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Commit Graph

7528 Commits

Author SHA1 Message Date
Ykkrosh fca69efd76 Fix build for GCC 4.5
This was SVN commit r8920.
2011-02-13 18:38:22 +00:00
Ykkrosh 11837204b6 Fix archive builder to not compress the recently-renamed terrain blend textures
This was SVN commit r8919.
2011-02-13 17:37:33 +00:00
Pureon 6d798804c3 Quieter resource gathering
This was SVN commit r8918.
2011-02-13 17:01:22 +00:00
Ykkrosh 65af9307ea Change tooltips in commands panel to be bottom-aligned, so they don't obscure the button you're pointing at
This was SVN commit r8917.
2011-02-13 12:17:32 +00:00
Ykkrosh dbd3de82ff Fix #705 (tooltips go off screen when displayed near a corner), based on patch from Leonard
This was SVN commit r8916.
2011-02-13 12:16:31 +00:00
Ykkrosh c7056490b2 Restrict the initial window size to the screen size (hopefully fixes #532).
This was SVN commit r8915.
2011-02-12 21:21:07 +00:00
Pureon 608c7f0e70 Celt siege ram texture update
This was SVN commit r8914.
2011-02-12 00:20:22 +00:00
Ykkrosh eb074ba28c Fix #495 (warn when locale is bogus), based on patch from darrenhoffman and sergiovier
This was SVN commit r8913.
2011-02-12 00:19:59 +00:00
Pureon 7476bad7e2 New siege ram sounds added. Celt siege ram files.
This was SVN commit r8912.
2011-02-12 00:01:21 +00:00
Ykkrosh aa8c3a9ea9 Fixed #582 (add camera reset command in Atlas), based on patch from stilz
This was SVN commit r8911.
2011-02-11 23:56:55 +00:00
Ykkrosh 9b25df5958 Fix #591 (Disable sounds for units in FoW/SoD), based on patch from Bogi
This was SVN commit r8910.
2011-02-11 23:02:19 +00:00
Ykkrosh fb738766ea Recompute building placement preview every turn, so its colour responds to changes in the environment
This was SVN commit r8909.
2011-02-11 11:17:32 +00:00
Pureon 6cd212a68d Female acknowledgement sound placeholder
This was SVN commit r8908.
2011-02-11 00:40:25 +00:00
Ykkrosh 804e817cf5 Fix rendering of main menu buttons after leaving a game
This was SVN commit r8907.
2011-02-10 23:58:33 +00:00
Ykkrosh 11bc751fd3 Save replay log's commands.txt in new locations when playing multiple games in a single session
This was SVN commit r8906.
2011-02-10 23:57:19 +00:00
Pureon ec97d271d6 Added bark sounds to celt war dog
This was SVN commit r8905.
2011-02-10 23:24:10 +00:00
Ykkrosh a1ef809904 Fix error when returning resources before having ever collected any
This was SVN commit r8904.
2011-02-10 23:09:28 +00:00
Ykkrosh b73c544f2a Fix warning
This was SVN commit r8903.
2011-02-10 22:55:41 +00:00
Pureon 72f1e46b97 Gathering sounds for Celt and Hele infantry units
This was SVN commit r8902.
2011-02-10 20:52:29 +00:00
Ykkrosh 78e174af7d Fix auto-gathering after constructing fields.
Fix building on top of animal corpses.
Fix builders getting in the way of their own building.

This was SVN commit r8900.
2011-02-10 19:50:08 +00:00
Ykkrosh b8925fbbc9 # Support AI construction of buildings.
Pass terrain passability data to AI scripts.
Expand pathfinder passability data to 16 bits per tile, to allow more
classes.
Support 16-bit ints in serializer.
Partially support JS typed arrays.
Allow foundations to be placed on top of units (fixes #499).
Stop farms and fishes blocking movement (fixes #534).
Add obstruction flags to allow finer control over what they block.
Associate entity IDs with obstruction shapes, to allow finding colliding
entities.
Support moving to the edge of a target entity with inactive obstruction.
Support foundation entities in AI.
Support playing as non-hele civs.

This was SVN commit r8899.
2011-02-10 16:06:28 +00:00
Mythos_Ruler 556664d477 Animation speed tweaks.
This was SVN commit r8898.
2011-02-09 23:26:43 +00:00
Pureon ddb7bf21f6 Temp fix to fortress_new projectile attachpoint error
This was SVN commit r8897.
2011-02-09 22:36:17 +00:00
Pureon c63fb49154 Added resource gathering sounds to celt and hellene females
This was SVN commit r8896.
2011-02-09 20:55:35 +00:00
Ykkrosh 64f02d5b47 Remove misleadingly obsolete package scripts
This was SVN commit r8895.
2011-02-09 16:36:08 +00:00
Pureon 7a38272e55 This was SVN commit r8894. 2011-02-08 21:51:51 +00:00
Pureon ae48a18258 This was SVN commit r8893. 2011-02-08 21:51:24 +00:00
Ykkrosh 66f2bc6d57 Flip iteration order in LOS texture blur to improve performance
This was SVN commit r8892.
2011-02-06 11:39:06 +00:00
Ykkrosh 57e5bb878a Initial terrible AI player scripts.
This was SVN commit r8891.
2011-02-05 20:35:34 +00:00
Ykkrosh ff785853ad Expand the selection-state box so the text can all fit in.
This was SVN commit r8890.
2011-02-05 20:34:11 +00:00
Ykkrosh aa1fcfd20c Change fog-of-war blur to use a better filter.
This was SVN commit r8889.
2011-02-05 18:19:28 +00:00
Ykkrosh bf3d5c75f0 Be more robust to broken terrain property files.
This was SVN commit r8888.
2011-02-05 13:13:57 +00:00
Ykkrosh caad072347 Expand pathfinder boundaries to stop units disappearing off the edge of the visible map.
This was SVN commit r8887.
2011-02-03 19:40:41 +00:00
Ykkrosh 02e7eb69ff # Add solid black sides to the map, to hide underwater terrain.
This was SVN commit r8886.
2011-02-03 14:36:54 +00:00
Ykkrosh c710e718aa Windows fixes
This was SVN commit r8884.
2011-02-03 02:33:37 +00:00
Ykkrosh cb78822f19 Delete some unused bits.
This was SVN commit r8883.
2011-02-03 01:17:16 +00:00
Ykkrosh fe21c5e023 # Rewrite fog-of-war rendering.
Disable shadows when only 2 TMUs available.
Clean up some other rendering code.

This was SVN commit r8882.
2011-02-03 01:12:24 +00:00
Ykkrosh 1e02fe70a7 Add texture limits to hwdetect
This was SVN commit r8881.
2011-01-31 18:59:37 +00:00
Mythos_Ruler 81ac9285b6 This was SVN commit r8880. 2011-01-31 05:25:38 +00:00
Mythos_Ruler 0e0f16dedb Template for super cav swordsmen.
This was SVN commit r8879.
2011-01-31 05:08:11 +00:00
Ykkrosh 18189ef4fc Simplify terrain blend rendering to use non-indexed arrays
This was SVN commit r8878.
2011-01-30 14:43:35 +00:00
Ykkrosh 566bbf0fa0 Fix assertion failure when running pre-game GUI
This was SVN commit r8877.
2011-01-30 02:14:44 +00:00
Ykkrosh 1243fbaa8c Fix accidental line duplication
This was SVN commit r8876.
2011-01-29 21:30:23 +00:00
Ykkrosh 5e618e1526 Remove redundant bounds check
This was SVN commit r8875.
2011-01-29 21:14:49 +00:00
Ykkrosh 6af877a1cb Fix Windows crash caused by calling js_free (which calls free from the wrong CRT).
Fix some warnings.

This was SVN commit r8873.
2011-01-29 17:50:42 +00:00
Ykkrosh 03c75100ab # Fix terrain blending logic.
Add terrain priority rendering mode in Atlas.
Fix terrain painting in Atlas to be less profligate with priority
values.
Support hotloading of blend textures.
Clean up some trivial things.

This was SVN commit r8872.
2011-01-29 16:31:48 +00:00
Ykkrosh d0bc4253c9 Add new terrain blend textures.
Delete old low-quality ones.

This was SVN commit r8871.
2011-01-29 16:28:41 +00:00
Ykkrosh 63bd39d4a5 Fix perspective calculation in CCamera::GetScreenCoordinates.
Fixes #99.

This was SVN commit r8870.
2011-01-28 21:51:59 +00:00
janwas fd46b9e370 fixes/improvements from work:
file/wfilesystem: avoid error dialog when opening a file that doesn't
exist
precompiled/pch_warnings: remove push/pop that prevented our warning
disables to applying to other code. update comments
topology: refactor APIC field access and add support for constructing
APIC ID from topology
waio: add file_attribute_normal
wsysdep: slightly safer sys_generate_random_bytes implementation

This was SVN commit r8869.
2011-01-28 13:40:07 +00:00
Ykkrosh 0d8ffa58dc AoE3Ed build fixes
This was SVN commit r8868.
2011-01-17 13:29:45 +00:00