This was SVN commit r10418.
2011-10-22 00:10:17 +00:00
historic_bruno
5acf38c095
Randomizes player starting positions on random maps.
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This was SVN commit r10417.
2011-10-21 01:15:02 +00:00
historic_bruno
d966c5e10b
Fixes Atlas map saving to force PMP extension on all OSes. See #889 .
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Fixes Atlas map loading to more gracefully handle missing files. Atlas
should no longer crash if a map was not found in VFS. Fixes #986 .
This was SVN commit r10416.
2011-10-20 23:45:27 +00:00
historic_bruno
887b6633c2
Adds per-player BuildLimits data to GUIInterface.
...
Adds BuildLimits accessors to GameState for JuBot and Testbot.
This was SVN commit r10415.
2011-10-20 23:35:52 +00:00
janwas
ff256528f2
sync with work. faster PopulationCount; avoid invalid param handler when debug string length exceeded; return error instead of dialog box when waio_Preallocate fails
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This was SVN commit r10414.
2011-10-19 10:58:02 +00:00
historic_bruno
a41b0e30fe
Changes AI entity destroy events to maintain some data about the entity, based on patch by quantumstate. Fixes #983 .
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This was SVN commit r10413.
2011-10-18 22:51:04 +00:00
historic_bruno
686ffa9758
Fixes error in AI entity. Fixes #991 .
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This was SVN commit r10412.
2011-10-16 17:21:37 +00:00
fcxSanya
f3e081a122
Fix couple simulation templates.
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This was SVN commit r10411.
2011-10-16 17:03:43 +00:00
janwas
8af8326563
replace old pool_allocator/RawPoolAllocator with ProxyAllocator that draws upon the new-style Arena (more efficient, avoids slow VirtualAlloc)
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This was SVN commit r10410.
2011-10-16 10:37:21 +00:00
historic_bruno
1c081135ad
Adds territory map to AI GameState, based on patch from quantumstate. Fixes #969 .
...
Updates testbot and Jubot to support basic build restrictions.
This was SVN commit r10408.
2011-10-16 02:55:58 +00:00
historic_bruno
c73c0870f1
Adds attackTimes to AI entity templates. Fixes #991 .
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This was SVN commit r10407.
2011-10-15 23:38:58 +00:00
fcxSanya
20047ffe76
Remove old duplicate directory.
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This was SVN commit r10406.
2011-10-15 23:26:15 +00:00
janwas
6c102ea712
add instrumentation to diagnose failed VM commit
...
This was SVN commit r10405.
2011-10-15 22:03:42 +00:00
janwas
3624f7c417
fix: pthread_self now returns a unique value in each thread (before, it was using the windows pseudo handle functionality)
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This was SVN commit r10404.
2011-10-15 20:12:59 +00:00
Mythos_Ruler
581b4f7997
This was SVN commit r10403.
2011-10-14 05:32:11 +00:00
fcxSanya
d9820fb0cb
Add optional time elapsed counter to session screen.
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This was SVN commit r10402.
2011-10-13 23:20:34 +00:00
Pureon
3e71b3e864
Removing old Persian files
...
This was SVN commit r10401.
2011-10-13 20:17:09 +00:00
Pureon
9a7f09abe2
New Persian dock
...
This was SVN commit r10400.
2011-10-13 20:14:50 +00:00
janwas
f0df97d773
add support for retrieving all WMI class instances (required for detecting multiple graphics and sound cards)
...
fixes #998
This was SVN commit r10399.
2011-10-13 18:53:59 +00:00
Mythos_Ruler
9fdcc7a2fa
A couple of updated maps.
...
This was SVN commit r10398.
2011-10-13 13:25:18 +00:00
Mythos_Ruler
9bb22c91a1
A package of chariot updates.
...
This was SVN commit r10397.
2011-10-12 11:59:43 +00:00
Mythos_Ruler
d8e49c4ca8
Chariot portrait.
...
This was SVN commit r10396.
2011-10-12 08:13:09 +00:00
Mythos_Ruler
22d169f3c6
A bunch of Persian chariot stuff.
...
This was SVN commit r10395.
2011-10-12 07:16:55 +00:00
historic_bruno
2a39ba2f91
Changes new AI GameState functions to accept Entity objects instead of raw entities.
...
This was SVN commit r10394.
2011-10-12 00:33:07 +00:00
historic_bruno
b28ae93dc8
Adds armour and attack strengths to AI entity template, based on patch by infyquest. Fixes #991 .
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This was SVN commit r10393.
2011-10-11 20:02:21 +00:00
Mythos_Ruler
81abd0342f
Made Greek prodromoi use knives to gather meats. Balanced hyps and thors.
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This was SVN commit r10392.
2011-10-11 15:16:30 +00:00
ShieldBearer
c83a79f239
This was SVN commit r10391.
2011-10-11 15:12:07 +00:00
Mythos_Ruler
c1cd29f2f4
Tweaks to thorakites and thureophoros.
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This was SVN commit r10390.
2011-10-11 14:28:54 +00:00
Mythos_Ruler
baf8028e4c
This was SVN commit r10389.
2011-10-11 14:20:51 +00:00
Mythos_Ruler
d05592e77f
#Miscellaneous units. Thanks SMST!
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This was SVN commit r10388.
2011-10-11 14:05:14 +00:00
Mythos_Ruler
956e6b5f77
Persian texture updates and chariot updates.
...
This was SVN commit r10387.
2011-10-11 12:56:58 +00:00
janwas
0fa54bc56a
fix compile error due to GCC restriction.
...
thanks to daniel.santos for reporting and alex for creating the
ticket/notifying me.
fixes #992
[heh, the amount of comments are proportional to the trouble caused by
this code :S ran into VC++ compile errors when __declspec came after
void* return type *sigh*]
This was SVN commit r10385.
2011-10-10 20:08:04 +00:00
janwas
8ac994e4e6
sync with work: add and use NOTHROW; export file_system functions; throw Status from File ctor; add WARN_THROW equivalents of WARN_RETURN
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This was SVN commit r10384.
2011-10-10 10:04:36 +00:00
Mythos_Ruler
6c6c374a11
This was SVN commit r10383.
2011-10-09 21:50:58 +00:00
Mythos_Ruler
470bff16c7
This was SVN commit r10382.
2011-10-09 21:34:43 +00:00
Pureon
22c7346dbd
Persian stable actor and template
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This was SVN commit r10381.
2011-10-09 19:57:29 +00:00
ShieldBearer
bb32cc9794
This was SVN commit r10379.
2011-10-09 12:18:25 +00:00
Mythos_Ruler
6ef517d3c4
Updating Persians. Added Persians to Oasis IV map.
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This was SVN commit r10378.
2011-10-09 11:00:01 +00:00
Mythos_Ruler
45cd62fc93
#Persian infantry unit actor/animation work. They now use the proper animations and props when performing various tasks.
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This was SVN commit r10377.
2011-10-09 10:13:48 +00:00
Pureon
a240958de3
Removes Conquest Critical class from obelisks
...
This was SVN commit r10375.
2011-10-08 23:53:34 +00:00
janwas
a106b9da0b
apic: avoid warning message for ancient single-core, non-HT processors. fixes #985
...
wvm: improve diagnostics if allocation failed
This was SVN commit r10374.
2011-10-08 16:53:57 +00:00
janwas
39e5cb5dc9
proper fix for brain-dead Linux affinity API (that code was disabled in #547 )
...
refs #985
This was SVN commit r10373.
2011-10-08 16:42:30 +00:00
ShieldBearer
90cac1b7b0
Persian Scythed Chariot
...
This was SVN commit r10372.
2011-10-08 15:43:11 +00:00
Pureon
8b88ae6302
Persian Corral building
...
This was SVN commit r10371.
2011-10-08 14:38:02 +00:00
Pureon
7bbe2b3bab
Removing old unused Persian house assets
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This was SVN commit r10370.
2011-10-08 14:26:55 +00:00
Pureon
de7596a3a8
New Persian houses
...
This was SVN commit r10369.
2011-10-08 14:20:20 +00:00
Mythos_Ruler
706dea144f
This was SVN commit r10368.
2011-10-08 03:44:48 +00:00
Mythos_Ruler
45b8889479
Yeah there is.
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This was SVN commit r10367.
2011-10-07 20:42:51 +00:00
Mythos_Ruler
1a81324e4e
Misc stuff:
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-- Updated some Persian shield textures.
-- Made a portrait for the Persian merchant ship.
-- Created entity for Persian fishing boat.
This was SVN commit r10366.
2011-10-07 05:02:00 +00:00
Mythos_Ruler
e7cbe197a6
New sail design.
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This was SVN commit r10365.
2011-10-06 05:51:25 +00:00
fcxSanya
b0ad0d97be
Remove Premake3 files. Closes #934 .
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This was SVN commit r10362.
2011-10-03 19:09:03 +00:00
Pureon
c53c098fec
Fix to lion run speed
...
This was SVN commit r10361.
2011-10-02 19:36:42 +00:00
Pureon
fce9b9a37e
Fix to skeleton unit crash in Atlas
...
This was SVN commit r10360.
2011-10-02 18:39:44 +00:00
Mythos_Ruler
9cc13a2b80
This was SVN commit r10359.
2011-10-02 04:16:55 +00:00
historic_bruno
3f3b5ee3e5
Adds player ID to PlayerDefeated message for AI usage.
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This was SVN commit r10358.
2011-10-01 17:38:43 +00:00
historic_bruno
0028d1640d
Removes ConquestCritical class from certain non unit-producing structures.
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This was SVN commit r10357.
2011-10-01 17:29:09 +00:00
Mythos_Ruler
5336ad0eea
This was SVN commit r10356.
2011-10-01 09:31:40 +00:00
fcxSanya
88ee37d0f6
Oops. Revert market template changes.
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This was SVN commit r10355.
2011-10-01 05:14:36 +00:00
fcxSanya
48c7eab4e8
Add 'Not implemented yet' note to healer tooltips.
...
This was SVN commit r10354.
2011-10-01 05:03:23 +00:00
Jubal
55e9ffe294
Adds the ForestPlant class.
...
This was SVN commit r10353.
2011-09-30 21:12:11 +00:00
Jubal
3bb05d77a6
Adds a new class, ForestPlant
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This was SVN commit r10352.
2011-09-30 21:11:50 +00:00
Jubal
47c9f6ca2d
Changes IsSeaCreature to SeaCreature
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This was SVN commit r10351.
2011-09-30 21:05:26 +00:00
Jubal
df6cf0c5e8
Changes IsSeaCreature to SeaCreature, gives whales SeaCreature
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This was SVN commit r10350.
2011-09-30 21:04:01 +00:00
Jubal
667d016c83
Changes IsSeaCreature to SeaCreature
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This was SVN commit r10349.
2011-09-30 21:00:49 +00:00
historic_bruno
6dbd081219
Fixes AIs gathering enemy (non-gaia) resources, such as fields.
...
This was SVN commit r10348.
2011-09-30 19:54:04 +00:00
Jubal
6594a527db
Another bugfix attempt
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This was SVN commit r10347.
2011-09-30 17:54:04 +00:00
Jubal
3a7fac7c4d
Bugfix #2
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This was SVN commit r10346.
2011-09-30 17:11:01 +00:00
Jubal
b3d5075408
Bugfix
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This was SVN commit r10345.
2011-09-30 17:03:21 +00:00
Jubal
64a0a5e58a
Now much more strictly restricts the game to 1 foundation at once.
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This was SVN commit r10344.
2011-09-30 16:50:33 +00:00
Jubal
a5a134fa87
CC building now emphasised over house building.
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This was SVN commit r10343.
2011-09-30 16:43:12 +00:00
historic_bruno
d271090bbd
Fixes Carthage starting calvary to CC unit instead of mercenary (affects random maps), based on patch by kephra. Fixes #981 .
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This was SVN commit r10342.
2011-09-29 21:46:43 +00:00
EmjeR
4fd84919cd
This was SVN commit r10341.
2011-09-28 23:43:26 +00:00
historic_bruno
e0255741d8
Adds BuildRestrictions accessors to AI's EntityTemplate (important for proper territory support).
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This was SVN commit r10340.
2011-09-28 19:51:40 +00:00
historic_bruno
b40ba972c1
Adds diplomacy functions to Jubot and Testbot gamestate (eventually replace e.g. Entity.isEnemy() with these).
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This was SVN commit r10339.
2011-09-28 19:40:50 +00:00
Jubal
75c7028e24
Stops the builders regrouping to town centre, because this is no longer really needed.
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This was SVN commit r10338.
2011-09-28 15:50:06 +00:00
Mythos_Ruler
9cf932eaee
Persian Healer
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This was SVN commit r10337.
2011-09-28 05:27:54 +00:00
Mythos_Ruler
4f18eddc15
Messing with whale actor/entity.
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Chariot texture.
Persian healer.
This was SVN commit r10336.
2011-09-28 05:23:18 +00:00
Mythos_Ruler
43cebfc2dc
This was SVN commit r10335.
2011-09-28 03:49:54 +00:00
Mythos_Ruler
70d9596947
Persian faravahar decal texture.
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This was SVN commit r10334.
2011-09-28 02:34:27 +00:00
historic_bruno
d63947597c
Adds new NaturalBehaviour "domestic" to UnitAI, useful for tame animals who should never flee an attacker. Fixes #971 .
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Renames herd_passive template to herd_domestic.
This was SVN commit r10333.
2011-09-27 18:03:58 +00:00
Mythos_Ruler
71a482cfa3
This was SVN commit r10332.
2011-09-27 10:07:11 +00:00
Mythos_Ruler
f7b997c3d9
Fixed the Palace portrait.
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This was SVN commit r10331.
2011-09-27 08:39:06 +00:00
historic_bruno
0e39511b3a
Attempts to fix random map OOS errors by avoiding parsing data to floats (uses CFixedVector3D instead). See #977 .
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Changes to rmgen API for consistency and support of 3D
position/rotation.
This was SVN commit r10326.
2011-09-26 21:36:33 +00:00
historic_bruno
43edf6b237
Changes chicken parent template to herd instead of hunt per DD (no behavior change). See #971 .
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This was SVN commit r10325.
2011-09-26 19:38:05 +00:00
janwas
16f5016a1a
sync with work: add compile-time BITS and CeilLog2 and optional IO instrumentation
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This was SVN commit r10324.
2011-09-26 08:29:57 +00:00
Mythos_Ruler
67d99f3001
Shields for Amish's bireme.
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This was SVN commit r10323.
2011-09-26 04:03:43 +00:00
Mythos_Ruler
1acdd54bc4
This was SVN commit r10322.
2011-09-26 02:15:19 +00:00
Mythos_Ruler
7039a75cfd
This was SVN commit r10321.
2011-09-26 01:55:42 +00:00
Mythos_Ruler
cf89278cb0
This was SVN commit r10320.
2011-09-25 22:36:58 +00:00
Pureon
3ead9f0b32
Fix to Jubot economy.js
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This was SVN commit r10319.
2011-09-25 21:36:37 +00:00
Jubal
a6eccb1290
Here we go...
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- Gather weights change over time
- Workers are occasionally moved (about once in every 400 turns, at
random, needs to be improved)
- Workers don't go and try hunting fish and snarl up the engine.
This was SVN commit r10318.
2011-09-25 21:15:26 +00:00
WhiteTreePaladin
4200e33e5e
Update button text color on game disconnected screen
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This was SVN commit r10316.
2011-09-24 23:00:27 +00:00
janwas
0d708b31b4
avoid rare init-order bug when SRAT ACPI table is available AND APIC IDs are NOT
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move APIC-related code to separate file, with its own initialization to
avoid circular dependency
fixes #976
This was SVN commit r10315.
2011-09-24 19:47:13 +00:00
Mythos_Ruler
5a3a1d780a
A couple portraits.
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This was SVN commit r10314.
2011-09-24 19:31:34 +00:00
Jubal
bb3b52fb82
This finishes the militia recalling section - militiamen are now recalled every 30 seconds or so.
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This was SVN commit r10311.
2011-09-24 16:37:31 +00:00
Jubal
b9fc207437
Okay, lots of changes here. Houses are now built on demand, there's a lot of restructuring to workers, instead of a static defence force citizen soliders are drafted to a militia as needed (this needs some work still but is mostly done). Any citizen infantry given at the start of a game are used in the workforce properly now, too.
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This was SVN commit r10310.
2011-09-24 15:26:11 +00:00
Jubal
17076f2561
Gives all fish the new IsSeaCreature class, so AI can identify them more easily.
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This was SVN commit r10309.
2011-09-24 15:24:16 +00:00
Jubal
5fc514ab32
Adds a class called "IsSeaCreature" to identify fish for the AI.
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This was SVN commit r10308.
2011-09-24 15:22:48 +00:00
Mythos_Ruler
759e11e801
Updated background.
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This was SVN commit r10307.
2011-09-24 07:35:29 +00:00
historic_bruno
c3bb3ec57e
Adds event data to BaseAI (so that AIs can handle being attacked, defeated, etc) based on patch from quantumstate. Fixes 972.
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This was SVN commit r10306.
2011-09-23 22:02:04 +00:00
historic_bruno
7828544946
Attempts to fix ArchiveViewer build on OS X (use wxString::wc_str() to construct std::wstring).
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This was SVN commit r10305.
2011-09-23 02:56:19 +00:00
Mythos_Ruler
83cfcd181d
Unit actor tweaks.
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This was SVN commit r10304.
2011-09-22 01:21:39 +00:00
janwas
9812ee2780
avoid error dialog when gamma upload fails twice (for reasons still unknown *sign*)
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http://www.wildfiregames.com/forum/index.php?showtopic=14058&pid=226211&st=50&#entry226211
This was SVN commit r10303.
2011-09-21 20:38:09 +00:00
fcxSanya
c77fb0e841
In TrainingQueue changed place of PostMessage in case when all entities of current batch was spawned. Fixes #963 .
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This was SVN commit r10302.
2011-09-21 19:27:36 +00:00
Jubal
2ddd237509
This updates JuBot to use the Carthaginian faction and makes a couple of minor changes to give a fractional speed boost.
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This was SVN commit r10301.
2011-09-21 18:53:36 +00:00
historic_bruno
6ff59cbeeb
Enables Atlas build on OS X.
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This was SVN commit r10300.
2011-09-20 22:52:21 +00:00
historic_bruno
08b4d96cf2
Moves Atlas UI to main thread while engine loop runs in new thread.
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Fixes Atlas compatibility with OS X (wxOSX/Cocoa requires the UI to run
in the main thread). Fixes #500 .
Fixes Windows shutdown to close COM library properly (and WMI).
This was SVN commit r10299.
2011-09-20 22:49:02 +00:00
Mythos_Ruler
e66a0c6dac
This was SVN commit r10298.
2011-09-20 03:15:04 +00:00
Mythos_Ruler
8d7504aa2e
This was SVN commit r10297.
2011-09-18 06:24:45 +00:00
Mythos_Ruler
8c6926cfb9
Fixed persian trader to use Carth trader actor for now.
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This was SVN commit r10296.
2011-09-18 04:56:29 +00:00
Mythos_Ruler
3c43a59f43
This was SVN commit r10295.
2011-09-18 04:55:26 +00:00
Mythos_Ruler
92ba917c5a
#Moving new Alpha 8 faction from Internal to Public.
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Updated some hero tooltips.
This was SVN commit r10294.
2011-09-18 04:30:03 +00:00
Mythos_Ruler
d497c28d5e
Renaming some things before I move them.
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This was SVN commit r10293.
2011-09-18 04:13:32 +00:00
WhiteTreePaladin
6287158c17
Widen history section tooltips
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This was SVN commit r10292.
2011-09-17 15:49:57 +00:00
Mythos_Ruler
bb6d8b6094
This was SVN commit r10291.
2011-09-17 04:57:37 +00:00
historic_bruno
b885498477
Fixes text alignment and inconsistencies in game setup UI.
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This was SVN commit r10290.
2011-09-16 23:42:37 +00:00
Pureon
b6882ca146
Fix default network map js
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This was SVN commit r10289.
2011-09-16 21:40:42 +00:00