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forked from mirrors/0ad

#New Persian Treasures.

This was SVN commit r10650.
This commit is contained in:
Mythos_Ruler
2011-12-01 04:46:38 +00:00
parent 68c88498e7
commit e5eef18165
14 changed files with 75 additions and 19 deletions
@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="pers treasure 4 (food big)">
<mesh>props/treasure_pers_4.dae</mesh>
<texture>structural/pers_struct.dds</texture>
</variant>
</group>
</actor>
@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="pers treasure 1 (food smalll)">
<mesh>props/treasure_pers_1.dae</mesh>
<texture>structural/pers_struct.dds</texture>
</variant>
</group>
</actor>
@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="pers treasure 2 (metal bigl)">
<mesh>props/treasure_pers_2.dae</mesh>
<texture>structural/pers_struct.dds</texture>
</variant>
</group>
</actor>
@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="pers treasure 3 (metal small)">
<mesh>props/treasure_pers_3.dae</mesh>
<texture>structural/pers_struct.dds</texture>
</variant>
</group>
</actor>
@@ -40,7 +40,7 @@
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
</animations>
<mesh>skeletal/m_pants_celt.dae</mesh>
<mesh>skeletal/m_pants_tunic.dae</mesh>
<props>
<prop actor="props/units/heads/head_pers_a.xml" attachpoint="head"/>
<prop actor="props/units/heads/pers_kidaris_loose_yellow.xml" attachpoint="helmet"/>
@@ -52,14 +52,11 @@
</variant>
</group>
<group>
<variant frequency="1" name="tunic 1">
<texture>skeletal/pers_isp_a_1.dds</texture>
<variant frequency="1" name="Mail Iron">
<texture>skeletal/pers_kardakes_1.png</texture>
</variant>
<variant frequency="1" name="tunic 2">
<texture>skeletal/pers_isp_a_2.dds</texture>
</variant>
<variant frequency="1" name="tunic 3">
<texture>skeletal/pers_isp_a_3.dds</texture>
<variant frequency="1" name="Mail Bronze">
<texture>skeletal/pers_kardakes_2.png</texture>
</variant>
</group>
<group>
Binary file not shown.
@@ -6,8 +6,8 @@
</Footprint>
<Identity>
<Civ>gaia</Civ>
<GenericName>Treasure</GenericName>
<SpecificName>Metal Treasure</SpecificName>
<GenericName>Metal Treasure</GenericName>
<SpecificName>Secret Box</SpecificName>
<Icon>gaia/special_treasure.png</Icon>
</Identity>
<ResourceSupply>
@@ -28,8 +28,15 @@ Train War Elephants and Kardakes mercenaries.</Tooltip>
<Obstruction>
<Static width="25.0" depth="25.0"/>
</Obstruction>
<Sound>
<SoundGroups>
<select>interface/select/building/sel_fortress.xml</select>
<constructed>interface/complete/building/complete_fortress.xml</constructed>
<death>attack/destruction/building_collapse_large.xml</death>
</SoundGroups>
</Sound>
<TerritoryInfluence>
<Root>true</Root>
<Root>false</Root>
<Radius>38</Radius>
</TerritoryInfluence>
<TrainingQueue>
@@ -28,7 +28,7 @@
<BaseSpeed>0.75</BaseSpeed>
</ResourceGatherer>
<UnitMotion>
<WalkSpeed>6.8</WalkSpeed>
<WalkSpeed>7.0</WalkSpeed>
<Run>
<Speed>19.0</Speed>
</Run>
@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/hele_infantry_spearman_a">
<Armour>
<Hack>7.0</Hack>
<Pierce>12.0</Pierce>
<Hack>8.0</Hack>
<Pierce>11.0</Pierce>
<Crush>8.0</Crush>
</Armour>
<Attack>
<Melee>
<Hack>7.0</Hack>
<Hack>8.0</Hack>
<Pierce>17.0</Pierce>
</Melee>
<Charge>
<Hack>14.0</Hack>
<Hack>16.0</Hack>
<Pierce>34.0</Pierce>
</Charge>
</Attack>
@@ -26,7 +26,7 @@
<BaseSpeed>0.5</BaseSpeed>
</ResourceGatherer>
<UnitMotion>
<WalkSpeed>6.0</WalkSpeed>
<WalkSpeed>6.5</WalkSpeed>
<Run>
<Speed>18.0</Speed>
</Run>